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2022-08-02SL-17763: PBR: Add more BRDF debug outputsPtolemy
2022-08-02SL-17763: PBR: Fix ems calculationPtolemy
2022-08-02Merge branch 'SL-17762' of bitbucket.org:lindenlab/viewer into SL-17762Ptolemy
2022-08-02SL-17762: PBR: Add support for spot lightsPtolemy
2022-08-02SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-08-02SL-17762: Cleanup dist_attenPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redund...Ptolemy
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-08-02SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-08-02SL-17653 Fix live material preview not workingAndrey Kleshchev
2022-07-29DRTVWR-559: Revert "Revert "Fix minor Mac build issues.""Nat Goodspeed
2022-07-29DRTVWR-559: Revert "Fix minor Mac build issues."Nat Goodspeed
2022-07-27SL-17762: PBR: Add support for spot lightsPtolemy
2022-07-27SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-07-27SL-17762: Cleanup dist_attenPtolemy
2022-07-27SL-17762: PBR: Fix falloffPtolemy
2022-07-26SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redund...Ptolemy
2022-07-26SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-07-21SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-07-21SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-07-21SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-07-21SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-07-20SL-17690 Uploaded material asset references wrong texture UUIDsAndrey Kleshchev
2022-07-19SL-17640 Check account balance before uploadingAndrey Kleshchev
2022-07-15SL-17702: PBR: Add PBR materials to point light shadersPtolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,...Ptolemy
2022-07-15SL-17702: Document .w and .a point lights arrayPtolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-07-14SL-17765: PBR: Add emissiveRect to class3 light shadersPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy
2022-07-14DRTVWR-559 fix mac build againBrad Kittenbrink
2022-07-11SL-17640 Fixed missing asset stringAndrey Kleshchev
2022-07-08DRTVWR-559: Add fake constant color HDRi color for testingPtolemy
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-07SL-17703: PBR: Add sun/moon to outputPtolemy
2022-07-07SL-17703: PBR: Cleanup atmos debuggingPtolemy
2022-07-06SL-17274: PBR: Add missing GBuffer flags to class3 materialFPtolemy
2022-07-06SL-17703: PBR: Add sun/moon debuggingPtolemy
2022-07-06SL-17736: PBR: Add irradiance hack to have more even lighting and not lose de...Ptolemy
2022-07-06SL-17736: PBR: Add irradiance raw debuggingPtolemy
2022-07-06SL-17703: PBR: Fix PBR objects to cast shadowsPtolemy
2022-07-06SL-17682: PBR: Remove incorret redundant sRGB/linear from debug fresnel rough...Ptolemy
2022-07-06Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy