Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-14 | SL-11101 | Graham Linden | |
Don't short-circuit getVisibleExtents as its side-effects are relevant. | |||
2019-05-14 | SL-11085 | Graham Linden | |
Reduce spec bloom further. | |||
2019-05-14 | Merge | Graham Linden | |
2019-05-14 | Force file update. | Graham Linden | |
2019-05-13 | SL-10856 | Graham Linden | |
Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range. Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting. | |||
2019-05-13 | Merged in Ansariel/viewer-eep-mergefix (pull request #390) | Graham Madarasz | |
Fix merge error | |||
2019-05-13 | Merged in andreykproductengine/maint-eep (pull request #385) | Graham Madarasz | |
SL-9684 Fixed editor edits environment that was freshly applied from same editor Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> | |||
2019-05-13 | Merged in graham_linden/viewer-eep-g (pull request #391) | Graham Madarasz | |
SL-10996, SL-11149 | |||
2019-05-13 | SL-11107 | Graham Linden | |
2019-05-13 | SL-11149 | Graham Linden | |
More shader tweaks to fullbright transport to get correct coloring while keeping fog fixes. | |||
2019-05-13 | Fix merge error | Ansariel | |
2019-05-13 | Merge | Graham Linden | |
2019-05-13 | SL-10996 | Graham Linden | |
Restore old sun matrix gen code. Make sky use correct colorspace. Make sunlight color the CPU-generated WL color when not using atmo shaders or deferred (helps 11107). | |||
2019-05-13 | SL-11150 FIXED [EEP] Settings names get truncated. | maxim_productengine | |
2019-05-09 | Merged in graham_linden/viewer-eep-g (pull request #388) | Graham Madarasz | |
SL-11149 | |||
2019-05-09 | SL-11149 | Graham Linden | |
Fix fullbright colorspace handling and atmo transport. | |||
2019-05-09 | Merge | Rider Linden | |
2019-05-09 | SL-11008: Do not adjust imported windlight density and distance multipliers. | Rider Linden | |
2019-05-09 | SL-11056 | Graham Linden | |
Make OpenGL 3.3 cards not false alarm on version 140 shader reqs. Makes deferred rendering work on low-end GPUs more often. | |||
2019-05-09 | SL-11109 | Graham Linden | |
Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings. Make shadow/shadowAlphaMask use consistent varying and output. Also fixes bug with 0% and 1% transparency providing varying different visual results. | |||
2019-05-09 | SL-9684 Fixed editor edits environment that was freshly applied from same editor | andreykproductengine | |
2019-05-08 | Merge viewer-release 6.2.2 | Graham Linden | |
2019-05-08 | SL-10878: Update default day cycle asset ID | Rider Linden | |
2019-05-08 | Remove unref'd vars for Clang. | Graham Linden | |
2019-05-08 | Fix merge fail. | Graham Linden | |
2019-05-08 | Fix version to be bumped as we're an RC. | Graham Linden | |
2019-05-08 | Merge viewer-release | Graham Linden | |
2019-05-07 | SL-11108 | Graham Linden | |
Remove tweaks to combine cascade results. | |||
2019-05-07 | SL-11086 | Graham Linden | |
Re-fix sun/moon glow factor and make it depend on moon brightness. Make cloud shaders use sunlight color exclusively for consistency when moon is up or down. | |||
2019-05-07 | SL-11105 | Graham Linden | |
2019-05-07 | SL-11055, SL-10966, SL-11087 | Graham Linden | |
Make haze look more like WL. Make lack of sun and moon mean black and fixed dir to prevent spooky underlighting. | |||
2019-05-07 | Fix diffuse boost which we don't want underwater, but do want in other cases. | Graham Linden | |
2019-05-07 | increment viewer version to 6.2.2 | Nat Goodspeed | |
2019-05-07 | Added tag 6.2.1-release for changeset 706bdc7e25c6 | Nat Goodspeed | |
2019-05-06 | SL-11102, SL-11103 | Graham Linden | |
Fix diffuse boost in deferred lighting to match non-deferred. Make class2 soften not clamp shadow color to incoming alpha (make shadows appear on terrain underwater). | |||
2019-05-06 | Make underwater shader output linear (refracted image was in wrong colorspace). | Graham Linden | |
2019-05-06 | SL-10946 | Graham Linden | |
Tweak DistortionWaterClipPlaneMargin (1.0001 -> 1.0125) to mask edges of objects in water disortion map. | |||
2019-05-06 | Fix missin atten and atten only applied when da > 0 in material and alpha ↵ | Graham Linden | |
shaders resp. | |||
2019-05-04 | SL-11080 | Graham Linden | |
2019-05-04 | Fix broken water reflection/refraction mix. | Graham Linden | |
Restore 1.0 alpha to prevent atmo being applied directly to water. Fix broken shadow frust generation. | |||
2019-05-03 | Fix some line-endings to be newline only. | Graham Linden | |
2019-05-03 | Merged in graham_linden/viewer-eep-rc-fixes (pull request #378) | Rider Linden | |
SL-11087, SL-11086, SL-11092, SL-11075, SL-11070, SL-11090, SL-11085 | |||
2019-05-03 | SL-11085 | Graham Linden | |
Remove ambient term clamping to get less dark shadows where we want less dark shadows in ALM. | |||
2019-05-03 | SL-11090 | Graham Linden | |
Tamp down bloom so we don't have to redo ten thousand gloss maps. | |||
2019-05-03 | Make sure cloud_color has non-garbage alpha (no offense to 4.59e-41). | Graham Linden | |
2019-05-03 | Disable nSight (so we don't break the snapshots). | Graham Linden | |
2019-05-03 | SL-11070 | Graham Linden | |
Gave clouds the Bob Ross treatment. | |||
2019-05-03 | SL-11075 | Graham Linden | |
Make alpha shader apply vert color everywhere. | |||
2019-05-03 | SL-11087, SL-11086, SL-11092 | Graham Linden | |
Fix sun/moon glow factor bustage. Make darkness an option. Fix moon fade shader logic getting confused when sun was below horizon. | |||
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden | |
Fix direct light matching across alpha/blended-material/deferred. Get diffuse lighting to match from Low to Ultra. |