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authorPtolemy <ptolemy@lindenlab.com>2022-08-11 21:54:42 -0700
committerPtolemy <ptolemy@lindenlab.com>2022-08-11 21:54:42 -0700
commit9586465672dcedd16bbbaf4e104b76acaf05ebb8 (patch)
tree055135077c9022224ffbafc097e739e015676e21
parentbc31d4f204329d1356c9c505a856a26bc2db9aa4 (diff)
SL-17930: PBR: Add SSAO
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 7602fa9712..510f8c8b45 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -291,7 +291,7 @@ void main()
#if DEBUG_PBR_IRRADIANCE_RAW
vec3 debug_irradiance = irradiance;
#endif
- irradiance = max(amblit,irradiance);
+ irradiance = max(amblit,irradiance) * ambocc;
#if PBR_USE_IRRADIANCE_HACK
irradiance += amblit*0.5*vec3(dot(n, light_dir));
#endif