Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-12-14 | SL-20729 Crash in getObject | Andrey Kleshchev | |
in "new_folder_from_selected" at gInventory.getObject(*ids.begin()); according to bugsplat argument id was a null pointer so I assume there was an issue geting id out of the list. | |||
2023-12-14 | Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llspatialpartition.cpp | |||
2023-12-13 | Credit Henri for HUD fix | Cosmic Linden | |
2023-12-13 | Merge pull request #578 from sldevel/HUD-fix | cosmic-linden | |
Fix for semi-transparent HUDs rendering opaque | |||
2023-12-13 | Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601 | RunitaiLinden | |
2023-12-13 | SL-20730 Scrub nans from haze alpha | RunitaiLinden | |
2023-12-13 | SL-20279 BugSplat Crash #1327171: gl_debug_callback(111) | Alexander Gavriliuk | |
2023-12-13 | Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596 | Brad Linden | |
2023-12-13 | SL-20611 Followup -- fix for impostors being invisible. | RunitaiLinden | |
2023-12-13 | SL-20715 Mapping mode and specular color not copied correctly | Andrey Kleshchev | |
and fixed diffuse alpha | |||
2023-12-13 | DRTVWR-489 Restore autobuild.xml format | Andrey Lihatskiy | |
2023-12-12 | DRTVWR-489 Update freetype to v.2.12.1.557becd | Andrey Lihatskiy | |
2023-12-12 | SL-20710 ignore pelvis fixup when sitting in mouselook | Maxim Nikolenko | |
2023-12-12 | SL-20712 Crash at null cache buffer | Andrey Kleshchev | |
2023-12-12 | SL-20713 Crash at isAvatar | Andrey Kleshchev | |
Likely object was NULL | |||
2023-12-12 | SL-17597 AV height in Shape dialog IS WRONG | Alexander Gavriliuk | |
2023-12-12 | Fix nonnull error in gcc version 13 on Linux. | AiraYumi | |
2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp | |
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. | |||
2023-12-12 | SL-20714 Crash accessing mControlAVBridge | Andrey Kleshchev | |
Looks like control avatar was recreated after cleanup then object was deleted | |||
2023-12-11 | SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵ | Dave Parks | |
drawing water twice, but needs a better long term solution. | |||
2023-12-11 | SL-20709 FIXED Avatar Maximum Complexity changing upon cancelling Advanced ↵ | Maxim Nikolenko | |
Graphics | |||
2023-12-11 | SL-20611 Followup -- reenable water haze | Dave Parks | |
2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵ | Dave Parks | |
like to read from a depth buffer that is bound for writing | |||
2023-12-11 | SL-20672 Item and folder creation support | Andrey Kleshchev | |
Moving everything manually doesn't seem like a right way, probably need to make LLFolderView draw grids and then relace with LLInventoryPanel | |||
2023-12-11 | sl-20635 - cleaned up code after reading it yet again | simon | |
2023-12-08 | More sl-20635 - moved new attachment data to AvatarAppearance message | simon | |
2023-12-08 | Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601 | Brad Linden | |
2023-12-08 | SL-20674 Fix for textures ignoring texture scale when determining what ↵ | RunitaiLinden | |
resolution to be. | |||
2023-12-08 | SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵ | Maxim Nikolenko | |
some cases | |||
2023-12-08 | SL-20672 Support marketplace in gallery view | Andrey Kleshchev | |
2023-12-07 | SL-20682 renaming of folders seems to fail (but doesn't really) | Alexander Gavriliuk | |
2023-12-07 | SL-20696 FIXED llLoopSoundSlave producing no sound since viewer update | Maxim Nikolenko | |
2023-12-06 | SL-20635 - adde::qd new data to ObjectUpdate message | simon | |
containing num attachments or child prims | |||
2023-12-06 | Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 | RunitaiLinden | |
2023-12-06 | SL-20664 Potential fix for crash on startup in switchContext | RunitaiLinden | |
2023-12-06 | SL-20140 Setting shape hand size to 36 won't save | Alexander Gavriliuk | |
2023-12-06 | BUG-234706 Fix unstable performance on nvidia systems by always enabling ↵ | Ansariel Hiller | |
Threaded Optimization via driver application profile (#564) | |||
2023-12-06 | Merge pull request #563 from secondlife/DRTVWR-599_classifieds | Maxim Nikolenko | |
SL-20694 and SL-20693 classified creation fixes | |||
2023-12-06 | Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 | RunitaiLinden | |
2023-12-06 | SL-20611 Followup -- fix banding in water fog (thanks, Rye!) | RunitaiLinden | |
2023-12-06 | SL-20693 FIXED Classifieds publish price field misinterprets invalid values | Mnikolenko Productengine | |
2023-12-06 | SL-20694 FIXED Unable to publish classified if first entered insufficient L$ ↵ | Mnikolenko Productengine | |
amount | |||
2023-12-06 | SL-20695 Fix hardware probes | Andrey Kleshchev | |
CoCreateInstance returns 'no interface supported' Preferable not to mix init types so switched everything. | |||
2023-12-06 | SL-18107 Allow dropping inventory onto a profile for sharing | Andrey Kleshchev | |
2023-12-06 | SL-19655 BugSplat Crash: LLGLState::checkStates (2427) | Alexander Gavriliuk | |
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. | |||
2023-12-06 | Fix LLGLTFMaterial hashing | Henri Beauchamp | |
This PR fixes the non-working material hashing for LLGLTFMaterial instances. There are several issues in the current code, stemming to the fact that the hashing is performed on the block of the member variables: 1.- There are padding bytes between member variables, even after rearranging them to avoid most of the padding; in particular, the std::array's size is not a multiple of 4 bytes (64 bits), and most compilers will pad them to the next 4-byte aligment as a result. Note that C++ standards do not impose the zeroing of padding bytes on construction of a class instance, with only a couple exceptions (such as explicit zero-initialization). Those bytes MUST therefore be zeroed by us on construction. 2.- The TextureTransform strutcure getPacked() method did not touch some of the packed bytes, and as a result could *potentially* cause an issue for hashing when applied to a transform of another material instance. 3.- With the recent addition of the local textures tracking map, the said map cannot be hashed as a block of memory (map pairs will typically be allocated on the heap or on the stack, not in the memory block used by member variables). This PR solves all these issues and offers proper hashing of LLGLTFMaterial instances. | |||
2023-12-06 | SL-20181 Small tweak for requests | Andrey Kleshchev | |
2023-12-06 | SL-20181 Back off on failure | Andrey Kleshchev | |
2023-12-06 | SL-20181 Optimize marketplace fetch request | Andrey Kleshchev | |
- Move it to the back unless requested by floater (prioritize main inventory) - Instead of fetching whole folder which likely has pending changes from web side, fetch folder individually, then fetch changed content in bulk |