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2024-01-19SL-20606: Refactor model matrix codeCosmic Linden
2024-01-19SL-20606: Make push GLTF single batch staticCosmic Linden
2024-01-19SL-20606: Remove unused LLRenderPass funcCosmic Linden
2024-01-19Merge pull request #649 from secondlife/davep/21cosmic-linden
Put 2k textures behind a feature flag
2024-01-19https://github.com/secondlife/viewer-issues/issues/21 Just use existing ↵RunitaiLinden
settings to block uploads larger than 1024.
2024-01-18Allow for upload of 2k textures (#652)RunitaiLinden
* SL-20760 Allow 2k texture uploads * SL-20760 Fix for textures not downloading.
2024-01-17https://github.com/secondlife/viewer-issues/issues/21 Add ↵RunitaiLinden
RenderMaxTextureResolution debug setting
2024-01-17SL-18429 Make it so auto adjusting legacy skies merely turns on tonemapping.RunitaiLinden
2024-01-16SL-20669 Material editor uses incorect blank normal mapsAndrey Kleshchev
2024-01-16Fix failure to optimize away alpha channel on some GLTF upload paths (#606)Rye Mutt
Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2024-01-16Undo re-ordering of autobuild.xml (#638)Ansariel Hiller
2024-01-12Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2024-01-12DRTVWR-601 Fix for Tracy instrumentation (Tracy doesn't play nice with ↵RunitaiLinden
coroutines).
2024-01-12SL-20629 Fix Probe ambiance being displayed as 0 when it isn'tAndrey Kleshchev
And hide warning when it's already 0
2024-01-12SL-20629 Fix first opened legacy env displaying probe ambience as '1'Andrey Kleshchev
2024-01-10Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2024-01-10SL-20704 Fix for pathfinding debug display not working.RunitaiLinden
2024-01-09Merge pull request #624 from secondlife/andreyk/SL-19555cosmic-linden
SL-19555 Fix picker failing to highlight default material in inventory
2024-01-10SL-19555 Fix picker failing to highlight default material in inventoryAndrey Kleshchev
2024-01-09SL-20780 Clean up some dead code.RunitaiLinden
2024-01-08Merge remote-tracking branch 'origin/main' into DRTVWR-601Brad Linden
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2024-01-05SL-20748 Fix library materials not being previewable on an objectAndrey Kleshchev
2023-12-19Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-19SL-20754 Modify default midday to be a better approximation of Cloud Layers ↵RunitaiLinden
HDRI (addresses blue sheen).
2023-12-19SL-20611 Followup -- fix for water haze artifacts on fullbright objects ↵Dave Parks
above water.
2023-12-15SL-20702 Remove ALM info in AboutMnikolenko Productengine
2023-12-15SL-20734 Uploaded Materials should use 'Uploads' permissionsAndrey Kleshchev
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-13Credit Henri for HUD fixCosmic Linden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden