Age | Commit message (Collapse) | Author |
|
mac GLSL compiler
|
|
mac GLSL compiler
|
|
|
|
|
|
eyelashes
|
|
conversion in one place
|
|
compilation fail
|
|
|
|
|
|
match more closely
|
|
point/spot atten
|
|
anger some shader compilers despite not being used
|
|
deferred (opaque objects)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
matching the rest of the sRGB herd
|
|
|
|
|
|
|
|
|
|
gamma exposed in settings
|
|
|
|
issues, alpha-blend objects still missing haze underwater
|
|
|
|
|
|
|
|
reflect/distort RTs
|
|
|
|
fullbright+glow+texcolor
|
|
|
|
rendering
|
|
render
|
|
|
|
setting
|
|
|
|
passes, not gamma correct, needs cleanup
|
|
|
|
|
|
|
|
|
|
|
|
|
|
dist broken
|
|
|
|
no refl, no water dis
|