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2024-01-16Locale problems prior to OS X 10.4 no longer applyLars Næsbye Christensen
localeconv() returns the right values in later versions, and we only support 10.13+
2024-01-11operatingSystemVersion and NSOperatingSystemVersion exis since OS X 10.10, ↵Lars Næsbye Christensen
and we require macOS 10.13+ now
2024-01-11Rename OS X to macOS, mostly in commentsLars Næsbye Christensen
We only support 10.13+ now, and it's been called macOS since 10.12. References in code to older versions are unchanged.
2024-01-10SL-20244 Maint A - On-screen animesh characters that start pelvis offset ↵Alexander Gavriliuk
animations disappear when root goes off-screen
2024-01-10SL-20752 Mouselook no longer allows pitch upwards to full 90 degreesAlexander Gavriliuk
2024-01-10Build fix for Visual Studio update (std::vector<PermissionBit>)Alexander Gavriliuk
2024-01-09Merge remote-tracking branch 'origin/main' into simon/sl-20635-new-datasimon
2024-01-08Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
# Conflicts: # indra/newview/llmaterialeditor.cpp
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2024-01-07SL-20743 Use LLMutex in LLImageBase for internal data thread-safety (update)Alexander Gavriliuk
2024-01-05Fix VIEWER_VERSION.txt so it passes pre-commit ?simon
2024-01-05sl-20635 attempts at build fixes, added a few stray log messages about log ↵simon
file changes
2024-01-05DRTVWR-489 MacOS Release build fix (vertex_count and index_count aren't used)Alexander Gavriliuk
2024-01-05Build fix for Visual Studio update (std::vector<PermissionBit>)Alexander Gavriliuk
(cherry picked from commit a7dcb0df2a11377b1112dfa0720e876507e1ae3d)
2024-01-05Add EOL, hopefully make pre-commit happysimon
2024-01-03Merge remote-tracking branch 'origin/main' into simon/sl-20635-new-datasimon
2023-12-21SL-20743 Use LLMutex in LLImageBase for internal data thread-safetyAlexander Gavriliuk
2023-12-20DRTVWR-600 windows build fixAlexander Gavriliuk
2023-12-18Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
2023-12-15DRTVWR-600 macos buildfixAndrey Lihatskiy
2023-12-15SL-3508 Crash in LLKDUDecodeState::processTileDecodeAlexander Gavriliuk
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-14SL-20672 Added outfit related menu options to galleryAndrey Kleshchev
2023-12-13Credit Henri for HUD fixCosmic Linden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-11SL-20672 Item and folder creation supportAndrey Kleshchev
Moving everything manually doesn't seem like a right way, probably need to make LLFolderView draw grids and then relace with LLInventoryPanel
2023-12-11sl-20635 - cleaned up code after reading it yet againsimon
2023-12-08More sl-20635 - moved new attachment data to AvatarAppearance messagesimon
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-08SL-20674 Fix for textures ignoring texture scale when determining what ↵RunitaiLinden
resolution to be.
2023-12-08SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵Maxim Nikolenko
some cases
2023-12-08SL-20672 Support marketplace in gallery viewAndrey Kleshchev