| Age | Commit message (Collapse) | Author | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | editing | 
|  | possible defaults for diffuse alpha mode based on the alpha content of the diffuse texture | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | when the TE was BUMPY_TEXTURE, but no normal map was applied | 
|  | in tex | 
|  | materials build | 
|  | material to using legacy bumps causing incorrect rendering | 
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|  | object when 100% transparent. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | repeats display | 
|  | norm tab | 
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|  | and remove haxors | 
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|  | editing multiple objects | 
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|  | make scale accessors get with the program | 
|  | coordinates sometimes. | 
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|  | selections | 
|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | meter control | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | used and glossiness bludgeoning environment intensity.
Reviewed/written by Graham. | 
|  | damped by glossiness |