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author | Ptolemy <ptolemy@lindenlab.com> | 2022-07-27 10:20:22 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-07-27 10:20:22 -0700 |
commit | c2ce98e930175b584a41946821222cc849621336 (patch) | |
tree | 0f326179e6850907e87d08de9d59940fbf9c1091 | |
parent | 6c40289db0801d1082e0d6f7392a187057d8903b (diff) |
SL-17762: PBR: Fix falloff
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 70a7f67864..ad3a93128d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -290,7 +290,7 @@ vec2 getGGX( vec2 brdfPoint ) float getLightAttenuationPointSpot(float range, float distance) { #if 1 - return range; + return distance; #else float range2 = pow(range, 2.0); |