Age | Commit message (Collapse) | Author |
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build floater texture tab: First pass - some edge cases remaining. User can now edit an object or set of objects, choose a material and have it apply as expected
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an HUD
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SL-17005 - Windows 8 crash fix and more graphics logging
Approved-by: Callum Linden
Approved-by: Dave Parks
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filtered inventory panel and pull in @Caladbolg's fix to make it work with more than 1 asset type from here https://bitbucket.org/lindenlab/viewer/commits/0ab6dfa12eb04238d82c7a4aea7390cbd28beacd
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(index 0) option is selected and update filters accordingly at startup
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the filtered inventory panel to a regular one so that materials show too. A fix for this that lets us revert to the asset_filtered version is in progress and will be pulled in soon - then this change too will be reverted
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I am about to make some larger changes to inventory code so I wanted to secure this first (missed a change)
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set by llSetSoundRadius()
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1. Do not process all marketpalce changes at once, schedule them for later
2. Do not notifyObservers from notifyObservers
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I am about to make some larger changes to inventory code so I wanted to secure this first
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Better touch screen handling
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DRTVWR-559
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sensible name' - compile error on mac/clang because it's more picky - as it should be in this case
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For virtual machines and touch screens
Also raw input is not subjected to mouse speed
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adjust irradiance.
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Focus root now only covers menu, status and nav bar to not steal focus from floaters
This partially reverts commit 1d6bfb727a8015e82cd4060a0c73cf3fc719e818.
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understanding Windows 8 failure modes. Most of this should be removed later
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