summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2023-12-14SL-20729 Crash in getObjectAndrey Kleshchev
in "new_folder_from_selected" at gInventory.getObject(*ids.begin()); according to bugsplat argument id was a null pointer so I assume there was an issue geting id out of the list.
2023-12-14Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/newview/llspatialpartition.cpp
2023-12-13Credit Henri for HUD fixCosmic Linden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)Alexander Gavriliuk
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-13DRTVWR-489 Restore autobuild.xml formatAndrey Lihatskiy
2023-12-12DRTVWR-489 Update freetype to v.2.12.1.557becdAndrey Lihatskiy
2023-12-12SL-20710 ignore pelvis fixup when sitting in mouselookMaxim Nikolenko
2023-12-12SL-20712 Crash at null cache bufferAndrey Kleshchev
2023-12-12SL-20713 Crash at isAvatarAndrey Kleshchev
Likely object was NULL
2023-12-12SL-17597 AV height in Shape dialog IS WRONGAlexander Gavriliuk
2023-12-12Fix nonnull error in gcc version 13 on Linux.AiraYumi
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-12SL-20714 Crash accessing mControlAVBridgeAndrey Kleshchev
Looks like control avatar was recreated after cleanup then object was deleted
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11 SL-20709 FIXED Avatar Maximum Complexity changing upon cancelling Advanced ↵Maxim Nikolenko
Graphics
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-11SL-20672 Item and folder creation supportAndrey Kleshchev
Moving everything manually doesn't seem like a right way, probably need to make LLFolderView draw grids and then relace with LLInventoryPanel
2023-12-11sl-20635 - cleaned up code after reading it yet againsimon
2023-12-08More sl-20635 - moved new attachment data to AvatarAppearance messagesimon
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-08SL-20674 Fix for textures ignoring texture scale when determining what ↵RunitaiLinden
resolution to be.
2023-12-08SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵Maxim Nikolenko
some cases
2023-12-08SL-20672 Support marketplace in gallery viewAndrey Kleshchev
2023-12-07SL-20682 renaming of folders seems to fail (but doesn't really)Alexander Gavriliuk
2023-12-07SL-20696 FIXED llLoopSoundSlave producing no sound since viewer updateMaxim Nikolenko
2023-12-06SL-20635 - adde::qd new data to ObjectUpdate messagesimon
containing num attachments or child prims
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden
2023-12-06SL-20664 Potential fix for crash on startup in switchContextRunitaiLinden
2023-12-06SL-20140 Setting shape hand size to 36 won't saveAlexander Gavriliuk
2023-12-06BUG-234706 Fix unstable performance on nvidia systems by always enabling ↵Ansariel Hiller
Threaded Optimization via driver application profile (#564)
2023-12-06Merge pull request #563 from secondlife/DRTVWR-599_classifiedsMaxim Nikolenko
SL-20694 and SL-20693 classified creation fixes
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden
2023-12-06SL-20611 Followup -- fix banding in water fog (thanks, Rye!)RunitaiLinden
2023-12-06SL-20693 FIXED Classifieds publish price field misinterprets invalid valuesMnikolenko Productengine
2023-12-06SL-20694 FIXED Unable to publish classified if first entered insufficient L$ ↵Mnikolenko Productengine
amount
2023-12-06SL-20695 Fix hardware probesAndrey Kleshchev
CoCreateInstance returns 'no interface supported' Preferable not to mix init types so switched everything.
2023-12-06SL-18107 Allow dropping inventory onto a profile for sharingAndrey Kleshchev
2023-12-06SL-19655 BugSplat Crash: LLGLState::checkStates (2427)Alexander Gavriliuk
2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. ↵RunitaiLinden
Incidental fix for crash when mWaterPool is null.
2023-12-06Fix LLGLTFMaterial hashingHenri Beauchamp
This PR fixes the non-working material hashing for LLGLTFMaterial instances. There are several issues in the current code, stemming to the fact that the hashing is performed on the block of the member variables: 1.- There are padding bytes between member variables, even after rearranging them to avoid most of the padding; in particular, the std::array's size is not a multiple of 4 bytes (64 bits), and most compilers will pad them to the next 4-byte aligment as a result. Note that C++ standards do not impose the zeroing of padding bytes on construction of a class instance, with only a couple exceptions (such as explicit zero-initialization). Those bytes MUST therefore be zeroed by us on construction. 2.- The TextureTransform strutcure getPacked() method did not touch some of the packed bytes, and as a result could *potentially* cause an issue for hashing when applied to a transform of another material instance. 3.- With the recent addition of the local textures tracking map, the said map cannot be hashed as a block of memory (map pairs will typically be allocated on the heap or on the stack, not in the memory block used by member variables). This PR solves all these issues and offers proper hashing of LLGLTFMaterial instances.
2023-12-06SL-20181 Small tweak for requestsAndrey Kleshchev
2023-12-06SL-20181 Back off on failureAndrey Kleshchev
2023-12-06SL-20181 Optimize marketplace fetch requestAndrey Kleshchev
- Move it to the back unless requested by floater (prioritize main inventory) - Instead of fetching whole folder which likely has pending changes from web side, fetch folder individually, then fetch changed content in bulk