Age | Commit message (Collapse) | Author |
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match more closely
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point/spot atten
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anger some shader compilers despite not being used
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deferred (opaque objects)
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fixed normalization assertions to work with megaprims
added is_zero() utility function
fixed unit declarations to be more clear
fixed texture cache hit rate always being 0
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URLs. Explicitly get the path.
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from group or friend.
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LLControlGroup::loadFromFile() can of course detect which LLControlGroup
instance it's loading. We only want to log unrecognized settings variables in
LLControlGroup "Global". Settings for "Don't show me this again" notifications
are in group "Warnings".
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matching the rest of the sRGB herd
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gamma exposed in settings
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issues, alpha-blend objects still missing haze underwater
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fast timer data now resets on login
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dependency cleanup - removed a lot of unecessary includes
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fixed ostream precision munging in llsys
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console
made unit types work with ostreams
fixed timing of scene monitor recordings to better respect requested time diff
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Change LLControlVariable::mPersist from bool to tri-state enum. Its 'true'
value used to mean "persist only if changed from default;" third state now
means "persist regardless of value." Add forcePersist() method to set that.
Replace isSaveValueDefault() method -- used only by logic to determine whether
to save the variable -- with shouldSave() method to encapsulate ALL that logic
rather than only part of it. shouldSave() recognizes PERSIST_ALWAYS state.
When loading an unrecognized control variable from a user settings file, use
forcePersist() to ensure that we later save that variable again.
Tweak one of the unit tests to adjust for new semantics.
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