diff options
| author | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-11-01 18:17:43 +0200 | 
|---|---|---|
| committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-11-01 18:17:43 +0200 | 
| commit | 64db1f48206ead083661a3f9df93bff9b37074a8 (patch) | |
| tree | e0cb15fe5a4226aae8c761cc38ab9a9a2bfcd544 | |
| parent | 5e0e09ec895534ac66f93b50cfad4062402df61c (diff) | |
SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set
| -rw-r--r-- | indra/llinventory/llsettingssky.cpp | 27 | ||||
| -rw-r--r-- | indra/newview/llfloatereditextdaycycle.cpp | 21 | ||||
| -rw-r--r-- | indra/newview/llvosky.cpp | 6 | 
3 files changed, 40 insertions, 14 deletions
| diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 088c183f70..9d839e88d0 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -459,11 +459,35 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)              }          } +        LLUUID cloud_noise_id = getCloudNoiseTextureId(); +        LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId(); +        F64 cloud_shadow = 0; +        if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull()) +        { +            // If there is no cloud texture in destination, reduce coverage to imitate disappearance +            // See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null +            // Note: Probably can be done by shader +            cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), (F64)0.f, blendf); +            cloud_noise_id_next = cloud_noise_id; +        } +        else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull()) +        { +            // Source has no cloud texture, reduce initial coverage to imitate appearance +            // use same texture as destination +            cloud_shadow = lerp((F64)0.f, other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); +            setCloudNoiseTextureId(cloud_noise_id_next); +        } +        else +        { +            cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); +        } +          LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf); +        blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow);          replaceSettings(blenddata);          mNextSunTextureId = other->getSunTextureId();          mNextMoonTextureId = other->getMoonTextureId(); -        mNextCloudTextureId = other->getCloudNoiseTextureId(); +        mNextCloudTextureId = cloud_noise_id_next;          mNextBloomTextureId = other->getBloomTextureId();          mNextRainbowTextureId = other->getRainbowTextureId();          mNextHaloTextureId = other->getHaloTextureId(); @@ -486,6 +510,7 @@ LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const          skipSet.insert(SETTING_RAYLEIGH_CONFIG);          skipSet.insert(SETTING_MIE_CONFIG);          skipSet.insert(SETTING_ABSORPTION_CONFIG); +        skipSet.insert(SETTING_CLOUD_SHADOW);      }      return skipSet; diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 3d3ab9e80b..aff9dec0db 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -51,6 +51,7 @@  // newview  #include "llagent.h" +#include "llappviewer.h" //gDisconected  #include "llparcel.h"  #include "llflyoutcombobtn.h" //Todo: make a proper UI element/button/panel instead  #include "llregioninfomodel.h" @@ -1523,17 +1524,19 @@ void LLFloaterEditExtDayCycle::stopPlay()  //static  void LLFloaterEditExtDayCycle::onIdlePlay(void* user_data)  { -    LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; - -    F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; -    F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); +    if (!gDisconnected) +    { +        LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; -    self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding -    self->mSkyBlender->setPosition(new_frame); -    self->mWaterBlender->setPosition(new_frame); -    self->synchronizeTabs(); -    self->updateTimeAndLabel(); +        F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; +        F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); +        self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding +        self->mSkyBlender->setPosition(new_frame); +        self->mWaterBlender->setPosition(new_frame); +        self->synchronizeTabs(); +        self->updateTimeAndLabel(); +    }  } diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index fe45bdc671..b890e21e41 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -1001,7 +1001,7 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex      LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();      LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture; -    LLUUID moon_tex_next = moon_texture_next.isNull() ? (moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture) : moon_texture_next; +    LLUUID moon_tex_next = moon_texture_next.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture_next;      mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);      mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); @@ -1026,10 +1026,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU  {      LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); -    LLUUID cloud_noise_tex_next = cloud_noise_texture_next.isNull() ? (cloud_noise_texture.isNull() ? LLUUID() : cloud_noise_texture) : cloud_noise_texture_next; -      mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); -    mCloudNoiseTexturep[1] = cloud_noise_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); +    mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);      if (mCloudNoiseTexturep[0])      { | 
