diff options
| author | Cosmic Linden <cosmic@lindenlab.com> | 2022-03-23 09:38:54 -0700 | 
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2022-04-05 11:55:34 -0700 | 
| commit | d4cadd53d49b47c56ab3ff5bbfab6f2baf5a4631 (patch) | |
| tree | 959058c3e0d10a4e86edd2c8ec820a16bd9bda9a | |
| parent | bd87a5b94254e6a827de2298989c0116a81efdc3 (diff) | |
SL-17058: Remove redundant minimap frustum color, hopefully fixing mac build.
So THAT's why the frustum transparency was different when rotating...
| -rwxr-xr-x | indra/newview/llnetmap.cpp | 1 | ||||
| -rw-r--r-- | indra/newview/skins/default/colors.xml | 3 | 
2 files changed, 0 insertions, 4 deletions
| diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1559ed401d..5cae3ce8d6 100755 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -171,7 +171,6 @@ void LLNetMap::draw()  	static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);  	//static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);  	static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); -	static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);  	static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f));  	if (mObjectImagep.isNull()) diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index 82e1942aa5..ad2bc075c6 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -517,9 +517,6 @@       name="MapParcelOutlineColor"       value="1 1 0 0.5" />      <color -     name="MapFrustumRotatingColor" -     value="1 1 1 0.2" /> -    <color       name="MapTrackColor"       reference="Red" />      <color | 
