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2018-11-22SL-10116 Allow to copy asset IDs for settings with appropriate perms.maxim_productengine
2018-11-21MergeRider Linden
2018-11-21SL-10117: Include environment changes in experience agreement.Rider Linden
2018-11-21SL-9661 Settings applied from inventory don't update about land floater.andreykproductengine
2018-11-20MergeRider Linden
2018-11-20SL-10093: Client code to support experiences changing an environment. ↵Rider Linden
Handle generic messages with "commands" to be executed.
2018-11-19Merged in graham_linden/viewer-eep-fixes (pull request #197)Rider Linden
SL-10032
2018-11-19SL-10032Graham Linden
Plug more holes through which env ambient terms were finding their way into lighting calcs for HUDs. Fix up mismatched indenting (tabs v spaces) on several shaders.
2018-11-19SL-10086 FIXED [EEP] Rainbow and Halo use wrong texturesmaxim_productengine
2018-11-15SL-10066 and SL-10067Graham Linden
Fix fullbright transport transposed args and use display gamma for post-deferred gamma correction.
2018-11-15Remove compilation and linkage of deferredUtil and indirect GLSL helper ↵Graham Linden
objects (current source of Intel ig4icd driver crash).
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred ↵Graham Linden
lighting pipe.
2018-11-14MergeGraham Linden
2018-11-14MergeRider Linden
2018-11-14Merged in maxim_productengine/viewer-eep (pull request #190)Rider Linden
SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when Region settings are used Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
2018-11-14SL-10056 [EEP] Cloud Detail settings >1.0 always reverts to 1.0andreykproductengine
2018-11-14SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when ↵maxim_productengine
Region settings are used
2018-11-13Merged in graham_linden/viewer-eep-fixes (pull request #189)Rider Linden
SL-10044 SL-10045
2018-11-13MergeGraham Linden
2018-11-12SL-10044 SL-10045Graham Linden
Fix class 1 and 2 transport/gamma funcs and made usage consistent across all shaders. Fix class1\environment\waterV reverting to old d1/d2 names for wave directions.
2018-11-12SL-10033 [EEP] Use fast environment transition for teleportsandreykproductengine
2018-11-12Merged in andreykproductengine/maint-eep2 (pull request #187)Rider Linden
SL-9620 Viewer crashes after clicking "Commit" button while editing Day Cycle preset Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
2018-11-12SL-9620 Viewer crashes after clicking "Commit" button while editing Day ↵andreykproductengine
Cycle preset
2018-11-09Add missing new shader files.Graham Linden
2018-11-09More incremental revive of 39561 contents to determine cuplrit.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
Eliminate 20+ callsites with copy-paste of getPosition and/or getNorm code. Make pipeline use getShadowTarget/releaseShadowTarget consistently.
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in ↵Graham Linden
lighting shaders. Also fix terrain response to atmospherics shaders (was failing to apply ambient on low end even when atmospherics was on).
2018-11-02MergeGraham Linden
2018-11-02OSX PedanticsRider Linden
2018-11-02SL-9806 stop rendering stars post deferred so they can be depth sorted ↵Graham Linden
properly with clouds and heavenly bodies.
2018-11-02MergeRider Linden
2018-11-02SL-9886: Viewer send and receive new day_name(s) information in the ↵Rider Linden
environment protocol for viewer specified names on individual tracks.
2018-11-02SL-9870 EEP Water texture doesn't apply to observerandreykproductengine
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #179)Rider Linden
SL-9994
2018-11-01MergeGraham Linden
2018-11-01SL-9994Graham Linden
Make shaders use consistent naming and parameter order for transport and atmospheric helpers. Share transport and gamma correction code where possible. Add lots of asserts and other validation for when things don't go as planned. Engage dumpShaderSource to get more source output with shader compilation fail.
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #178)Rider Linden
Default
2018-11-01Back out unintended shader changes from SL-10000 fix.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-11-01Merged in andreykproductengine/maint-eep2 (pull request #176)Rider Linden
SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set Approved-by: Graham Madarasz <graham@lindenlab.com>
2018-11-01SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not setandreykproductengine
2018-11-01SL-9905 FIXED [EEP] Teleporting from EEP Region with parcel environment does ↵maxim_productengine
not clear on non-eep region.
2018-10-30Yet another OSX compile issue.Rider Linden
2018-10-30Merged in graham_linden/viewer-eep-fixes (pull request #173)Rider Linden
Fix OSX issue with ctor not recognizing version with defaulted arg.
2018-10-30Better OSX clean up.Graham Linden
2018-10-30Fix OSX issue with ctor not recognizing version with defaulted arg.Graham Linden
2018-10-30Merged in andreykproductengine/maint-eep (pull request #170)Rider Linden
SL-1476 EEP Better shader transitions Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
2018-10-30SL-9976 change moon blend/brightness handling in shaders and cleanup ↵Graham Linden
extraneous GL state management.