Age | Commit message (Collapse) | Author | |
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2022-08-23 | DRTVWR-558: macOS Monterey objdump apparently needs --option | Nat Goodspeed | |
instead of -option as before. | |||
2022-08-23 | Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559 | Ptolemy | |
2022-08-23 | SL-17703: PBR: Use BRDF for sun/moon diffuse and specular | Ptolemy | |
2022-08-23 | SL-17766: PBR: Add V_GGX references | Ptolemy | |
2022-08-23 | SL-17703: PBR: Clamp roughness to minimum to match Blender, etc. | Ptolemy | |
2022-08-23 | SL-17703: PBR: Add BRDF prototypes | Ptolemy | |
2022-08-23 | SL-17975: PBR: Factor ambient occlusion into specular | Ptolemy | |
2022-08-23 | SL-17703: PBR: Don't add diffuse if IBL off | Ptolemy | |
2022-08-23 | SL-17703: Cleanup | Ptolemy | |
2022-08-23 | SL-17703: PBR: Move IOR calcF0() to deferred utils | Ptolemy | |
2022-08-23 | SL-17703: Add debug output for ambocc and ambenv | Ptolemy | |
2022-08-23 | SL-17703: PBR: Add debug ability to turn off IBL | Ptolemy | |
2022-08-22 | DRTVWR-558: Fix builds on macOS 12.5 Monterey. | Nat Goodspeed | |
Always search for python3[.exe] instead of plain 'python'. macOS Monterey no longer bundles Python 2 at all. Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake. Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this supports our dylibs' baked-in load path @executable_path/../Resources. That load path assumes running in a standard app bundle (which the viewer in fact does), but we've been avoiding creating an app bundle for every test program. These symlinks allow us to continue doing that while avoiding DYLD_LIBRARY_PATH. Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro VAPPLY were very useful in diagnosing the problem. Tweak llleap_test.cpp. This source was modified extensively for diagnostic purposes; these are the small improvements that remain. | |||
2022-08-22 | DRTVWR-564: Add LL::apply(): call function, passing args from tuple. | Nat Goodspeed | |
This anticipates C++17's std::apply(), and in fact once we detect C++17, we'll just use that. But in C++14 we must still provide our own implementation. (cherry picked from commit dc2e2cd76f387ea6e80787fb94adcbc269cd1f25) | |||
2022-08-22 | SL-17975: PBR: Add light debugging | Ptolemy | |
2022-08-23 | SL-17653 Local gltf materials #3 | Andrey Kleshchev | |
2022-08-23 | SL-17653 Local gltf materials #2 | Andrey Kleshchev | |
2022-08-23 | SL-17653 Basic local gltf materials | Andrey Kleshchev | |
2022-08-19 | Merge branch 'DRTVWR-559-SL-17699' into DRTVWR-559 | Callum Prentice | |
2022-08-20 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev | |
2022-08-19 | https://jira.secondlife.com/browse/SL-17699 Integrate GLTF materials with ↵ | Callum Prentice | |
build floater texture tab: First pass - some edge cases remaining. User can now edit an object or set of objects, choose a material and have it apply as expected | |||
2022-08-19 | SL-17990 Give user a popup warning when they attach a rigged mesh object to ↵ | Mnikolenko Productengine | |
an HUD | |||
2022-08-18 | SL-17005: Clean up debug code | Cosmic Linden | |
2022-08-18 | Merged in SL-17005_cosmic_win8 (pull request #1090) | Sabrina Shanman | |
SL-17005 - Windows 8 crash fix and more graphics logging Approved-by: Callum Linden Approved-by: Dave Parks | |||
2022-08-18 | SL-17834 MP window freezes when loading items from Inventory #2 | Andrey Kleshchev | |
2022-08-17 | SL-17699 Add upport for materials to texture picker: restore the asset ↵ | Callum Prentice | |
filtered inventory panel and pull in @Caladbolg's fix to make it work with more than 1 asset type from here https://bitbucket.org/lindenlab/viewer/commits/0ab6dfa12eb04238d82c7a4aea7390cbd28beacd | |||
2022-08-17 | SL-17699 Add upport for materials to texture picker. MAke sure the default ↵ | Callum Prentice | |
(index 0) option is selected and update filters accordingly at startup | |||
2022-08-17 | SL-17699 Add upport for materials to texture picker. Temporarilyly change ↵ | Callum Prentice | |
the filtered inventory panel to a regular one so that materials show too. A fix for this that lets us revert to the asset_filtered version is in progress and will be pulled in soon - then this change too will be reverted | |||
2022-08-17 | SL-17699 Multiple asset types support for LLAssetFilteredInventoryPanel | Andrey Kleshchev | |
2022-08-17 | SL-17699 Add upport for materials to texture picker. A work in progress but ↵ | Callum Prentice | |
I am about to make some larger changes to inventory code so I wanted to secure this first (missed a change) | |||
2022-08-17 | SL-17978 FIXED "Hear media and sound from: Avatar position" ignores clamping ↵ | Mnikolenko Productengine | |
set by llSetSoundRadius() | |||
2022-08-17 | SL-17834 MP window freezes when loading items from Inventory | Andrey Kleshchev | |
1. Do not process all marketpalce changes at once, schedule them for later 2. Do not notifyObservers from notifyObservers | |||
2022-08-17 | SL-17699 Add upport for materials to texture picker. A work in progress but ↵ | Callum Prentice | |
I am about to make some larger changes to inventory code so I wanted to secure this first | |||
2022-08-17 | SL-17973 updated inappropriate arg | Mnikolenko Productengine | |
2022-08-17 | SL-17973 FIXED region name is not shown in the IM chat | Mnikolenko Productengine | |
2022-08-16 | Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559 | Ptolemy | |
2022-08-16 | SL-17975: PBR: Fix sun/moon color not being applied | Ptolemy | |
2022-08-16 | SL-17719 Windows support for absolute mouse positioning #2 | Andrey Kleshchev | |
Better touch screen handling | |||
2022-08-15 | Merge branch 'DRTVWR-559' of https://bitbucket.org/lindenlab/viewer into ↵ | Callum Prentice | |
DRTVWR-559 | |||
2022-08-15 | Fix for SL-17695 'Give materials and textures imported by Material Editor a ↵ | Callum Prentice | |
sensible name' - compile error on mac/clang because it's more picky - as it should be in this case | |||
2022-08-15 | SL-17940 Fix for rigged attachments with PBR materials not rendering. | Dave Parks | |
2022-08-14 | SL-17719 Windows support for absolute mouse positioning | Andrey Kleshchev | |
For virtual machines and touch screens Also raw input is not subjected to mouse speed | |||
2022-08-12 | SL-17704: PBR: Use default normal map if one isn't provided | Ptolemy | |
2022-08-12 | SL-17964 FIXED Pressing M while any floater has focus switches into mouselook | Mnikolenko Productengine | |
2022-08-11 | SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to ↵ | Ptolemy | |
adjust irradiance. | |||
2022-08-11 | SL-17930: PBR: Add SSAO | Ptolemy | |
2022-08-11 | SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisy | Ptolemy | |
2022-08-11 | SL-17929: PBR: Add sun/moon reflection in surface | Ptolemy | |
2022-08-12 | SL-17965 Closing some floaters shifts focus to menu bar | Andrey Kleshchev | |
Focus root now only covers menu, status and nav bar to not steal focus from floaters This partially reverts commit 1d6bfb727a8015e82cd4060a0c73cf3fc719e818. | |||
2022-08-11 | Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559 | Ptolemy | |