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path: root/indra/llprimitive/llmodelloader.cpp
AgeCommit message (Collapse)Author
2016-08-17MAINT-6647 - ignore previously created slm files on model upload. SL-442 - ↵Brad Payne (Vir Linden)
change coloring for show bones, to highlight joint positions and rigging
2016-01-20SL-319 - removed specific joint requirements for skinned mesh and joint ↵Brad Payne (Vir Linden)
offset uploads.
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-11animations and meshes will recognize all joint names in joint_aliases.xmlAura Linden
2015-11-10SL-114 WIP - made mesh upload errors/warnings slightly more informative and ↵Brad Payne (Vir Linden)
less spammy.
2015-11-09SL-266 WIP - removed obsolete rigParityWithScene code, set legacy and joint ↵Brad Payne (Vir Linden)
offset upload based on AND-ing state of all meshes in file.
2015-10-29SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-01DRTVWR-412 WIP - more work for importer merge from viewer-releaseBrad Payne (Vir Linden)
2015-05-05Linux build fixandreykproductengine
2015-02-13MAINT-4882 FIXED Mesh complex model upload with .slm uses different default ↵andreykproductengine
model name
2015-02-10MAINT-4813 FIXED "failed to upload: MAV_BLOCK_MISSING" appears when try to ↵andreykproductengine
upload a large mesh
2014-10-22MAINT-4487 FIXED [loader mods] triangle limits from .slm are ignored when ↵maksymsproductengine
uploading the model the second time.
2014-05-29Mergeup to 3.7.9 viewer-releaseGraham Linden
2014-04-22More missing bitsGraham Linden