| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-06 | GL TIME_ELAPSED_EXT as alternative to TIME_ELAPSED | Erik Kundiman | |
| 2023-09-06 | glDrawBuffers instead of glDrawBuffer | Erik Kundiman | |
| since the latter is less portable. I'm guessing 1st arg is 0 since the condition is when mTex is empty. | |||
| 2023-09-06 | Suffixless GL_LUMINANCE(_ALPHA) | Erik Kundiman | |
| for those that don't implement the 8 suffixed ones. | |||
| 2023-09-06 | Check for GL_BGRA_EXT before compiling its code | Erik Kundiman | |
| 2023-09-06 | Check texture compression implementations | Erik Kundiman | |
| before compiling its code. | |||
| 2023-09-06 | Preprocess anisotropy related code | Erik Kundiman | |
| 2023-09-06 | GL_EXT_draw's can be used for transform feedback | Erik Kundiman | |
| 2023-09-06 | EXT_disjoint_timer_query as alternative to ARB's | Erik Kundiman | |
| 2023-09-06 | Disable glFlushMappedBufferRangeAPPLE use | Erik Kundiman | |
| 2023-09-06 | Core profile glFlushMappedBufferRange function | Erik Kundiman | |
| replacing its APPLE counterpart. | |||
| 2023-09-06 | GL_EXT_map_buffer_range as an alternative to ARB's | Erik Kundiman | |
| 2023-09-06 | Disable glBufferParameteriAPPLE use | Erik Kundiman | |
| 2023-09-06 | Always compile vertex array code | Erik Kundiman | |
| So that, especially modern, GL implementations that do have vertex array but don't have the legacy GL_ARB_vertex_array_object defined have such code compiled too. | |||
| 2023-09-06 | Core profile glBlendFuncSeparate | Erik Kundiman | |
| replacing its EXT suffixed counterpart. | |||
| 2023-09-06 | Khronos debug as an alternative to ARB's | Erik Kundiman | |
| 2023-09-06 | Lose the _ARB suffix from many macros | Erik Kundiman | |
| so the macros can be used on platforms that don't have ARB specs. | |||
| 2023-09-06 | Some GL_VERSION_2_0 sampler implementor only code | Erik Kundiman | |
| preprocessed so it doesn't get compiled on non implementors. | |||
| 2023-09-06 | Core profile query related functions | Erik Kundiman | |
| replacing their legacy ARB counterparts. | |||
| 2023-09-06 | Core profile buffer related functions | Erik Kundiman | |
| replacing their legacy ARB counterparts. | |||
| 2023-09-06 | Left out from previous commit | Erik Kundiman | |
| 2023-09-06 | Core profile vertex attribute related functions | Erik Kundiman | |
| replacing legacy ARB versions. | |||
| 2023-09-06 | Core profile uniform related functions | Erik Kundiman | |
| replacing legacy ARB versions. | |||
| 2023-09-06 | Core profile program object related functions | Erik Kundiman | |
| Whether to create/delete, or take the program object as an argument. Include ones for attaching & detaching shaders too, ones that deal with attributes & uniforms and so on, etc.. Replacing legacy ARB versions. | |||
| 2023-09-06 | Core profile shader functions, macros & type | Erik Kundiman | |
| replacing legacy ARB versions. | |||
| 2023-09-06 | Core profile glCreateShader & return type GLuint | Erik Kundiman | |
| to replace the less portable ARB versions. | |||
| 2023-09-06 | SL-20214 Crash at LLControlAVBridge::updateSpatialExtents | Andrey Kleshchev | |
| (cherry picked from commit 3d2da2b2c09fc637c2eaccac1607e3480bede145) | |||
| 2023-09-05 | DRTVWR-587: Simplify Python.cmake by omitting find_package(Python3). | Nat Goodspeed | |
| Elsewhere in CMake land, we reference PYTHONINTERP_FOUND and PYTHON_EXECUTABLE, both of which are explicitly set by Python.cmake. We don't seem to need the find_package(Python3 COMPONENTS Interpreter) call. Given that we take some pains to be careful about which Windows Python interpreter we find, this eliminates a wildcard. | |||
| 2023-09-05 | SL-19655 Remove a couple unused debug settings and related code (update) | Alexander Gavriliuk | |
| 2023-09-05 | SL-18125 Fixed default upload permissions being ignored | Andrey Kleshchev | |
| 2023-09-05 | Fix emoji category filter not working correctly | Ansariel | |
| 2023-09-05 | Preprocess non portable GL funcs & macros | Erik Kundiman | |
| so that implementations that don't include a certain GL implementation won't fail trying to compile the code. | |||
| 2023-09-05 | SL-19709 Fix for fullbright shiny not factoring out exposure (update) | Alexander Gavriliuk | |
| 2023-09-05 | SL-20236 BugSplat Crash in LLVertexBuffer::validateRange(708) | Alexander Gavriliuk | |
| 2023-09-05 | Exclude FBSD from more GL function redefinitions | Erik Kundiman | |
| at the same time revert to less difference from upstream. | |||
| 2023-09-05 | Comment out redefinitions of GL functions | Erik Kundiman | |
| which are mostly ARB ones, and instead we define GLEXT prototypes to be true so we still get access to the functions. | |||
| 2023-09-05 | SL-20206 Underwater visuals problematic when camera is swung below Z=0 | Alexander Gavriliuk | |
| 2023-09-05 | SL-19887 Water cuts avatar's name bubble (update) | Alexander Gavriliuk | |
| 2023-09-05 | SL-18399 'DisableCameraConstraints' debug setting is not working on RC | Alexander Gavriliuk | |
| 2023-09-04 | SL-20205 Clipping of label "Water" | Andrey Kleshchev | |
| 2023-09-04 | DRTWVR-588 xcode buildfix (for TC) | Andrey Lihatskiy | |
| 2023-09-04 | Fix spelling error in source files | PanteraPolnocy | |
| 2023-09-04 | DRTWVR-588 xcode buildfix | Andrey Lihatskiy | |
| 2023-09-02 | SL-19243: Skip older Mac symbol upload | Nat Goodspeed | |
| because it moves the xcarchive.zip file away from where we later want to post it to GitHub. | |||
| 2023-09-02 | SL-19242: Fix duplicated 'Second Life Mumble.app' path component | Nat Goodspeed | |
| in the path passed as the macOS viewer_exe GitHub output. | |||
| 2023-09-02 | SL-20236 BugSplat Crash in LLVertexBuffer::validateRange(708) | Alexander Gavriliuk | |
| 2023-09-02 | SL-19243: Post xcarchive.zip instead of separate symbols tarball. | Nat Goodspeed | |
| On Mac, in the CMake USE_BUGSPLAT logic, we created both xcarchive.zip (which is what BugSplat wants to see) and secondlife-symbols-darwin -64.tar.bz2 (which we don't think is used for anything). The tarball was posted to codeticket -- but why? If the point is to manually re-upload to BugSplat in case of failure, we'll do better saving xcarchive.zip to codeticket. For SL-19243, posting xcarchive.zip directly supports the goal of breaking out the upload to BugSplat as a separate step. Anyway, since xcarchive.zip is a superset of the tarball, the tarball can be recreated from the zip file, whereas the zip file can't be recreated from the tarball without opening the .dmg installer and extracting the viewer executable. If the xcarchive.zip file exists (that is, on Mac), post that to codeticket or GitHub, as applicable, instead of the tarball. In fact, in the USE_BUGSPLAT case, don't even bother creating the tarball since we're going to ignore it. Make the new build.sh logic that insists on BUGSPLAT_USER and BUGSPLAT_PASS conditional on BUGSPLAT_DB. | |||
| 2023-09-02 | SL-19242: Emphasize to upload-artifact that our .app is a directory | Nat Goodspeed | |
| 2023-09-01 | SL-20167: Grey out the clipboard when copying the material to clipboard is ↵ | Cosmic Linden | |
| not allowed | |||
| 2023-09-01 | SL-19243: Try harder to list contents of xcarchive.zip. | Nat Goodspeed | |
| upload-mac-symbols.sh actually moves the xcarchive.zip file to /tmp, which is why we couldn't find it when trying to list its contents after the upload. | |||
| 2023-09-01 | SL-19664 Crash in LLAppViewer::initStrings(2985) - log extended info | Alexander Gavriliuk | |
