diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-20 15:13:43 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-20 15:13:43 -0400 |
commit | 6d29beb91b019e1995cdb7c4aaf7a043de4bf053 (patch) | |
tree | c4772496fd833a934d1b7e93028b107b0e36ed8f /indra/newview | |
parent | 50513bab2d6b1823f983c145553b8a6af44c2f28 (diff) |
Add ability to pass command-line arguments to a Lua script.
Introduce `ScriptCommand` class that parses a command line into a script name
and optional args, using bash-like quoting and escaping. `ScriptCommand`
searches for a file with that script name on a passed list of directories; the
directories may be specified relative to a particular base directory.
`ScriptCommand` supports the special case of a script name containing unescaped
spaces. It guarantees that either the returned script file exists, or its
`error()` string is non-empty.
Replace `LLLeap::create()` logic, from which `ScriptCommand` was partly
derived, with a `ScriptCommand` instance.
Make `LLLUAmanager::runScriptFile()` use a `ScriptCommand` instance to parse
the passed command line.
Subsume `LLAppViewer::init()` script-path-searching logic for `--luafile`
into `ScriptCommand`. In fact that lambda now simply calls
`LLLUAmanager::runScriptFile()`.
Make `lluau::dostring()` accept an optional vector of script argument strings.
Following PUC-Rio Lua convention, pass these arguments into a Lua script as
the predefined global `arg`, and also as the script's `...` argument.
`LuaState::expr()` also accepts and passes through script argument strings.
Change the log tag for the Lua script interruption message: if we want it, we
can still enable it, but we don't necessarily want it along with all other
"Lua" DEBUG messages.
Remove `LuaState::script_finished_fn`, which isn't used any more. Also remove
the corresponding `LLLUAmanager::script_finished_fn`. This allows us to
simplify `~LuaState()` slightly, as well as the parameter signatures for
`LLLUAmanager::runScriptFile()` and `runScriptLine()`.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llappviewer.cpp | 26 | ||||
-rw-r--r-- | indra/newview/llluamanager.cpp | 83 | ||||
-rw-r--r-- | indra/newview/llluamanager.h | 22 |
3 files changed, 44 insertions, 87 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 789aaab70d..a9ac48ac88 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1234,23 +1234,8 @@ bool LLAppViewer::init() "--luafile", "LuaScript", [](const LLSD& script) { - LLSD paths(gSavedSettings.getLLSD("LuaCommandPath")); - LL_DEBUGS("Lua") << "LuaCommandPath = " << paths << LL_ENDL; - for (const auto& path : llsd::inArray(paths)) - { - // if script path is already absolute, operator/() preserves it - auto abspath(fsyspath(gDirUtilp->getAppRODataDir()) / path.asString()); - auto absscript{ (abspath / script.asString()) }; - std::error_code ec; - if (std::filesystem::exists(absscript, ec)) - { - // no completion callback: we don't need to know - LLLUAmanager::runScriptFile(absscript.u8string()); - return; // from lambda - } - } - LL_WARNS("Lua") << "--luafile " << std::quoted(script.asString()) - << " not found on " << paths << LL_ENDL; + // no completion callback: we don't need to know + LLLUAmanager::runScriptFile(script); }); processComposeSwitch( "LuaAutorunPath", "LuaAutorunPath", @@ -1259,15 +1244,16 @@ bool LLAppViewer::init() // each directory can be relative to the viewer's install // directory -- if directory is already absolute, operator/() // preserves it - auto abspath(fsyspath(gDirUtilp->getAppRODataDir()) / directory.asString()); - std::string absdir(abspath.string()); + fsyspath abspath(fsyspath(gDirUtilp->getAppRODataDir()) / + fsyspath(directory.asString())); + std::string absdir(fsyspath(abspath).string()); LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << LL_ENDL; LLDirIterator scripts(absdir, "*.lua"); std::string script; while (scripts.next(script)) { LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << ": " << script << LL_ENDL; - LLLUAmanager::runScriptFile((abspath / script).string(), true); + LLLUAmanager::runScriptFile(fsyspath(abspath / fsyspath(script)).string(), true); } }); diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp index c4ce07e492..046526ac3c 100644 --- a/indra/newview/llluamanager.cpp +++ b/indra/newview/llluamanager.cpp @@ -186,75 +186,41 @@ LLLUAmanager::script_result LLLUAmanager::waitScriptFile(const std::string& file } void LLLUAmanager::runScriptFile(const std::string &filename, bool autorun, - script_result_fn result_cb, script_finished_fn finished_cb) + script_result_fn result_cb) { // A script_result_fn will be called when LuaState::expr() completes. - LLCoros::instance().launch(filename, [filename, autorun, result_cb, finished_cb]() + LLCoros::instance().launch(filename, [filename, autorun, result_cb]() { ScriptObserver observer(LLCoros::getName(), filename); - // Use LLStringUtil::getTokens() to parse the script command line - auto tokens = LLStringUtil::getTokens(filename, - " \t\r\n", // drop_delims - "", // no keep_delims - "\"'", // either kind of quotes - "\\"); // backslash escape - -#error Under construction - // TODO: - // - Move this either/or file existence logic to LuaCommand() - // - Accept LuaCommand in all LLLUAmanager::mumbleScriptFile() methods - // - Update all existing mumbleScriptFile() callers - - llifstream in_file; - in_file.open(tokens[0]); - if (in_file.is_open()) - { - // The first token is in fact the script filename. Now that the - // script file is open, we've consumed that token. The rest are - // command-line arguments. - tokens.erase(tokens.begin()); - } - else + LLSD paths(gSavedSettings.getLLSD("LuaCommandPath")); + LL_DEBUGS("Lua") << "LuaCommandPath = " << paths << LL_ENDL; + // allow LuaCommandPath to be specified relative to install dir + ScriptCommand command(filename, paths, gDirUtilp->getAppRODataDir()); + auto error = command.error(); + if (! error.empty()) { - // Parsing the command line produced a script file path we can't - // open. Maybe that's because there are spaces in the original - // pathname that were neither quoted nor escaped? See if we can - // open the whole original command line string. - in_file.open(filename); - if (! in_file.is_open()) + if (result_cb) { - std::ostringstream msgstream; - msgstream << "Can't open script file " << std::quoted(tokens[0]); - if (filename != tokens[0]) - { - msgstream << " or " << std::quoted(filename); - } - auto msg = msgstream.str(); - LL_WARNS("Lua") << msg << LL_ENDL; - if (result_cb) - { - result_cb(-1, msg); - } - return; + result_cb(-1, error); } - // Here we do have in_file open, using the whole input command - // line as its pathname. Discard any parts of it we mistook for - // command-line arguments. - tokens.clear(); - } + return; + } - // Here in_file is open. + llifstream in_file; + in_file.open(command.script); + // At this point, since ScriptCommand did not report an error, we + // should be able to assume that 'script' exists. If we can't open it, + // something else is wrong?! + llassert(in_file.is_open()); if (autorun) { sAutorunScriptCount++; } sScriptCount++; - // A script_finished_fn is used to initialize the LuaState. - // It will be called when the LuaState is destroyed. - LuaState L(finished_cb); + LuaState L; std::string text{std::istreambuf_iterator<char>(in_file), {}}; - auto [count, result] = L.expr(filename, text, tokens); + auto [count, result] = L.expr(command.script, text, command.args); if (result_cb) { result_cb(count, result); @@ -279,8 +245,7 @@ LLLUAmanager::script_result LLLUAmanager::waitScriptLine(const std::string& chun return startScriptLine(chunk).get(); } -void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn result_cb, - script_finished_fn finished_cb) +void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn result_cb) { // find a suitable abbreviation for the chunk string std::string shortchunk{ chunk }; @@ -292,11 +257,9 @@ void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn resu shortchunk = stringize(shortchunk.substr(0, shortlen), "..."); std::string desc{ "lua: " + shortchunk }; - LLCoros::instance().launch(desc, [desc, chunk, result_cb, finished_cb]() + LLCoros::instance().launch(desc, [desc, chunk, result_cb]() { - // A script_finished_fn is used to initialize the LuaState. - // It will be called when the LuaState is destroyed. - LuaState L(finished_cb); + LuaState L; auto [count, result] = L.expr(desc, chunk); if (result_cb) { diff --git a/indra/newview/llluamanager.h b/indra/newview/llluamanager.h index df76ddd3e2..b98b5d4ef6 100644 --- a/indra/newview/llluamanager.h +++ b/indra/newview/llluamanager.h @@ -44,9 +44,6 @@ class LLLUAmanager friend class ScriptObserver; public: - // Pass a callback with this signature to obtain the error message, if - // any, from running a script or source string. Empty msg means success. - typedef std::function<void(std::string msg)> script_finished_fn; // Pass a callback with this signature to obtain the result, if any, of // running a script or source string. // count < 0 means error, and result.asString() is the error message. @@ -58,20 +55,31 @@ public: // same semantics as script_result_fn parameters typedef std::pair<int, LLSD> script_result; - static void runScriptFile(const std::string &filename, bool autorun = false, script_result_fn result_cb = {}, - script_finished_fn finished_cb = {}); + // Run the script specified by the command line passed as @a filename. + // This can be followed by some number of command-line arguments, which + // a Lua script can view using either '...' or predefined global 'arg'. + // The script pathname or its arguments can be quoted using 'single + // quotes' or "double quotes", or special characters can be \escaped. + // runScriptFile() recognizes the case in which the whole 'filename' + // string is a path containing spaces; if so no arguments are permitted. + // In either form, if the script pathname isn't absolute, it is sought on + // LuaCommandPath. + // If autorun is true, statistics will count this as an autorun script. + static void runScriptFile(const std::string &filename, bool autorun = false, + script_result_fn result_cb = {}); // Start running a Lua script file, returning an LLCoros::Future whose // get() method will pause the calling coroutine until it can deliver the // (count, result) pair described above. Between startScriptFile() and // Future::get(), the caller and the Lua script coroutine will run // concurrently. + // @a filename is as described for runScriptFile(). static LLCoros::Future<script_result> startScriptFile(const std::string& filename); // Run a Lua script file, and pause the calling coroutine until it completes. // The return value is the (count, result) pair described above. + // @a filename is as described for runScriptFile(). static script_result waitScriptFile(const std::string& filename); - static void runScriptLine(const std::string &chunk, script_result_fn result_cb = {}, - script_finished_fn finished_cb = {}); + static void runScriptLine(const std::string &chunk, script_result_fn result_cb = {}); // Start running a Lua chunk, returning an LLCoros::Future whose // get() method will pause the calling coroutine until it can deliver the // (count, result) pair described above. Between startScriptLine() and |