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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-10-17 20:02:29 +0300
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-10-17 20:02:29 +0300
commitc0492e5448ed7bb3265af2f0e5385faaeab85ba5 (patch)
tree9e71b952e6339aae9feb46d9156bb7a1c667bc74
parent6ccdc34981939447da285f02d93a54a9e176249b (diff)
MAINT-989 Velocity and acceleration should take time into account
-rw-r--r--indra/newview/llphysicsmotion.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index ea10d03264..15d39c231f 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -171,8 +171,8 @@ protected:
F32 behavior_maxeffect);
F32 toLocal(const LLVector3 &world);
- F32 calculateVelocity_local();
- F32 calculateAcceleration_local(F32 velocity_local);
+ F32 calculateVelocity_local(const F32 time_delta);
+ F32 calculateAcceleration_local(F32 velocity_local, const F32 time_delta);
private:
const std::string mParamDriverName;
const std::string mParamControllerName;
@@ -425,23 +425,22 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
return world * dir_world;
}
-F32 LLPhysicsMotion::calculateVelocity_local()
+F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
{
const F32 world_to_model_scale = 100.0f;
LLJoint *joint = mJointState->getJoint();
const LLVector3 position_world = joint->getWorldPosition();
const LLVector3 last_position_world = mPosition_world;
const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale;
- const LLVector3 velocity_world = positionchange_world;
- const F32 velocity_local = toLocal(velocity_world);
+ const F32 velocity_local = toLocal(positionchange_world) / time_delta;
return velocity_local;
}
-F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local)
+F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, const F32 time_delta)
{
// const F32 smoothing = getParamValue("Smoothing");
static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
- const F32 acceleration_local = velocity_local - mVelocityJoint_local;
+ const F32 acceleration_local = (velocity_local - mVelocityJoint_local) / time_delta;
const F32 smoothed_acceleration_local =
acceleration_local * 1.0/smoothing +
@@ -544,9 +543,9 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
// Calculate velocity and acceleration in parameter space.
//
- //const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step);
- const F32 velocity_joint_local = calculateVelocity_local();
- const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local);
+ const F32 joint_local_factor = 30.0;
+ const F32 velocity_joint_local = calculateVelocity_local(time_delta * joint_local_factor);
+ const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta * joint_local_factor);
//
// End velocity and acceleration