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2017-10-27SL-731, SL-779 - more diagnostics for DebugAnimatedObjects, fixed a problem ↵Brad Payne (Vir Linden)
with recursiveMarkForUpdate
2017-10-27MAINT-7857 - shadow fix for animated objects.Brad Payne (Vir Linden)
2017-10-25SL-779 - refactoring related to rigged-mesh determination. animated objects ↵Brad Payne (Vir Linden)
must contain some triangles even if not at the root
2017-10-25SL-785 - get non-mesh objects in animesh linksets to displayBrad Payne (Vir Linden)
2017-10-25SL-779 - partial support for animesh objects with non-mesh rootsBrad Payne (Vir Linden)
2017-10-12MAINT-7081 [FIXED] Access (write) violation / buffer overrun in ↵Kitty Barnett
LLTextureFetchWorker::doWork() The trouble lines are: U8 * buffer = (U8 *) ALLOCATE_MEM(LLImageBase::getPrivatePool(), total_size); if (cur_size > 0) { memcpy(buffer, mFormattedImage->getData(), cur_size); } If 'cur_size > mHttpReplyOffset + append_size' then 'total_size -= src_offset' will cause total_size to be smaller than cur_size causing a write access violation on the memcpy. Since the response is invalid it seemed best to make it follow the other failed partial condition. (transplanted from 737e28ec6b4d74f3ff915a4effc13d7b615a6a9b)
2017-10-27MAINT-1114 crash at LLVOAvatar updateGeometry()andreykproductengine
2017-10-27Merged from viewer-lynxandreykproductengine
2017-10-23MAINT-5261 The "Ping Interpolate the object position" seems to no longer workandreykproductengine
2017-10-23Backed out changeset: bfa432c3c7d5 (SL-775)andreykproductengine
2017-10-23MAINT-7929 Viewer shouldn't attempt to access unreadable cache indefientelyandreykproductengine
2017-10-20MAINT-7906 Inventory filter fixMnikolenko Productengine
2017-10-19MAINT-7906 FIXED Inventory jumps when detaching worn items in appearance panelMnikolenko Productengine
2017-10-18MAINT-7779 Logging updateandreykproductengine
2017-10-18MAINT-7910 Appearance floater's chosen tab is not remembered between sessions.Mnikolenko Productengine
2017-10-17MAINT-989 Velocity and acceleration should take time into accountandreykproductengine
2017-10-18Merged in lindenlab/viewer-bearAndreyL ProductEngine
2017-10-17FIX INTL-264 translations in 9 languages for Viewer Set48 on repository ↵eli
viewer-bear
2017-10-17MAINT-7592 Fixed the checkbox/label behaviorAndreyL ProductEngine
2017-10-13MAINT-7902 Fixed Opening Marketplace Listing before inventory has fetched ↵andreykproductengine
unlists listings
2017-10-16Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-10-16Backed out MAINT-989, changeset: 0a9a1e276e57andreykproductengine
2017-10-13MAINT-7890 Floater position drifts across logins after snapping to another ↵Mnikolenko Productengine
floater
2017-10-13MAINT-7899 FIXED Apparent broken material texture selectionMnikolenko Productengine
2017-10-11MAINT-7895 Fix for setHeaderCacheEntry infinite loopandreykproductengine
2017-10-11Merged in lindenlab/viewer-bearAndreyL ProductEngine
2017-10-11mergeBrad Payne (Vir Linden)
2017-10-11increment viewer version to 5.0.9Oz Linden
2017-10-11Added tag 5.0.8-release for changeset 505a492f30bdOz Linden
2017-10-10SL-704 - comment and dead code cleanupBrad Payne (Vir Linden)
2017-10-10Sl-761 - removed the 90-degree fixup, so objects can be moved in a ↵Brad Payne (Vir Linden)
predictable and standard X-forward way in scripts.
2017-10-09MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. ↵Brad Payne (Vir Linden)
handle notification of same to update control avatars on notification from elsewhere.
2017-10-04SL-811 - make reset skeleton logic smarter. Should fix this bug and also ↵Brad Payne (Vir Linden)
allow animesh skeletons to be reset, although there's no way currently to exercise the latter capability.
2017-10-04MAINT-7468: Show tooltip on disabled IM to Email if unverified email.Rider Linden
2017-10-04MAINT-7867 - changed simulator feature query so we're only looking in the ↵Brad Payne (Vir Linden)
agent's region. This assumes that all regions will have the same settings, which is normally a safe assumption.
2017-10-04SL-808 - direct area calculation matches indirect accumulation approachBrad Payne (Vir Linden)
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-10-02SL-808 - updated ARC display to largely work with animated objects. Gives ↵Brad Payne (Vir Linden)
some triangle information that we may or may not ultimately keep. Surface area calcs still not working
2017-09-29SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵Brad Payne (Vir Linden)
always the high LOD
2017-09-28MAINT-7860 - made enablement rules same for rotation and translation, when ↵Brad Payne (Vir Linden)
editing an attached object via text widgets
2017-09-28SL-761, SL-718 - transform matrix munging for skeletons of animated object ↵Brad Payne (Vir Linden)
attachments, to allow editing to work correctly
2017-09-26SL-800 - also need to add attachment overrides in the complementary caseBrad Payne (Vir Linden)
2017-09-26SL-800 - remove attachment pos overrides from avatar when an attached rigged ↵Brad Payne (Vir Linden)
mesh becomes an animated object
2017-09-25MAINT-7819 - fix for gratuitous extra extended mesh flag settingBrad Payne (Vir Linden)
2017-09-22SL-797 - boost ARC by 20K for each attached animated object. Placeholder ↵Brad Payne (Vir Linden)
value to be revised after testing.
2017-09-22SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵Brad Payne (Vir Linden)
limits that are also enforced on the server.
2017-09-20SL-683 Fixed Logging parameters not taking effect immediatelyandreykproductengine
2017-09-19MAINT-7820 Fixed crash in LLEventPumpandreykproductengine
2017-09-18SL-790 - Handle server notification about too many attached animated objectsBrad Payne (Vir Linden)
2017-09-18SL-790 - Adding UI checks for actions that would increase the animated ↵Brad Payne (Vir Linden)
object attachment count