diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/VIEWER_VERSION.txt | 2 | ||||
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvieweroctree.cpp | 46 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 6 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 12 |
6 files changed, 28 insertions, 42 deletions
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 424e1794de..cff2619cfb 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -3.6.8 +3.6.9 diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 966298b5d8..2442296689 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -697,7 +697,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor() specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - gPipeline.bindDeferredShader(*sVertexProgram); + sVertexProgram->bind(); sVertexProgram->setMinimumAlpha(0.01f); } diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp index 425e7fbd1f..af6f8bdede 100644 --- a/indra/newview/llvieweroctree.cpp +++ b/indra/newview/llvieweroctree.cpp @@ -758,39 +758,25 @@ class LLOcclusionQueryPool : public LLGLNamePool public: LLOcclusionQueryPool() { - mCurQuery = 1; } protected: - - std::list<GLuint> mAvailableName; - GLuint mCurQuery; - - virtual GLuint allocateName() - { - GLuint ret = 0; - - if (!mAvailableName.empty()) - { - ret = mAvailableName.front(); - mAvailableName.pop_front(); - } - else - { - ret = mCurQuery++; - } - - return ret; - } - - virtual void releaseName(GLuint name) - { -#if LL_TRACK_PENDING_OCCLUSION_QUERIES - LLSpatialGroup::sPendingQueries.erase(name); - -#endif - llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end()); - mAvailableName.push_back(name); +
+ virtual GLuint allocateName()
+ {
+ GLuint ret = 0;
+
+ glGenQueriesARB(1, &ret);
+
+ return ret;
+ }
+
+ virtual void releaseName(GLuint name)
+ {
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ LLOcclusionCullingGroup::sPendingQueries.erase(name);
+#endif
+ glDeleteQueriesARB(1, &name);
} }; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f6029f3bcd..8bd220c752 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -941,7 +941,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -7268,7 +7268,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } U32 gl_name; - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name ); + LLImageGL::generateTextures(1, &gl_name ); stop_glerror(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -7305,7 +7305,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture maskData->mLastDiscardLevel = discard_level; if (self->mBakedTextureDatas[baked_index].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); + LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); } self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name; found_texture_id = true; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e36bed3e5b..22b6cd9e8d 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -3063,7 +3063,7 @@ void LLVOAvatarSelf::deleteScratchTextures() it != end_it; ++it) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)it->second ); + LLImageGL::deleteTextures(1, (U32 *)it->second ); stop_glerror(); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5983fee222..efc3663ff3 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1191,13 +1191,13 @@ void LLPipeline::releaseGLBuffers() if (mNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap); + LLImageGL::deleteTextures(1, &mNoiseMap); mNoiseMap = 0; } if (mTrueNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap); + LLImageGL::deleteTextures(1, &mTrueNoiseMap); mTrueNoiseMap = 0; } @@ -1222,7 +1222,7 @@ void LLPipeline::releaseLUTBuffers() { if (mLightFunc) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 0, 1, &mLightFunc); + LLImageGL::deleteTextures(1, &mLightFunc); mLightFunc = 0; } } @@ -1316,7 +1316,7 @@ void LLPipeline::createGLBuffers() noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap); + LLImageGL::generateTextures(1, &mNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false); @@ -1332,7 +1332,7 @@ void LLPipeline::createGLBuffers() noise[i] = ll_frand()*2.0-1.0; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap); + LLImageGL::generateTextures(1, &mTrueNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); @@ -1445,7 +1445,7 @@ void LLPipeline::createLUTBuffers() // pix_format = GL_R32F; #endif - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, pix_format, 1, &mLightFunc); + LLImageGL::generateTextures(1, &mLightFunc); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, pix_format, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false); //LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); |