diff options
author | Maxim Nikolenko <maximnproductengine@lindenlab.com> | 2023-10-17 18:12:13 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-10-17 18:12:13 +0300 |
commit | 4c7920778fa3ea4b9ea9fe3945eb57d250a0527f (patch) | |
tree | ced9b68fe7474816826684ad3fdb2fa5b066d691 | |
parent | dedda64d70f58dcd8dcab4ecf4f2ab0fd159adf0 (diff) |
SL-20457 allow creating new items from the right-click context menu
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 18 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inventory.xml | 236 |
2 files changed, 244 insertions, 10 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 22dd884b91..cb5316ddf4 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -765,7 +765,7 @@ void hide_context_entries(LLMenuGL& menu, // descend into split menus: LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item); - if ((name == "More") && branchp) + if (((name == "More") || (name == "create_new")) && branchp) { hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); } @@ -820,7 +820,7 @@ void hide_context_entries(LLMenuGL& menu, // so that some other UI element from multi-select doesn't later set this invisible. menu_item->pushVisible(TRUE); - bool enabled = (menu_item->getEnabled() == TRUE); + bool enabled = true; for (itor2 = disabled_entries.begin(); enabled && (itor2 != disabled_entries.end()); ++itor2) { enabled &= (*itor2 != name); @@ -4282,6 +4282,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items disabled_items.push_back(std::string("New Folder")); disabled_items.push_back(std::string("upload_def")); + disabled_items.push_back(std::string("create_new")); } if (favorites == mUUID) { @@ -4304,6 +4305,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items { disabled_items.push_back(std::string("New Folder")); disabled_items.push_back(std::string("upload_def")); + disabled_items.push_back(std::string("create_new")); } if (marketplace_listings_id == mUUID) { @@ -4367,6 +4369,18 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items if (!isMarketplaceListingsFolder()) { items.push_back(std::string("upload_def")); + items.push_back(std::string("create_new")); + items.push_back(std::string("New Script")); + items.push_back(std::string("New Note")); + items.push_back(std::string("New Gesture")); + items.push_back(std::string("New Material")); + items.push_back(std::string("New Clothes")); + items.push_back(std::string("New Body Parts")); + items.push_back(std::string("New Settings")); + if (!LLEnvironment::instance().isInventoryEnabled()) + { + disabled_items.push_back("New Settings"); + } } if (menu_items_added) { diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 1907dc2438..3a8f360e2d 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -144,14 +144,6 @@ parameter="rename" /> </menu_item_call> <menu_item_call - label="New Folder" - layout="topleft" - name="New Folder"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="category" /> - </menu_item_call> - <menu_item_call label="New Outfit" layout="topleft" name="New Outfit"> @@ -699,6 +691,234 @@ <menu_item_separator layout="topleft" name="Subfolder Separator" /> + <menu + label="Create new" + layout="topleft" + name="create_new"> + <menu_item_call + label="New Folder" + layout="topleft" + name="New Folder"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="category" /> + </menu_item_call> + <menu_item_call + label="New Script" + layout="topleft" + name="New Script"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="lsl" /> + </menu_item_call> + <menu_item_call + label="New Notecard" + layout="topleft" + name="New Note"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="notecard" /> + </menu_item_call> + <menu_item_call + label="New Gesture" + layout="topleft" + name="New Gesture"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gesture" /> + </menu_item_call> + <menu_item_call + label="New Material" + layout="topleft" + name="New Material"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="material" /> + <menu_item_call.on_enable + function="Inventory.MaterialsEnabled" /> + </menu_item_call> + <menu + label="New Clothes" + layout="topleft" + name="New Clothes"> + <menu_item_call + label="New Shirt" + layout="topleft" + name="New Shirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shirt" /> + </menu_item_call> + <menu_item_call + label="New Pants" + layout="topleft" + name="New Pants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="pants" /> + </menu_item_call> + <menu_item_call + label="New Shoes" + layout="topleft" + name="New Shoes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shoes" /> + </menu_item_call> + <menu_item_call + label="New Socks" + layout="topleft" + name="New Socks"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="socks" /> + </menu_item_call> + <menu_item_call + label="New Jacket" + layout="topleft" + name="New Jacket"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="jacket" /> + </menu_item_call> + <menu_item_call + label="New Skirt" + layout="topleft" + name="New Skirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skirt" /> + </menu_item_call> + <menu_item_call + label="New Gloves" + layout="topleft" + name="New Gloves"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gloves" /> + </menu_item_call> + <menu_item_call + label="New Undershirt" + layout="topleft" + name="New Undershirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="undershirt" /> + </menu_item_call> + <menu_item_call + label="New Underpants" + layout="topleft" + name="New Underpants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="underpants" /> + </menu_item_call> + <menu_item_call + label="New Alpha Mask" + layout="topleft" + name="New Alpha Mask"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="alpha" /> + </menu_item_call> + <menu_item_call + label="New Tattoo" + layout="topleft" + name="New Tattoo"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="tattoo" /> + </menu_item_call> + <menu_item_call + label="New Universal" + layout="topleft" + name="New Universal"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="universal" /> + </menu_item_call> + <menu_item_call + label="New Physics" + layout="topleft" + name="New Physics"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="physics" /> + </menu_item_call> + </menu> + <menu + label="New Body Parts" + layout="topleft" + name="New Body Parts"> + <menu_item_call + label="New Shape" + layout="topleft" + name="New Shape"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shape" /> + </menu_item_call> + <menu_item_call + label="New Skin" + layout="topleft" + name="New Skin"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skin" /> + </menu_item_call> + <menu_item_call + label="New Hair" + layout="topleft" + name="New Hair"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="hair" /> + </menu_item_call> + <menu_item_call + label="New Eyes" + layout="topleft" + name="New Eyes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="eyes" /> + </menu_item_call> + </menu> + <menu + label="New Settings" + layout="topleft" + name="New Settings"> + <menu_item_call + label="New Sky" + layout="topleft" + name="New Sky"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="sky"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + <menu_item_call + label="New Water" + layout="topleft" + name="New Water"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="water"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + <menu_item_call + label="New Day Cycle" + layout="topleft" + name="New Day Cycle"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="daycycle"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + </menu> + </menu> <menu_item_call label="Create folder from selected" layout="topleft" |