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2024-01-23SL-18721 Shutdown fixes #2Andrey Kleshchev
Set DONE if decode thread is down instead of waiting for an update. Decodes can't be canceled, so fix potential situation where we get two responses
2024-01-22SL-18721 Shutdown fixesAndrey Kleshchev
1. After window closes viewer still takes some time to shut down, so added splash screen to not confuse users (and to see if something gets stuck) 2. Having two identical mWindowHandle caused confusion for me, so I split them. It looks like there might have been issues with thread being stuck because thread's handle wasn't cleaned up. 3. Made region clean mCacheMap immediately instead of spending time making copies on shutdown
2024-01-22NSException testAndrey Kleshchev
2024-01-19Merge pull request #653 from secondlife/sl-20546nat-goodspeed
SL-20546: Add metadata to GH build/release page.
2024-01-18SL-20546: Use viewer-build-util@v1 instead of PR branch.Nat Goodspeed
The fix we wanted was on the pr-branch branch of the viewer-build-util repo. Now that it's been published as v1.1.2, the updated v1 tag references the fix, so revert mention to @v1.
2024-01-18Merge branch 'DRTVWR-588-maint-W' into sl-20546.Nat Goodspeed
2024-01-18Fix broken fontsAndrey Kleshchev
partial revert of 06c2c87bfaf364cb358b8a4b194e6369531a63c6
2024-01-18SL-20546: Kick the build.Nat Goodspeed
2024-01-18SL-20546: Test new viewer-build-util branch pr-branch.Nat Goodspeed
2024-01-18SL-20546: PyGithub was only needed for local which_branch.py.Nat Goodspeed
Now that which_branch.py has moved to viewer-build-util, so has the PyGithub dependency.
2024-01-18SL-20546: Use branch for autobuild package as well as release page.Nat Goodspeed
which_branch.py has moved to viewer-build-util as a reusable action.
2024-01-18DRTVWR-601: Use viewer-build-util/which-branch to determine branch.Nat Goodspeed
(cherry picked from commit 2c5066f1fcc0c9f145698ef3aaec72d27bce7181)
2024-01-18DRTVWR-601: Make autobuild set vcs_url, vcs_branch, vcs_revisionNat Goodspeed
in viewer's autobuild-package.xml. Ensure that AUTOBUILD_VCS_BRANCH is set before the build. (cherry picked from commit b782ab73e640e434e4ed67fa8dfc951f09757585)
2024-01-18SL-20546: Merge branch 'DRTVWR-588-maint-W' into sl-20546.Nat Goodspeed
2024-01-08Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2023-12-15SL-20737 Crash clearing texture callbacksAndrey Kleshchev
shutdown crash
2023-12-15Fix EOF in VIEWER_VERSION.txtAndrey Lihatskiy
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-14Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/newview/llspatialpartition.cpp
2023-12-13Credit Henri for HUD fixCosmic Linden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)Alexander Gavriliuk
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12SL-20712 Crash at null cache bufferAndrey Kleshchev
2023-12-12SL-20713 Crash at isAvatarAndrey Kleshchev
Likely object was NULL
2023-12-12Fix nonnull error in gcc version 13 on Linux.AiraYumi
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-12SL-20714 Crash accessing mControlAVBridgeAndrey Kleshchev
Looks like control avatar was recreated after cleanup then object was deleted
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-08SL-20674 Fix for textures ignoring texture scale when determining what ↵RunitaiLinden
resolution to be.
2023-12-08SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵Maxim Nikolenko
some cases
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden