Age | Commit message (Collapse) | Author |
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SL-16918: Improve click and drag on minimap
Approved-by: Andrey Lihatskiy
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So THAT's why the frustum transparency was different when rotating...
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Avoid a static variable hack and convert a few related variables/methods to non-static as well
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info is likely unavailable
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options
Map rotation: Split minimap "Rotate Map" context menu option into two options: "North at top" and "Camera at top"
Zoom:
- Adjust minimap context menu zoom presets: New presets are "far", "medium", "close", and "very close"
- Change default minimap zoom level from 128 to 64
- Currently selected minimap zoom level is now checked
About Land: Add "About Land" button to minimap context menu
Reword: Rearrange and adjust capitalization of the various context menu options
Code change: Remove unused zoom handling code in LLFloaterMap
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search
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This reverts commit b45c0e3ed926270e100271f33885b8d31085a858.
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This commit is mostly to simplify cap testing for server side. Plan is to remove LLLocalBitmap and draw texture more directly instead
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SL-17074 Redo ALT-F4 handling fix
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# Conflicts:
# indra/newview/llstartup.cpp
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Merged previewAvatar and generateImpostor into a single function since they are nearly identical
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'Legacy interests' are obsolete
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SL-17000 improve error message for physics mesh import
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DRTVWR-546
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source of the real crash for when the viewer inevitably crashes later.
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SL-16993
Approved-by: Euclid Linden
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