diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/llappearance/llpolymorph.cpp | 10 | ||||
| -rwxr-xr-x | indra/newview/llface.cpp | 22 | ||||
| -rwxr-xr-x | indra/newview/llspatialpartition.cpp | 5 | ||||
| -rwxr-xr-x | indra/newview/pipeline.cpp | 2 | 
4 files changed, 9 insertions, 30 deletions
| diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 5e5813b9ac..93c2f15a53 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -568,12 +568,6 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )  		F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; -		LLVector4a default_norm; -		LLVector4a default_binorm; - -		default_norm.set(0,1,0,1); -		default_binorm.set(1,0,0,1); -  		for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++)  		{  			S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph]; @@ -606,7 +600,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )  			// guard against degenerate input data before we create NaNs below!  			// -			norm.normalize3fast_checked(&default_norm); +			norm.normalize3fast();  			normals[vert_index_mesh] = norm;  			// calculate new binormals @@ -626,7 +620,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )  			LLVector4a& normalized_binormal = binormals[vert_index_mesh];  			normalized_binormal.setCross3(norm, tangent); 			 -			normalized_binormal.normalize3fast_checked(&default_binorm); +			normalized_binormal.normalize3fast();  			tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;  		} diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index b34370fa87..f021f4ed0f 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -942,9 +942,7 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, const LLVector4a& po  		LLVector4a volume_normal;  		LLVector3 v_normal(normal.getF32ptr());  		volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(v_normal).mV); -		LLVector4a default_norm; -		default_norm.set(0,1,0,1); -		volume_normal.normalize3fast_checked(&default_norm); +		volume_normal.normalize3fast();  		if (texgen == LLTextureEntry::TEX_GEN_PLANAR)  		{ @@ -1917,9 +1915,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,  							binormal.load3(t.mV);  						} -						LLVector4a default_binorm; -						default_binorm.set(1,0,0,1); -						binormal.normalize3fast_checked(&default_binorm); +						binormal.normalize3fast();  						LLVector2 tc = bump_tc[i];  						tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); @@ -2007,13 +2003,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,  			LLFastTimer t(FTM_FACE_GEOM_NORMAL);  			mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);  			F32* normals = (F32*) norm.get(); -			LLVector4a default_norm; -			default_norm.set(0,1,0,1);  			for (S32 i = 0; i < num_vertices; i++)  			{	  				LLVector4a normal;  				mat_normal.rotate(vf.mNormals[i], normal); -				normal.normalize3fast_checked(&default_norm); +				normal.normalize3fast();  				normal.store4a(normals);  				normals += 4;  			} @@ -2036,14 +2030,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,  			mask.clear();  			mask.setElement<3>(); -			LLVector4a default_tangent; -			default_tangent.set(0,0,1,1); -  			for (S32 i = 0; i < num_vertices; i++)  			{  				LLVector4a tangent_out;  				mat_normal.rotate(vf.mTangents[i], tangent_out); -				tangent_out.normalize3fast_checked(&default_tangent); +				tangent_out.normalize3fast();  				tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out);  				tangent_out.store4a(tangents); @@ -2258,10 +2249,7 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)  		dist *= 16.f;  	} -	LLVector4a default_lookat; -	default_lookat.set(0,0,1,1); - -	lookAt.normalize3fast_checked(&default_lookat);	 +	lookAt.normalize3fast();	  	//get area of circle around node  	F32 app_angle = atanf((F32) sqrt(size_squared) / dist); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index dc99fd469b..78401020a6 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1259,15 +1259,12 @@ F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)  	F32 dist = 0.f; -	LLVector4a default_eyevec; -	default_eyevec.set(0,0,1,1); -  	if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end())  	{  		LLVector4a v = eye;  		dist = eye.getLength3().getF32(); -		eye.normalize3fast_checked(&default_eyevec); +		eye.normalize3fast();  		if (!group->isState(LLSpatialGroup::ALPHA_DIRTY))  		{ diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 72912db041..a2a5552f3c 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1395,7 +1395,7 @@ void LLPipeline::createLUTBuffers()  			LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R16F, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false);  			//LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);  			gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); -			gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); +			gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);  			delete [] ls;  		} | 
