| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-12-12 | SL-17597 AV height in Shape dialog IS WRONG | Alexander Gavriliuk | |
| 2023-12-12 | Fix nonnull error in gcc version 13 on Linux. | AiraYumi | |
| 2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp | |
| This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. | |||
| 2023-12-12 | SL-20714 Crash accessing mControlAVBridge | Andrey Kleshchev | |
| Looks like control avatar was recreated after cleanup then object was deleted | |||
| 2023-12-11 | SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵ | Dave Parks | |
| drawing water twice, but needs a better long term solution. | |||
| 2023-12-11 | SL-20709 FIXED Avatar Maximum Complexity changing upon cancelling Advanced ↵ | Maxim Nikolenko | |
| Graphics | |||
| 2023-12-11 | SL-20611 Followup -- reenable water haze | Dave Parks | |
| 2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵ | Dave Parks | |
| like to read from a depth buffer that is bound for writing | |||
| 2023-12-11 | SL-20672 Item and folder creation support | Andrey Kleshchev | |
| Moving everything manually doesn't seem like a right way, probably need to make LLFolderView draw grids and then relace with LLInventoryPanel | |||
| 2023-12-11 | sl-20635 - cleaned up code after reading it yet again | simon | |
| 2023-12-09 | Revive Command modifier on macOS | Erik Kundiman | |
| 2023-12-09 | Fix alt dragging when not in full screen | Erik Kundiman | |
| 2023-12-08 | More sl-20635 - moved new attachment data to AvatarAppearance message | simon | |
| 2023-12-08 | Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601 | Brad Linden | |
| 2023-12-08 | SL-20674 Fix for textures ignoring texture scale when determining what ↵ | RunitaiLinden | |
| resolution to be. | |||
| 2023-12-08 | SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵ | Maxim Nikolenko | |
| some cases | |||
| 2023-12-08 | SL-20672 Support marketplace in gallery view | Andrey Kleshchev | |
| 2023-12-07 | SL-20682 renaming of folders seems to fail (but doesn't really) | Alexander Gavriliuk | |
| 2023-12-07 | SL-20696 FIXED llLoopSoundSlave producing no sound since viewer update | Maxim Nikolenko | |
| 2023-12-07 | Install licenses.txt | Erik Kundiman | |
| though the file is not tracked. Just put a generated one from building on a supported platform. | |||
| 2023-12-07 | Initialise the app dirs with the name Megapahit | Erik Kundiman | |
| 2023-12-07 | Revert "Copyright notice repro on statically linked libs" | Erik Kundiman | |
| This reverts commit d8ff44e8f12d8a231f7492e1a19cf4a33b9bbea8. | |||
| 2023-12-07 | Revert "Embed NVIDIA licence" | Erik Kundiman | |
| This reverts commit cb7c9e79c85f031c892768c16905f60d3a0f8928. | |||
| 2023-12-07 | Rename the cache dir to Megapahit on macOS | Erik Kundiman | |
| 2023-12-06 | SL-20635 - adde::qd new data to ObjectUpdate message | simon | |
| containing num attachments or child prims | |||
| 2023-12-06 | Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 | RunitaiLinden | |
| 2023-12-06 | SL-20664 Potential fix for crash on startup in switchContext | RunitaiLinden | |
| 2023-12-06 | SL-20140 Setting shape hand size to 36 won't save | Alexander Gavriliuk | |
| 2023-12-06 | BUG-234706 Fix unstable performance on nvidia systems by always enabling ↵ | Ansariel Hiller | |
| Threaded Optimization via driver application profile (#564) | |||
| 2023-12-06 | Merge pull request #563 from secondlife/DRTVWR-599_classifieds | Maxim Nikolenko | |
| SL-20694 and SL-20693 classified creation fixes | |||
| 2023-12-06 | Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 | RunitaiLinden | |
| 2023-12-06 | SL-20611 Followup -- fix banding in water fog (thanks, Rye!) | RunitaiLinden | |
| 2023-12-06 | SL-20693 FIXED Classifieds publish price field misinterprets invalid values | Mnikolenko Productengine | |
| 2023-12-06 | SL-20694 FIXED Unable to publish classified if first entered insufficient L$ ↵ | Mnikolenko Productengine | |
| amount | |||
| 2023-12-06 | The VLC used on macOS is the one in /Applications | Erik Kundiman | |
| 2023-12-06 | SL-20695 Fix hardware probes | Andrey Kleshchev | |
| CoCreateInstance returns 'no interface supported' Preferable not to mix init types so switched everything. | |||
| 2023-12-06 | SL-18107 Allow dropping inventory onto a profile for sharing | Andrey Kleshchev | |
| 2023-12-06 | Revert "Not build libvlc on macOS for now" | Erik Kundiman | |
| This reverts commit 46273f40e8116a06bf7460903a1451e88ca2fad4. | |||
| 2023-12-06 | Rename the user app dir to Megapahit on macOS | Erik Kundiman | |
| 2023-12-06 | SL-19655 BugSplat Crash: LLGLState::checkStates (2427) | Alexander Gavriliuk | |
| 2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
| Incidental fix for crash when mWaterPool is null. | |||
| 2023-12-06 | Fix LLGLTFMaterial hashing | Henri Beauchamp | |
| This PR fixes the non-working material hashing for LLGLTFMaterial instances. There are several issues in the current code, stemming to the fact that the hashing is performed on the block of the member variables: 1.- There are padding bytes between member variables, even after rearranging them to avoid most of the padding; in particular, the std::array's size is not a multiple of 4 bytes (64 bits), and most compilers will pad them to the next 4-byte aligment as a result. Note that C++ standards do not impose the zeroing of padding bytes on construction of a class instance, with only a couple exceptions (such as explicit zero-initialization). Those bytes MUST therefore be zeroed by us on construction. 2.- The TextureTransform strutcure getPacked() method did not touch some of the packed bytes, and as a result could *potentially* cause an issue for hashing when applied to a transform of another material instance. 3.- With the recent addition of the local textures tracking map, the said map cannot be hashed as a block of memory (map pairs will typically be allocated on the heap or on the stack, not in the memory block used by member variables). This PR solves all these issues and offers proper hashing of LLGLTFMaterial instances. | |||
| 2023-12-06 | MESHOPTIMIZER_VERSION instead of LL_USESYSTEMLIBS | Erik Kundiman | |
| to handle Meshoptimizer API differences. | |||
| 2023-12-06 | SL-20181 Small tweak for requests | Andrey Kleshchev | |
| 2023-12-06 | SL-20181 Back off on failure | Andrey Kleshchev | |
| 2023-12-06 | SL-20181 Optimize marketplace fetch request | Andrey Kleshchev | |
| - Move it to the back unless requested by floater (prioritize main inventory) - Instead of fetching whole folder which likely has pending changes from web side, fetch folder individually, then fetch changed content in bulk | |||
| 2023-12-06 | SL-20181 Use back-of compatible fetch | Andrey Kleshchev | |
| If fetch failed for some reason, old version would cause excessive rerequests. | |||
| 2023-12-06 | SL-20181 Minor inventory fetching adjustements | Andrey Kleshchev | |
| 2023-12-06 | SL-20181 Dupplicate prevention for forced fetches | Andrey Kleshchev | |
| Might be better to have a separate set of states for 'fetched children' or 'all children complete' inside the folder itself. | |||
| 2023-12-06 | SL-20181 Don't force fetch if vesion is unknown | Andrey Kleshchev | |
