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2024-06-14Make it build if USE_FMODSTUDIO is set to trueErik Kundiman
Just put the FMOD api/core files to their corresponding places somewhere like /usr/local, and enclose the headers in a folder named "fmodstudio".
2024-06-11Merge tag '7.1.8-release'Erik Kundiman
source for viewer 7.1.8.9375512768
2024-06-07Revert to using isolated old cURL and old OpenSSLErik Kundiman
2024-05-28Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-05-28BSDs use system OpenJPEG, Linuxes link staticallyErik Kundiman
Cause 2.5.2 on MacPorts and FBSD ports are safe, while 2.5.0 on Debian/Ubuntu would cause a crash that we stick to LL's 2.5.0.
2024-05-28Revert "Use prebuilt OpenJPEG for now"Erik Kundiman
This reverts commit 0797257992ee7f88456d3083ebf214485b75c139.
2024-05-22Adjust Copy3rdPartyLibs.cmake for Visual Studio 2022 17.10.0 and greaterAnsariel
2024-05-18Turn off C++ 20 compatibilityErik Kundiman
Compiling would fail otherwise at least on Fedora 40 and Ubuntu 24.04 with their GCC 13 or newer.
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
source for viewer 7.1.7.8974243247
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-19Port from OpenEXR to TinyEXR for reduced installer and library size (#1287)Rye Mutt
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-12secondlife/viewer#926 switching cmake config for mac openexr to use new ↵Brad Linden
static libs
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-02Merge tag '7.1.3-release'Erik Kundiman
source for viewer 7.1.3.7878383867
2024-01-18GNU/Linux internal web browserErik Kundiman
The lllibs need to be built as static libs now, otherwise SLPlugin would lose reference to gSavedSettings. The media plugins still need to be built as dynamic libs however, so they can't rely on the condition in LibraryInstall.cmake any more. Since the Megapahit viewer, when built using GCC, is using the default value for _GLIBCXX_USE_CXX11_ABI (which is 1 for the newer C++11 ABI as opposed to 0 for the older C++03 ABI), the Dullahan dependency needs to be built with the very same _GLIBCXX_USE_CXX11_ABI setting too, otherwise apr_dso would fail at loading libmedia_plugin_cef.so because of the failure to refer to the setOnConsoleMessageCallback function with strictly the same (not differing between std::__cxx11::basic_string vs. std::basic_string) parameter types. The CEF build is Spotify's, so no live streaming support, while the Dullahan package used by the viewer was built using Kokua's dullahan fork. After rebuilding it with _GLIBCXX_USE_CXX11_ABI kept at default by not overriding it in variables (from the build-variables repo), the order of the target link libraries in CEFPlugin.cmake doesn't seem to matter any more (it did before!). Now EXTERNAL_TOS can be safely omitted from GNU/Linux added compile definitions (but still used on FreeBSD).
2023-12-23Rely on prebuilt OpenJPEG headersErik Kundiman
so we follow its encapsulating directory naming. Looks like we're still going to be using LL's 3p-openjpeg for a while more.
2023-12-18Unix install sets plugin dir to system library dirErik Kundiman
because (at least) the vlc/plugins dirs are inside it in the same way it's been inside llplugin. This is so the app can find system VLC plugins. And for this, BUILD_SHARED_LIBS set on must work first on Linux (has already been working on FreeBSD), since libmedia_plugin_libvlc is a shared library (which now gets installed to system library dir too, on both OSes).
2023-12-17Revert "EXTERNAL_TOS on macOS too, for now"Erik Kundiman
This reverts commit 33691f2fa52e3b9c2146391413234472769b13ed.
2023-12-15Merge tag '7.1.1-release'Erik Kundiman
source for viewer 7.1.1.7039128750
2023-12-15Merge branch 'main' into DRTVWR-489Andrey Lihatskiy
# Conflicts: # indra/newview/fonts/DejaVu-license.txt # indra/newview/fonts/DejaVuSans-Bold.ttf # indra/newview/fonts/DejaVuSans-BoldOblique.ttf # indra/newview/fonts/DejaVuSans-Oblique.ttf # indra/newview/fonts/DejaVuSans.ttf # indra/newview/fonts/DejaVuSansMono.ttf
2023-12-14macOS internal web browserErik Kundiman
Just untar Dullahan package manually in prebuilt libs dir.
2023-12-06The VLC used on macOS is the one in /ApplicationsErik Kundiman
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-07Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-11-07EXTERNAL_TOS on macOS too, for nowErik Kundiman
since we don't have any web browser there either.
2023-10-30Revert "DRTVWR-587 Bring back the previously reverted change"Andrey Lihatskiy
This reverts commit 9d49edbc48d81f820870d43edb2c975beffa5485.
2023-10-30DRTVWR-587 Bring back the previously reverted changeAndrey Lihatskiy
2023-10-26Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559Erik Kundiman
2023-10-26Merge tag '6.6.16-release'Erik Kundiman
source for viewer 6.6.16.6566955269
2023-10-25Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-10-26D587 Post merge fmod issues fixAndrey Kleshchev
2023-10-25Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/tests/llleap_test.cpp # indra/newview/viewer_manifest.py
2023-10-12Merge pull request #427 from secondlife/signal/py312nat-goodspeed
Add python 3.12 to FindPython search path
2023-10-08Add python 3.12 to FindPython search pathBennett Goble
Look for python 3.12 in the registry along with all the other versions.
2023-10-04Revert "DRTVWR-587: Simplify Python.cmake by omitting find_package(Python3)."Andrey Lihatskiy
2023-09-10TinyGLTF & Vulkan glTF not included on systemlibsErik Kundiman
Vulkan glTF doesn't seem to be used yet. TINYGLTF_INCLUDE_DIR doesn't seem to be used yet either. Tiny GLTF can be headers only, easy to install to system.
2023-09-10Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-09-10Use prebuilt OpenJPEG for nowErik Kundiman
until we figure out what's causing crashes with vanilla OpenJPEG.
2023-09-08DRTVWR-587: Adopt Ansariel's Python.cmake Windows simplification.Nat Goodspeed
2023-09-07SL-18837: Merge branch 'main' into actionsNat Goodspeed
2023-09-05DRTVWR-587: Simplify Python.cmake by omitting find_package(Python3).Nat Goodspeed
Elsewhere in CMake land, we reference PYTHONINTERP_FOUND and PYTHON_EXECUTABLE, both of which are explicitly set by Python.cmake. We don't seem to need the find_package(Python3 COMPONENTS Interpreter) call. Given that we take some pains to be careful about which Windows Python interpreter we find, this eliminates a wildcard.
2023-08-31Fix CMake CMP0148 deprecation warning introduced with CMake 3.27.4Ansariel
2023-08-27Hidden visibility only when building static libsErik Kundiman
Otherwise it would fail to link SLPlugin.
2023-08-27Force FreeBSD to accept TOS via external browserErik Kundiman
This forces the use of external browser for links too for now, as we don't have a solution for the HTML media plugin yet.
2023-08-26Don't install the libraries when they're staticErik Kundiman
For runtime, they're already part of the executable. For development, we're not there yet. So this reduces the overall package size for now.