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authorRunitaiLinden <davep@lindenlab.com>2023-12-08 12:36:55 -0600
committerRunitaiLinden <davep@lindenlab.com>2023-12-08 12:36:55 -0600
commit2c2d60bbc36c58314d36770349c2f904c848e582 (patch)
treebb520f5befb914a39a806fd7fd298a668b0c7975
parent5e8b0fb646791bb1f914b0d279042910b710c8ef (diff)
SL-20674 Fix for textures ignoring texture scale when determining what resolution to be.
-rw-r--r--indra/newview/llviewertexture.cpp3
-rw-r--r--indra/newview/llviewertexturelist.cpp8
2 files changed, 7 insertions, 4 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index ec6f2c848f..56bba51692 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -2124,9 +2124,6 @@ bool LLViewerFetchedTexture::updateFetch()
}
}
- llassert(mRawImage.notNull() || !mIsRawImageValid);
- llassert(mRawImage.notNull() || !mNeedsCreateTexture);
-
return mIsFetching ? true : false;
}
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index f898fb7142..9a6d40ab0a 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -899,6 +899,13 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
{
F32 vsize = face->getPixelArea();
+ // scale desired texture resolution higher or lower depending on texture scale
+ const LLTextureEntry* te = face->getTextureEntry();
+ F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f;
+ min_scale = llmax(min_scale*min_scale, 0.1f);
+
+ vsize /= min_scale;
+
#if LL_DARWIN
vsize /= 1.f + LLViewerTexture::sDesiredDiscardBias*(1.f+face->getDrawable()->mDistanceWRTCamera*bias_distance_scale);
#else
@@ -916,7 +923,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
// if a GLTF material is present, ignore that face
// as far as this texture stats go, but update the GLTF material
// stats
- const LLTextureEntry* te = face->getTextureEntry();
LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr;
llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
if (mat)