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authorGraham Madarasz <graham@lindenlab.com>2013-06-08 06:28:48 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-06-08 06:28:48 -0700
commiteba7eb2d062c43cd83cb6972e4e05dc54d409582 (patch)
tree61b5da4999e2164d765830f5916c20ff7ea6b2bd
parentc78cd1aae63a7c7c0bf6a9c21380818aa9cd47b7 (diff)
NORSPEC-233 fix default value and material apply logic errors
-rw-r--r--indra/llprimitive/llmaterial.cpp20
-rwxr-xr-xindra/newview/llface.cpp6
-rwxr-xr-xindra/newview/llpanelface.h111
3 files changed, 78 insertions, 59 deletions
diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp
index ce443dea1d..cf4c645cfd 100644
--- a/indra/llprimitive/llmaterial.cpp
+++ b/indra/llprimitive/llmaterial.cpp
@@ -91,16 +91,16 @@ template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, c
const LLMaterial LLMaterial::null;
LLMaterial::LLMaterial()
- : mNormalOffsetX(.0f)
- , mNormalOffsetY(.0f)
- , mNormalRepeatX(.0f)
- , mNormalRepeatY(.0f)
- , mNormalRotation(.0f)
- , mSpecularOffsetX(.0f)
- , mSpecularOffsetY(.0f)
- , mSpecularRepeatX(.0f)
- , mSpecularRepeatY(.0f)
- , mSpecularRotation(.0f)
+ : mNormalOffsetX(0.0f)
+ , mNormalOffsetY(0.0f)
+ , mNormalRepeatX(1.0f)
+ , mNormalRepeatY(1.0f)
+ , mNormalRotation(0.0f)
+ , mSpecularOffsetX(0.0f)
+ , mSpecularOffsetY(0.0f)
+ , mSpecularRepeatX(1.0f)
+ , mSpecularRepeatY(1.0f)
+ , mSpecularRotation(0.0f)
, mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR)
, mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT)
, mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY)
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 46d6a1a97f..3e503cb750 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1655,8 +1655,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (mat && !do_bump)
{
- do_bump = mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1) ||
- mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2);
+ do_bump = mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)
+ || mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2);
}
bool do_tex_mat = tex_mode && mTextureMatrix;
@@ -1780,7 +1780,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
std::vector<LLVector2> bump_tc;
- if (mat)
+ if (mat && !mat->getNormalID().isNull())
{ //writing out normal and specular texture coordinates, not bump offsets
do_bump = false;
}
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 8d267fe723..b6a8df19fe 100755
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -235,6 +235,15 @@ private:
LLMaterialPtr new_material(!current_material.isNull() ? new LLMaterial(current_material->asLLSD()) : new LLMaterial());
llassert_always(new_material);
+ // Determine correct alpha mode for current diffuse texture
+ // (i.e. does it have an alpha channel that makes alpha mode useful)
+ //
+ U8 default_alpha_mode = (_panel->isAlpha() ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
+
+ // Default to matching expected state of UI
+ //
+ new_material->setDiffuseAlphaMode(default_alpha_mode);
+
// Do "It"!
//
_edit->apply(new_material);
@@ -243,10 +252,10 @@ private:
LLUUID new_normal_map_id = new_material->getNormalID();
LLUUID new_spec_map_id = new_material->getSpecularID();
- bool is_default_blend_mode = (new_alpha_mode == (_panel->isAlpha() ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE));
+ bool is_default_blend_mode = (new_alpha_mode == default_alpha_mode);
bool is_need_material = !is_default_blend_mode || !new_normal_map_id.isNull() || !new_spec_map_id.isNull();
- if (!current_material.isNull() && !is_need_material)
+ if (!is_need_material)
{
LL_DEBUGS("Materials") << "Removing material from object " << object->getID() << " face " << face << LL_ENDL;
LLMaterialMgr::getInstance()->remove(object->getID(),face);
@@ -259,7 +268,6 @@ private:
{
U8 current_alpha_mode = _panel->getCurrentDiffuseAlphaMode();
U8 current_alpha_mask_cutoff = _panel->getCurrentAlphaMaskCutoff();
-
new_material->setDiffuseAlphaMode(current_alpha_mode);
new_material->setAlphaMaskCutoff(current_alpha_mask_cutoff);
}
@@ -283,13 +291,16 @@ private:
typename DataType,
typename ReturnType,
ReturnType (LLMaterial::* const MaterialGetFunc)() const >
- static void getTEMaterialValue(DataType& data_to_return, bool& identical)
+ static void getTEMaterialValue(DataType& data_to_return, bool& identical,DataType default_value)
{
struct GetTEMaterialVal : public LLSelectedTEGetFunctor<DataType>
{
+ GetTEMaterialVal(DataType default_value) : _default(default_value) {}
+ virtual ~GetTEMaterialVal() {}
+
DataType get(LLViewerObject* object, S32 face)
{
- DataType ret = DataType();
+ DataType ret = _default;
LLMaterialPtr material_ptr;
LLTextureEntry* tep = object ? object->getTE(face) : NULL;
if (tep)
@@ -302,7 +313,8 @@ private:
}
return ret;
}
- } GetFunc;
+ DataType _default;
+ } GetFunc(default_value);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetFunc, data_to_return);
}
@@ -310,15 +322,19 @@ private:
typename DataType,
typename ReturnType, // some kids just have to different...
ReturnType (LLTextureEntry::* const TEGetFunc)() const >
- static void getTEValue(DataType& data_to_return, bool& identical)
+ static void getTEValue(DataType& data_to_return, bool& identical, DataType default_value)
{
struct GetTEVal : public LLSelectedTEGetFunctor<DataType>
{
+ GetTEVal(DataType default_value) : _default(default_value) {}
+ virtual ~GetTEVal() {}
+
DataType get(LLViewerObject* object, S32 face) {
LLTextureEntry* tep = object ? object->getTE(face) : NULL;
- return tep ? ((tep->*(TEGetFunc))()) : DataType();
+ return tep ? ((tep->*(TEGetFunc))()) : _default;
}
- } GetTEValFunc;
+ DataType _default;
+ } GetTEValFunc(default_value);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetTEValFunc, data_to_return );
}
@@ -359,29 +375,32 @@ private:
#undef DEF_GET_TE_STATE
#endif
+ #if defined(DEF_EDIT_MAT_STATE)
+ DEF_EDIT_MAT_STATE
+ #endif
+
// Accessors for selected TE material state
//
- #define DEF_GET_MAT_STATE(DataType,ReturnType,MaterialMemberFunc) \
- static void MaterialMemberFunc(DataType& data, bool& identical) \
- { \
- getTEMaterialValue< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(data, identical); \
+ #define DEF_GET_MAT_STATE(DataType,ReturnType,MaterialMemberFunc,DefaultValue) \
+ static void MaterialMemberFunc(DataType& data, bool& identical) \
+ { \
+ getTEMaterialValue< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(data, identical,DefaultValue); \
}
// Mutators for selected TE material
//
- #define DEF_EDIT_MAT_STATE(DataType,ReturnType,MaterialMemberFunc) \
- static void MaterialMemberFunc(LLPanelFace* p,DataType data) \
- { \
- edit< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(p,data); \
+ #define DEF_EDIT_MAT_STATE(DataType,ReturnType,MaterialMemberFunc) \
+ static void MaterialMemberFunc(LLPanelFace* p,DataType data) \
+ { \
+ edit< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(p,data); \
}
-
// Accessors for selected TE state proper (legacy settings etc)
//
- #define DEF_GET_TE_STATE(DataType,ReturnType,TexEntryMemberFunc) \
- static void TexEntryMemberFunc(DataType& data, bool& identical) \
- { \
- getTEValue< DataType, ReturnType, &LLTextureEntry::TexEntryMemberFunc >(data, identical); \
+ #define DEF_GET_TE_STATE(DataType,ReturnType,TexEntryMemberFunc,DefaultValue) \
+ static void TexEntryMemberFunc(DataType& data, bool& identical) \
+ { \
+ getTEValue< DataType, ReturnType, &LLTextureEntry::TexEntryMemberFunc >(data, identical,DefaultValue); \
}
class LLSelectedTEMaterial
@@ -391,21 +410,21 @@ private:
static void getMaxSpecularRepeats(F32& repeats, bool& identical);
static void getMaxNormalRepeats(F32& repeats, bool& identical);
- DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getNormalID)
- DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getSpecularID)
- DEF_GET_MAT_STATE(U8,U8,getDiffuseAlphaMode)
+ DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getNormalID,LLUUID::null)
+ DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getSpecularID,LLUUID::null)
+ DEF_GET_MAT_STATE(U8,U8,getDiffuseAlphaMode,LLMaterial::DIFFUSE_ALPHA_MODE_NONE)
- DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatX)
- DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatY)
- DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetX)
- DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetY)
- DEF_GET_MAT_STATE(F32,F32,getSpecularRotation)
+ DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatX,1.0f)
+ DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatY,1.0f)
+ DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetX,0.0f)
+ DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetY,0.0f)
+ DEF_GET_MAT_STATE(F32,F32,getSpecularRotation,0.0f)
- DEF_GET_MAT_STATE(F32,F32,getNormalRepeatX)
- DEF_GET_MAT_STATE(F32,F32,getNormalRepeatY)
- DEF_GET_MAT_STATE(F32,F32,getNormalOffsetX)
- DEF_GET_MAT_STATE(F32,F32,getNormalOffsetY)
- DEF_GET_MAT_STATE(F32,F32,getNormalRotation)
+ DEF_GET_MAT_STATE(F32,F32,getNormalRepeatX,1.0f)
+ DEF_GET_MAT_STATE(F32,F32,getNormalRepeatY,1.0f)
+ DEF_GET_MAT_STATE(F32,F32,getNormalOffsetX,0.0f)
+ DEF_GET_MAT_STATE(F32,F32,getNormalOffsetY,0.0f)
+ DEF_GET_MAT_STATE(F32,F32,getNormalRotation,0.0f)
DEF_EDIT_MAT_STATE(U8,U8,setDiffuseAlphaMode);
DEF_EDIT_MAT_STATE(U8,U8,setAlphaMaskCutoff);
@@ -441,17 +460,17 @@ private:
static void getObjectScaleT(F32& scale_t, bool& identical);
static void getMaxDiffuseRepeats(F32& repeats, bool& identical);
- DEF_GET_TE_STATE(U8,U8,getBumpmap)
- DEF_GET_TE_STATE(U8,U8,getShiny)
- DEF_GET_TE_STATE(U8,U8,getFullbright)
- DEF_GET_TE_STATE(F32,F32,getRotation)
- DEF_GET_TE_STATE(F32,F32,getOffsetS)
- DEF_GET_TE_STATE(F32,F32,getOffsetT)
- DEF_GET_TE_STATE(F32,F32,getScaleS)
- DEF_GET_TE_STATE(F32,F32,getScaleT)
- DEF_GET_TE_STATE(F32,F32,getGlow)
- DEF_GET_TE_STATE(LLTextureEntry::e_texgen,LLTextureEntry::e_texgen,getTexGen)
- DEF_GET_TE_STATE(LLColor4,const LLColor4&,getColor)
+ DEF_GET_TE_STATE(U8,U8,getBumpmap,0)
+ DEF_GET_TE_STATE(U8,U8,getShiny,0)
+ DEF_GET_TE_STATE(U8,U8,getFullbright,0)
+ DEF_GET_TE_STATE(F32,F32,getRotation,0.0f)
+ DEF_GET_TE_STATE(F32,F32,getOffsetS,0.0f)
+ DEF_GET_TE_STATE(F32,F32,getOffsetT,0.0f)
+ DEF_GET_TE_STATE(F32,F32,getScaleS,1.0f)
+ DEF_GET_TE_STATE(F32,F32,getScaleT,1.0f)
+ DEF_GET_TE_STATE(F32,F32,getGlow,0.0f)
+ DEF_GET_TE_STATE(LLTextureEntry::e_texgen,LLTextureEntry::e_texgen,getTexGen,LLTextureEntry::TEX_GEN_DEFAULT)
+ DEF_GET_TE_STATE(LLColor4,const LLColor4&,getColor,LLColor4::white)
};
};