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2022-08-08SL-17937 Fix for broken PBR material batching.Dave Parks
2022-08-08Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-08-08SL-17927 Keep people from shooting themselves in the foot by twiddling ↵Dave Parks
deprecated settings.
2022-08-06SL-17888 Clamp some gltf material valuesAndrey Kleshchev
2022-08-05Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-08-05SL-17870 Nudge PBR material textures so they start downloading. (and add ↵Dave Parks
missing validation code for reflection probes network data).
2022-08-05Fixed tools floater dimentions after mergeAndrey Kleshchev
2022-08-04Increment Materials Viewr version to 7.0.0 after merge with 6.6.3 releaseBrad Kittenbrink
2022-08-04Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-08-03Increment viewer version to 6.6.3Nat Goodspeed
following promotion of DRTVWR-561
2022-08-03SL-17706 Deprecate RenderGamma and RenderFogRatio and remove dead UI from ↵Dave Parks
graphics preferences.
2022-08-03Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-08-03SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences.Dave Parks
2022-08-02Merge branch 'SL-17763_ems_fix' into DRTVWR-559Ptolemy
2022-08-02Merge branch 'SL-17762' into DRTVWR-559Ptolemy
2022-08-02SL-17763: PBR: Add more BRDF debug outputsPtolemy
2022-08-02SL-17763: PBR: Fix ems calculationPtolemy
2022-08-02Fix for: SL-17888 ORM (Occlusion, Roughness, Metal) all should be clamped ↵Callum Linden
between 0.0 and 1.0
2022-08-02SL-17706 Remove ability to disable deferred rendering and default PBR to on ↵Dave Parks
for mid and higher.
2022-08-02Merge branch 'SL-17762' of bitbucket.org:lindenlab/viewer into SL-17762Ptolemy
2022-08-02SL-17762: PBR: Add support for spot lightsPtolemy
2022-08-02SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-08-02SL-17762: Cleanup dist_attenPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove ↵Ptolemy
redundant first arg
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-08-02SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code ↵Ptolemy
point lights and spot lights
2022-08-02SL-17653 Fix live material preview not workingAndrey Kleshchev
Material was immediately dropped due to not having an id. This is a placeholder untill build floater gets a proper way to select materials.
2022-07-29DRTVWR-559: Revert "Revert "Fix minor Mac build issues.""Nat Goodspeed
Try to reapply the original commit in such a way that it can be pushed. This reverts commit eaebe8fe70985f6d25cf883867f19617164ead81.
2022-07-29DRTVWR-559: Revert "Fix minor Mac build issues."Nat Goodspeed
Somehow this commit got into my local repository without showing up as a new commit relative to bitbucket. Try double-reverting it. This is the first one. This reverts commit 7772b5639a9bae2c4fbbcd2575355404c4bdca55.
2022-07-27SL-17762: PBR: Add support for spot lightsPtolemy
2022-07-27SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-07-27SL-17762: Cleanup dist_attenPtolemy
2022-07-27SL-17762: PBR: Fix falloffPtolemy
2022-07-26SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove ↵Ptolemy
redundant first arg
2022-07-26SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-07-21SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-07-21SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-07-21SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-07-21SL-17762: PBR: Add debug flag to turn off regular output and color code ↵Ptolemy
point lights and spot lights
2022-07-20SL-17690 Uploaded material asset references wrong texture UUIDsAndrey Kleshchev
Upload textures first, then get ids and upload material on callback
2022-07-19SL-17640 Check account balance before uploadingAndrey Kleshchev
2022-07-15SL-17702: PBR: Add PBR materials to point light shadersPtolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da ↵Ptolemy
alias, and unused sa
2022-07-15SL-17702: Document .w and .a point lights arrayPtolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy