diff options
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 1 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterenvironmentadjust.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llfloaterfixedenvironment.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llpaneleditsky.cpp | 5 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 12 |
6 files changed, 29 insertions, 4 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 6521ec8b43..8338245897 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -1142,6 +1142,7 @@ void LLSettingsSky::setSkyIceLevel(F32 ice_level) void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance) { + mCanAutoAdjust = false; // we've now touched this sky in a "new" way, it can no longer auto adjust setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl index e0e97bb938..f6870c3ff0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl @@ -110,7 +110,7 @@ void main() // Combine vec3 color; color = (cloudColorSun*(1.-alpha2) + cloudColorAmbient); - color.rgb= max(vec3(0), color.rgb); + color.rgb = clamp(color.rgb, vec3(0), vec3(1)); color.rgb *= 2.0; /// Gamma correct for WL (soft clip effect). diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index f9e8963479..18be4fffda 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -174,7 +174,8 @@ void LLFloaterEnvironmentAdjust::refresh() getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setValue(mLiveSky->getCloudNoiseTextureId()); getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setValue(mLiveWater->getNormalMapID()); - getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setValue(mLiveSky->getReflectionProbeAmbiance()); + static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); + getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setValue(mLiveSky->getReflectionProbeAmbiance(should_auto_adjust)); LLColor3 glow(mLiveSky->getGlow()); @@ -488,7 +489,9 @@ void LLFloaterEnvironmentAdjust::onReflectionProbeAmbianceChanged() void LLFloaterEnvironmentAdjust::updateGammaLabel() { if (!mLiveSky) return; - F32 ambiance = mLiveSky->getReflectionProbeAmbiance(); + + static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); + F32 ambiance = mLiveSky->getReflectionProbeAmbiance(should_auto_adjust); if (ambiance != 0.f) { childSetValue("scene_gamma_label", getString("hdr_string")); diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index b9dc14ac1a..bb6584302d 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -182,6 +182,12 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p syncronizeTabs(); refresh(); LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); + + // teach user about HDR settings + if (mSettings && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()) + { + LLNotificationsUtil::add("AutoAdjustHDRSky"); + } } void LLFloaterFixedEnvironment::syncronizeTabs() diff --git a/indra/newview/llpaneleditsky.cpp b/indra/newview/llpaneleditsky.cpp index a14af27e59..761d856aae 100644 --- a/indra/newview/llpaneleditsky.cpp +++ b/indra/newview/llpaneleditsky.cpp @@ -36,6 +36,7 @@ #include "llsettingssky.h" #include "llenvironment.h" #include "llatmosphere.h" +#include "llviewercontrol.h" namespace { @@ -207,7 +208,9 @@ void LLPanelSettingsSkyAtmosTab::refresh() F32 moisture_level = mSkySettings->getSkyMoistureLevel(); F32 droplet_radius = mSkySettings->getSkyDropletRadius(); F32 ice_level = mSkySettings->getSkyIceLevel(); - F32 rp_ambiance = mSkySettings->getReflectionProbeAmbiance(); + + static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); + F32 rp_ambiance = mSkySettings->getReflectionProbeAmbiance(should_auto_adjust); getChild<LLUICtrl>(FIELD_SKY_DENSITY_MOISTURE_LEVEL)->setValue(moisture_level); getChild<LLUICtrl>(FIELD_SKY_DENSITY_DROPLET_RADIUS)->setValue(droplet_radius); diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 4949075f2d..f77b235408 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -12097,5 +12097,17 @@ Material successfully created. Asset ID: [ASSET_ID] notext="Cancel" yestext="OK"/> </notification> + + <notification + icon="notifytip.tga" + name="AutoAdjustHDRSky" + persist="true" + type="alertmodal"> + You are editing a non-HDR sky that has been automatically converted to HDR. To remove HDR and tone mapping, set Reflection Probe Ambiance to zero. + <usetemplate + ignoretext="HDR Sky adjustment warning" + name="okignore" + yestext="OK"/> + </notification> </notifications> |