Age | Commit message (Collapse) | Author |
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multihreaded GL not working on mac (thanks, Rye!)
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SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms
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has non-default texture transforms
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implicitly enable reflection probes or shadows.
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Material
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non-impostors
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SL-20536: Fix build error C1128 on Windows RelWithDebInfo
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with /bigobj
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SL-20109 -> Maint Y merge
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# Conflicts:
# indra/newview/skins/default/xui/en/menu_viewer.xml
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following promotion of DRTVWR-578
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parent the viewer logs a warning and then continues the loop without incrementing the iterator. This increments the iterator so that loop processing can continue and the viewer does not get stuck on the bad object.
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SL-20065: Hack to reduce black spots on shiny water
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editing a sky setting.
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for new Windows code signing mechanism.
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fix for assertion in lltexturefetch.
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DRTVWR-559
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SL-20154
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Prepend the material name to each texture.
SL-20392
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SL-20392
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SL-20392
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DRTVWR-559
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clang has gotten smart enough to recognize an inline attempt to store to
address zero. Fool it by storing to an address passed as a parameter, and pass
nullptr from a different source file.
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