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2022-07-28Creating an LLVector4 from LLColor3 causes an array out of bounds read on ↵ZiRee
reading .mV[3]. Doing a detour via LLVector3 fixes this but maybe there is a less roundabout way.
2022-07-28GCC11.1 warning: moving a local object in a return statement prevents copy ↵ZiRee
elision [-Werror=pessimizing-move]
2022-07-27Merged in SL-17826 (pull request #1077)Sabrina Shanman
SL-17826: Fix index out of bounds in mOwnership when drawing parcel lines Approved-by: Andrey Kleshchev Approved-by: Andrey Lihatskiy
2022-07-27SL-17831 Cut spammy log messageAndrey Kleshchev
2022-07-27SL-17762: PBR: Add support for spot lightsPtolemy
2022-07-27SL-17762: PBR: Add defines for spot light debuggingPtolemy
2022-07-27SL-17762: Cleanup dist_attenPtolemy
2022-07-27SL-17762: PBR: Fix falloffPtolemy
2022-07-27SL-17809 Sounds from Avatar position instead of Camera positionMnikolenko Productengine
2022-07-27SL-17828 Crash at LLPolyMorphData::loadBinaryAndrey Kleshchev
These files are usually prepackaged with viewer, either all issues should lead to an error or all issues should use warns. I don't think it is a critical issue, so instead of crashing, printing out filename.
2022-07-27SL-17827 Crash at LLCamera::setViewHeightInPixelsAndrey Kleshchev
2022-07-26SL-17826: Fix index out of bounds in mOwnership when drawing parcel linesCosmic Linden
2022-07-26SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove ↵Ptolemy
redundant first arg
2022-07-26SL-17801: Don't let external code delete the raw pointer to the picking octreeCosmic Linden
2022-07-26SL-17801: Use raw array for mOctreeTriangles to avoid memory alignment ↵Cosmic Linden
issues, increasing risk of crashes during picking due to SIMD operations
2022-07-26SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-07-26SL-17045 LSL editor cursor position desynchronizationAndrey Kleshchev
1. Fixed cursor position calculations 2. Fixed selection rect calculation
2022-07-22SL-17818 Crash at childrenHandleDragAndDropAndrey Kleshchev
2022-07-21SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-07-21SL-17762: Cleanup: Document channels in projectionMapPtolemy
2022-07-21SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-07-21SL-17762: PBR: Add debug flag to turn off regular output and color code ↵Ptolemy
point lights and spot lights
2022-07-22SL-17816 Crash trying to schedule audio decoding on shutdownAndrey Kleshchev
2022-07-22SL-17815 Crash at parcelLineFlagsAndrey Kleshchev
Col ended up negative
2022-07-21Merged in SL-17801 (pull request #1070)Sabrina Shanman
SL-17801: Add various safeguards to keep triangle indices count valid Approved-by: Andrey Lihatskiy
2022-07-22SL-17814 Crash at landmark's onCommitTextChangesAndrey Kleshchev
2022-07-21SL-17801: Add various safeguards to keep triangle indices count validCosmic Linden
2022-07-21SL-17778 'Application not responding' popup while cleaning cache on startupAndrey Kleshchev
2022-07-20SL-17569 restore previous list of ignored notifications after pressing the ↵Mnikolenko Productengine
Cancel button
2022-07-20SL-17690 Uploaded material asset references wrong texture UUIDsAndrey Kleshchev
Upload textures first, then get ids and upload material on callback
2022-07-20SL-17670 remove tab charactersMnikolenko Productengine
2022-07-20SL-17798 floater now allows 1024 texturesAndrey Kleshchev
2022-07-19SL-17796 Crash at LLVolumeFace::getVertexDataAndrey Kleshchev
2022-07-19SL-17640 Check account balance before uploadingAndrey Kleshchev
2022-07-19SL-17670 Simplify outfit snapshot floaterMnikolenko Productengine
2022-07-19SL-16745 Some checkboxes are truncated after changing 'UI size'Andrey Kleshchev
2022-07-18Fix mac build issueAndrey Kleshchev
2022-07-18SL-17785 FIXED World Map scrolls too slowly when searching for a region.Mnikolenko Productengine
2022-07-15SL-17702: PBR: Add PBR materials to point light shadersPtolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da ↵Ptolemy
alias, and unused sa
2022-07-15SL-17702: Document .w and .a point lights arrayPtolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy
2022-07-16SL-17473 Viewer not clearing all Vertex Buffers #2Andrey Kleshchev
2022-07-15SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-07-15SL-17741 Fixed wrong conditionAndrey Kleshchev
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-07-14SL-17765: PBR: Add emissiveRect to class3 light shadersPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy