| Age | Commit message (Collapse) | Author | 
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|  | there are generally zero under water occluders. | 
|  | corrected related tooltips | 
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|  | Kelly. | 
|  | slight cleanup. | 
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|  | normalizes from various lighting functions, rework flow control based on profile feedback. | 
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|  | divides from various lighting functions. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | implementations | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | falloff (again). | 
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|  | slow down on ATI on Mac | 
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|  | normal/spec textures causes application to the correct tex channel | 
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|  | bumpmap setting of 18 aka BUMPY_TEXTURE | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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