Age | Commit message (Collapse) | Author |
|
Now that which_branch.py has moved to viewer-build-util, so has the PyGithub
dependency.
|
|
which_branch.py has moved to viewer-build-util as a reusable action.
|
|
(cherry picked from commit 2c5066f1fcc0c9f145698ef3aaec72d27bce7181)
|
|
in viewer's autobuild-package.xml.
Ensure that AUTOBUILD_VCS_BRANCH is set before the build.
(cherry picked from commit b782ab73e640e434e4ed67fa8dfc951f09757585)
|
|
|
|
|
|
following promotion of DRTVWR-596
|
|
shutdown crash
|
|
|
|
|
|
atmospherics effect sun/moon/clouds
|
|
|
|
|
|
|
|
|
|
following promotion of DRTVWR-587
|
|
|
|
|
|
|
|
|
|
# Conflicts:
# indra/newview/llspatialpartition.cpp
|
|
|
|
Fix for semi-transparent HUDs rendering opaque
|
|
|
|
|
|
|
|
|
|
|
|
and fixed diffuse alpha
|
|
|
|
Likely object was NULL
|
|
|
|
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5
where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
|
|
Looks like control avatar was recreated after cleanup then object was
deleted
|
|
drawing water twice, but needs a better long term solution.
|
|
|
|
like to read from a depth buffer that is bound for writing
|
|
|
|
resolution to be.
|
|
some cases
|
|
|
|
|
|
|
|
Threaded Optimization via driver application profile (#564)
|
|
|
|
|
|
|
|
Incidental fix for crash when mWaterPool is null.
|
|
|
|
|