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-rw-r--r--indra/newview/llappviewer.cpp26
-rw-r--r--indra/newview/llluamanager.cpp83
-rw-r--r--indra/newview/llluamanager.h22
3 files changed, 44 insertions, 87 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 789aaab70d..a9ac48ac88 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1234,23 +1234,8 @@ bool LLAppViewer::init()
"--luafile", "LuaScript",
[](const LLSD& script)
{
- LLSD paths(gSavedSettings.getLLSD("LuaCommandPath"));
- LL_DEBUGS("Lua") << "LuaCommandPath = " << paths << LL_ENDL;
- for (const auto& path : llsd::inArray(paths))
- {
- // if script path is already absolute, operator/() preserves it
- auto abspath(fsyspath(gDirUtilp->getAppRODataDir()) / path.asString());
- auto absscript{ (abspath / script.asString()) };
- std::error_code ec;
- if (std::filesystem::exists(absscript, ec))
- {
- // no completion callback: we don't need to know
- LLLUAmanager::runScriptFile(absscript.u8string());
- return; // from lambda
- }
- }
- LL_WARNS("Lua") << "--luafile " << std::quoted(script.asString())
- << " not found on " << paths << LL_ENDL;
+ // no completion callback: we don't need to know
+ LLLUAmanager::runScriptFile(script);
});
processComposeSwitch(
"LuaAutorunPath", "LuaAutorunPath",
@@ -1259,15 +1244,16 @@ bool LLAppViewer::init()
// each directory can be relative to the viewer's install
// directory -- if directory is already absolute, operator/()
// preserves it
- auto abspath(fsyspath(gDirUtilp->getAppRODataDir()) / directory.asString());
- std::string absdir(abspath.string());
+ fsyspath abspath(fsyspath(gDirUtilp->getAppRODataDir()) /
+ fsyspath(directory.asString()));
+ std::string absdir(fsyspath(abspath).string());
LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << LL_ENDL;
LLDirIterator scripts(absdir, "*.lua");
std::string script;
while (scripts.next(script))
{
LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << ": " << script << LL_ENDL;
- LLLUAmanager::runScriptFile((abspath / script).string(), true);
+ LLLUAmanager::runScriptFile(fsyspath(abspath / fsyspath(script)).string(), true);
}
});
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
index c4ce07e492..046526ac3c 100644
--- a/indra/newview/llluamanager.cpp
+++ b/indra/newview/llluamanager.cpp
@@ -186,75 +186,41 @@ LLLUAmanager::script_result LLLUAmanager::waitScriptFile(const std::string& file
}
void LLLUAmanager::runScriptFile(const std::string &filename, bool autorun,
- script_result_fn result_cb, script_finished_fn finished_cb)
+ script_result_fn result_cb)
{
// A script_result_fn will be called when LuaState::expr() completes.
- LLCoros::instance().launch(filename, [filename, autorun, result_cb, finished_cb]()
+ LLCoros::instance().launch(filename, [filename, autorun, result_cb]()
{
ScriptObserver observer(LLCoros::getName(), filename);
- // Use LLStringUtil::getTokens() to parse the script command line
- auto tokens = LLStringUtil::getTokens(filename,
- " \t\r\n", // drop_delims
- "", // no keep_delims
- "\"'", // either kind of quotes
- "\\"); // backslash escape
-
-#error Under construction
- // TODO:
- // - Move this either/or file existence logic to LuaCommand()
- // - Accept LuaCommand in all LLLUAmanager::mumbleScriptFile() methods
- // - Update all existing mumbleScriptFile() callers
-
- llifstream in_file;
- in_file.open(tokens[0]);
- if (in_file.is_open())
- {
- // The first token is in fact the script filename. Now that the
- // script file is open, we've consumed that token. The rest are
- // command-line arguments.
- tokens.erase(tokens.begin());
- }
- else
+ LLSD paths(gSavedSettings.getLLSD("LuaCommandPath"));
+ LL_DEBUGS("Lua") << "LuaCommandPath = " << paths << LL_ENDL;
+ // allow LuaCommandPath to be specified relative to install dir
+ ScriptCommand command(filename, paths, gDirUtilp->getAppRODataDir());
+ auto error = command.error();
+ if (! error.empty())
{
- // Parsing the command line produced a script file path we can't
- // open. Maybe that's because there are spaces in the original
- // pathname that were neither quoted nor escaped? See if we can
- // open the whole original command line string.
- in_file.open(filename);
- if (! in_file.is_open())
+ if (result_cb)
{
- std::ostringstream msgstream;
- msgstream << "Can't open script file " << std::quoted(tokens[0]);
- if (filename != tokens[0])
- {
- msgstream << " or " << std::quoted(filename);
- }
- auto msg = msgstream.str();
- LL_WARNS("Lua") << msg << LL_ENDL;
- if (result_cb)
- {
- result_cb(-1, msg);
- }
- return;
+ result_cb(-1, error);
}
- // Here we do have in_file open, using the whole input command
- // line as its pathname. Discard any parts of it we mistook for
- // command-line arguments.
- tokens.clear();
- }
+ return;
+ }
- // Here in_file is open.
+ llifstream in_file;
+ in_file.open(command.script);
+ // At this point, since ScriptCommand did not report an error, we
+ // should be able to assume that 'script' exists. If we can't open it,
+ // something else is wrong?!
+ llassert(in_file.is_open());
if (autorun)
{
sAutorunScriptCount++;
}
sScriptCount++;
- // A script_finished_fn is used to initialize the LuaState.
- // It will be called when the LuaState is destroyed.
- LuaState L(finished_cb);
+ LuaState L;
std::string text{std::istreambuf_iterator<char>(in_file), {}};
- auto [count, result] = L.expr(filename, text, tokens);
+ auto [count, result] = L.expr(command.script, text, command.args);
if (result_cb)
{
result_cb(count, result);
@@ -279,8 +245,7 @@ LLLUAmanager::script_result LLLUAmanager::waitScriptLine(const std::string& chun
return startScriptLine(chunk).get();
}
-void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn result_cb,
- script_finished_fn finished_cb)
+void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn result_cb)
{
// find a suitable abbreviation for the chunk string
std::string shortchunk{ chunk };
@@ -292,11 +257,9 @@ void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn resu
shortchunk = stringize(shortchunk.substr(0, shortlen), "...");
std::string desc{ "lua: " + shortchunk };
- LLCoros::instance().launch(desc, [desc, chunk, result_cb, finished_cb]()
+ LLCoros::instance().launch(desc, [desc, chunk, result_cb]()
{
- // A script_finished_fn is used to initialize the LuaState.
- // It will be called when the LuaState is destroyed.
- LuaState L(finished_cb);
+ LuaState L;
auto [count, result] = L.expr(desc, chunk);
if (result_cb)
{
diff --git a/indra/newview/llluamanager.h b/indra/newview/llluamanager.h
index df76ddd3e2..b98b5d4ef6 100644
--- a/indra/newview/llluamanager.h
+++ b/indra/newview/llluamanager.h
@@ -44,9 +44,6 @@ class LLLUAmanager
friend class ScriptObserver;
public:
- // Pass a callback with this signature to obtain the error message, if
- // any, from running a script or source string. Empty msg means success.
- typedef std::function<void(std::string msg)> script_finished_fn;
// Pass a callback with this signature to obtain the result, if any, of
// running a script or source string.
// count < 0 means error, and result.asString() is the error message.
@@ -58,20 +55,31 @@ public:
// same semantics as script_result_fn parameters
typedef std::pair<int, LLSD> script_result;
- static void runScriptFile(const std::string &filename, bool autorun = false, script_result_fn result_cb = {},
- script_finished_fn finished_cb = {});
+ // Run the script specified by the command line passed as @a filename.
+ // This can be followed by some number of command-line arguments, which
+ // a Lua script can view using either '...' or predefined global 'arg'.
+ // The script pathname or its arguments can be quoted using 'single
+ // quotes' or "double quotes", or special characters can be \escaped.
+ // runScriptFile() recognizes the case in which the whole 'filename'
+ // string is a path containing spaces; if so no arguments are permitted.
+ // In either form, if the script pathname isn't absolute, it is sought on
+ // LuaCommandPath.
+ // If autorun is true, statistics will count this as an autorun script.
+ static void runScriptFile(const std::string &filename, bool autorun = false,
+ script_result_fn result_cb = {});
// Start running a Lua script file, returning an LLCoros::Future whose
// get() method will pause the calling coroutine until it can deliver the
// (count, result) pair described above. Between startScriptFile() and
// Future::get(), the caller and the Lua script coroutine will run
// concurrently.
+ // @a filename is as described for runScriptFile().
static LLCoros::Future<script_result> startScriptFile(const std::string& filename);
// Run a Lua script file, and pause the calling coroutine until it completes.
// The return value is the (count, result) pair described above.
+ // @a filename is as described for runScriptFile().
static script_result waitScriptFile(const std::string& filename);
- static void runScriptLine(const std::string &chunk, script_result_fn result_cb = {},
- script_finished_fn finished_cb = {});
+ static void runScriptLine(const std::string &chunk, script_result_fn result_cb = {});
// Start running a Lua chunk, returning an LLCoros::Future whose
// get() method will pause the calling coroutine until it can deliver the
// (count, result) pair described above. Between startScriptLine() and