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-rw-r--r--indra/llappearance/llpolymorph.cpp10
-rwxr-xr-xindra/newview/llface.cpp22
-rwxr-xr-xindra/newview/llspatialpartition.cpp5
-rwxr-xr-xindra/newview/pipeline.cpp2
4 files changed, 9 insertions, 30 deletions
diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp
index 5e5813b9ac..93c2f15a53 100644
--- a/indra/llappearance/llpolymorph.cpp
+++ b/indra/llappearance/llpolymorph.cpp
@@ -568,12 +568,6 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
- LLVector4a default_norm;
- LLVector4a default_binorm;
-
- default_norm.set(0,1,0,1);
- default_binorm.set(1,0,0,1);
-
for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++)
{
S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph];
@@ -606,7 +600,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
// guard against degenerate input data before we create NaNs below!
//
- norm.normalize3fast_checked(&default_norm);
+ norm.normalize3fast();
normals[vert_index_mesh] = norm;
// calculate new binormals
@@ -626,7 +620,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
LLVector4a& normalized_binormal = binormals[vert_index_mesh];
normalized_binormal.setCross3(norm, tangent);
- normalized_binormal.normalize3fast_checked(&default_binorm);
+ normalized_binormal.normalize3fast();
tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index b34370fa87..f021f4ed0f 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -942,9 +942,7 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, const LLVector4a& po
LLVector4a volume_normal;
LLVector3 v_normal(normal.getF32ptr());
volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(v_normal).mV);
- LLVector4a default_norm;
- default_norm.set(0,1,0,1);
- volume_normal.normalize3fast_checked(&default_norm);
+ volume_normal.normalize3fast();
if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
@@ -1917,9 +1915,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
binormal.load3(t.mV);
}
- LLVector4a default_binorm;
- default_binorm.set(1,0,0,1);
- binormal.normalize3fast_checked(&default_binorm);
+ binormal.normalize3fast();
LLVector2 tc = bump_tc[i];
tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() );
@@ -2007,13 +2003,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
F32* normals = (F32*) norm.get();
- LLVector4a default_norm;
- default_norm.set(0,1,0,1);
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a normal;
mat_normal.rotate(vf.mNormals[i], normal);
- normal.normalize3fast_checked(&default_norm);
+ normal.normalize3fast();
normal.store4a(normals);
normals += 4;
}
@@ -2036,14 +2030,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mask.clear();
mask.setElement<3>();
- LLVector4a default_tangent;
- default_tangent.set(0,0,1,1);
-
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a tangent_out;
mat_normal.rotate(vf.mTangents[i], tangent_out);
- tangent_out.normalize3fast_checked(&default_tangent);
+ tangent_out.normalize3fast();
tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out);
tangent_out.store4a(tangents);
@@ -2258,10 +2249,7 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
dist *= 16.f;
}
- LLVector4a default_lookat;
- default_lookat.set(0,0,1,1);
-
- lookAt.normalize3fast_checked(&default_lookat);
+ lookAt.normalize3fast();
//get area of circle around node
F32 app_angle = atanf((F32) sqrt(size_squared) / dist);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index dc99fd469b..78401020a6 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1259,15 +1259,12 @@ F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
F32 dist = 0.f;
- LLVector4a default_eyevec;
- default_eyevec.set(0,0,1,1);
-
if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end())
{
LLVector4a v = eye;
dist = eye.getLength3().getF32();
- eye.normalize3fast_checked(&default_eyevec);
+ eye.normalize3fast();
if (!group->isState(LLSpatialGroup::ALPHA_DIRTY))
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 72912db041..a2a5552f3c 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1395,7 +1395,7 @@ void LLPipeline::createLUTBuffers()
LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R16F, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false);
//LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
delete [] ls;
}