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-rw-r--r--indra/newview/lldrawpool.cpp13
-rw-r--r--indra/newview/lldrawpool.h2
-rw-r--r--indra/newview/lldrawpoolterrain.cpp15
-rw-r--r--indra/newview/lldrawpooltree.cpp13
4 files changed, 15 insertions, 28 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index f10c9047a3..556760632a 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -567,14 +567,19 @@ void LLRenderPass::pushRiggedMaskBatches(U32 type, bool texture, bool batch_text
void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
{
- if (params.mModelMatrix != gGLLastMatrix)
+ applyModelMatrix(params.mModelMatrix);
+}
+
+void LLRenderPass::applyModelMatrix(const LLMatrix4* model_matrix)
+{
+ if (model_matrix != gGLLastMatrix)
{
- gGLLastMatrix = params.mModelMatrix;
+ gGLLastMatrix = model_matrix;
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.loadMatrix(gGLModelView);
- if (params.mModelMatrix)
+ if (model_matrix)
{
- gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix);
+ gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 365c022285..0a9c2cc420 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -349,6 +349,8 @@ public:
void resetDrawOrders() { }
static void applyModelMatrix(const LLDrawInfo& params);
+ // For rendering that doesn't use LLDrawInfo for some reason
+ static void applyModelMatrix(const LLMatrix4* model_matrix);
void pushBatches(U32 type, bool texture = true, bool batch_textures = false);
void pushUntexturedBatches(U32 type);
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 77189dceae..43f7587591 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -204,19 +204,8 @@ void LLDrawPoolTerrain::drawLoop()
{
LLFace *facep = *iter;
- LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix);
-
- if (model_matrix != gGLLastMatrix)
- {
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
- gGLLastMatrix = model_matrix;
- gGL.loadMatrix(gGLModelView);
- if (model_matrix)
- {
- gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
- }
- gPipeline.mMatrixOpCount++;
- }
+ llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
+ LLRenderPass::applyModelMatrix(&facep->getDrawable()->getRegion()->mRenderMatrix);
facep->renderIndexed();
}
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 9dcbc48697..50c4a2c1b3 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -85,17 +85,8 @@ void LLDrawPoolTree::renderDeferred(S32 pass)
{
LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
- if (model_matrix != gGLLastMatrix)
- {
- gGLLastMatrix = model_matrix;
- gGL.loadMatrix(gGLModelView);
- if (model_matrix)
- {
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
- gGL.multMatrix((GLfloat*)model_matrix->mMatrix);
- }
- gPipeline.mMatrixOpCount++;
- }
+ llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
+ LLRenderPass::applyModelMatrix(model_matrix);
buff->setBuffer();
buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0);