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AgeCommit message (Expand)Author
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when edit...RunitaiLinden
2023-06-21Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-06-21SL-19792 Fix for visible gaps in water between region water and void water.RunitaiLinden
2023-06-16Fix for mac artifacting.Jonathan "Geenz" Goodman
2023-06-15Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-06-15SL-19878 Remove auto-adjust legacy skies checkbox.RunitaiLinden
2023-06-15SL-19881 fix assertion failure in [NSEvent characters]Brad Linden
2023-06-15Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-06-15SL-19835 Followup -- fix for emissive alpha objects blocking water renderingRunitaiLinden
2023-06-15Merge pull request #245 from secondlife/DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-15Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-15Skip samples that are in vignette, and glossiness under a value.Jonathan "Geenz" Goodman
2023-06-15Add missing variable initialization, and make water support glossy SSR again.Jonathan "Geenz" Goodman
2023-06-14SL-19838 Fix for transparent PBR materials always casting shadows.RunitaiLinden
2023-06-14SL-19838 Put local lights back on fullbright objects. Fix assert in modelpre...RunitaiLinden
2023-06-14Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-14More performance addressing. Ditch glossy SSR on semi-transparent surfaces.Jonathan "Geenz" Goodman
2023-06-13SL-19835 Fix for inaccurate water fog on transparent objects when camera is a...RunitaiLinden
2023-06-13SL-19811 Update fallback probe every 2 seconds to smooth out water cloud upda...RunitaiLinden
2023-06-13SL-19842 Nudge dynamic exposure coefficient to brighten things up a bit.RunitaiLinden
2023-06-12Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-11Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-07Merge pull request #237 from secondlife/SL-19808cosmic-linden
2023-06-07SL-19808: Move tangent_space_transform calculation to the very endCosmic Linden
2023-06-07Merge pull request #234 from secondlife/SL-19808cosmic-linden
2023-06-06SL-19808: Fix orientation of PBR normal texture when texture transform and/or...Cosmic Linden
2023-06-02DRTVWR-559 Add missed "should override" check (thanks, Rye!)RunitaiLinden
2023-06-01DRTVWR-559 Rebalance PBR against Blinn-Phong.RunitaiLinden
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-31Fix divide by zero causing NaN with certain day cycles in DRTVWR-559Brad Linden
2023-05-26Addressing some performance related feedback with SSR getting drastically slo...Jonathan "Geenz" Goodman
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-25Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-25SL-19713 Fix for broken avatar preview render in animation upload. Incidenta...RunitaiLinden
2023-05-25Fix underwater fog mismatch between opaque and alpha blend when local lights ...Rye Mutt
2023-05-25DRTVWR-559 Fix for off-color fullbright alpha blinn-phong materials. Scrub s...RunitaiLinden
2023-05-25SL-19405 Better fix for rotation gyzmo having a huge dead zone.RunitaiLinden
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-24SL-19755 Small tweak to make exposure not start at black.RunitaiLinden
2023-05-23Minor build fix for DRTVWR-559Brad Linden
2023-05-23DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re...RunitaiLinden
2023-05-23Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-23SL-19745 Fix for resetting reflection probes when reapplying the same sky set...RunitaiLinden
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-23SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, n...RunitaiLinden