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-rw-r--r--indra/llappearance/lltexlayer.cpp5
-rwxr-xr-xindra/llrender/llcubemap.cpp2
-rwxr-xr-xindra/llrender/llimagegl.cpp127
-rwxr-xr-xindra/llrender/llimagegl.h11
-rwxr-xr-xindra/llrender/llrendertarget.cpp8
-rwxr-xr-xindra/llrender/llvertexbuffer.cpp22
-rwxr-xr-xindra/llrender/llvertexbuffer.h4
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp2
-rw-r--r--indra/newview/llvieweroctree.cpp46
-rwxr-xr-xindra/newview/llvoavatar.cpp6
-rwxr-xr-xindra/newview/llvoavatarself.cpp2
-rwxr-xr-xindra/newview/pipeline.cpp12
13 files changed, 59 insertions, 190 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index a634186df0..fb1ea93060 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -1124,7 +1124,10 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
// *TODO: Is this correct?
//gPipeline.disableLights();
stop_glerror();
- glDisable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHTING);
+ }
stop_glerror();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp
index 77b4019b7c..af4e3fdda0 100755
--- a/indra/llrender/llcubemap.cpp
+++ b/indra/llrender/llcubemap.cpp
@@ -81,7 +81,7 @@ void LLCubeMap::initGL()
{
U32 texname = 0;
- LLImageGL::generateTextures(LLTexUnit::TT_CUBE_MAP, GL_RGB8, 1, &texname);
+ LLImageGL::generateTextures(1, &texname);
for (int i = 0; i < 6; i++)
{
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index b2507af08b..ddf38c6745 100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -55,8 +55,6 @@ S32Bytes LLImageGL::sGlobalTextureMemory(0);
S32Bytes LLImageGL::sBoundTextureMemory(0);
S32Bytes LLImageGL::sCurBoundTextureMemory(0);
S32 LLImageGL::sCount = 0;
-LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
-U32 LLImageGL::sCurTexName = 1;
BOOL LLImageGL::sGlobalUseAnisotropic = FALSE;
F32 LLImageGL::sLastFrameTime = 0.f;
@@ -724,7 +722,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
mMipLevels = wpo2(llmax(w, h));
//use legacy mipmap generation mode (note: making this condional can cause rendering issues)
- glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
+ // -- but making it not conditional triggers deprecation warnings when core profile is enabled
+ // (some rendering issues while core profile is enabled are acceptable at this point in time)
+ if (!LLRender::sGLCoreProfile)
+ {
+ glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
+ }
LLImageGL::setManualImage(mTarget, 0, mFormatInternal,
w, h,
@@ -1092,95 +1095,19 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
// static
static LLTrace::BlockTimerStatHandle FTM_GENERATE_TEXTURES("generate textures");
-void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures)
+void LLImageGL::generateTextures(S32 numTextures, U32 *textures)
{
LL_RECORD_BLOCK_TIME(FTM_GENERATE_TEXTURES);
- bool empty = true;
-
- if (LLRender::sGLCoreProfile)
- {
- switch (format)
- {
- case GL_LUMINANCE8: format = GL_RGB8; break;
- case GL_LUMINANCE8_ALPHA8:
- case GL_ALPHA8: format = GL_RGBA8; break;
- }
- }
-
- dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format);
-
- if (iter != sDeadTextureList[type].end())
- {
- empty = iter->second.empty();
- }
-
- for (S32 i = 0; i < numTextures; ++i)
- {
- if (!empty)
- {
- textures[i] = iter->second.front();
- iter->second.pop_front();
- empty = iter->second.empty();
- }
- else
- {
- textures[i] = sCurTexName++;
- }
- }
+ glGenTextures(numTextures, textures);
}
// static
-void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate)
+void LLImageGL::deleteTextures(S32 numTextures, U32 *textures)
{
if (gGLManager.mInited)
{
- switch (format)
- {
- case 0:
-
- // We get ARB errors in debug when attempting to use glTexImage2D with these deprecated pix formats
- //
- case GL_LUMINANCE8:
- case GL_INTENSITY8:
- case GL_ALPHA8:
- glDeleteTextures(numTextures, textures);
- break;
-
- default:
- {
- if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1)
- { //unknown internal format or unknown number of mip levels, not safe to reuse
- glDeleteTextures(numTextures, textures);
- }
- else
- {
- for (S32 i = 0; i < numTextures; ++i)
- { //remove texture from VRAM by setting its size to zero
-
- for (S32 j = 0; j <= mip_levels; j++)
- {
- gGL.getTexUnit(0)->bindManual(type, textures[i]);
- U32 internal_type = LLTexUnit::getInternalType(type);
- glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- stop_glerror();
- }
-
- llassert(std::find(sDeadTextureList[type][format].begin(),
- sDeadTextureList[type][format].end(), textures[i]) ==
- sDeadTextureList[type][format].end());
-
- sDeadTextureList[type][format].push_back(textures[i]);
- }
- }
- }
- break;
- }
+ glDeleteTextures(numTextures, textures);
}
-
- /*if (immediate)
- {
- LLImageGL::deleteDeadTextures();
- }*/
}
// static
@@ -1308,11 +1235,11 @@ BOOL LLImageGL::createGLTexture()
if(mTexName)
{
- LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, (reinterpret_cast<GLuint*>(&mTexName))) ;
+ LLImageGL::deleteTextures(1, (reinterpret_cast<GLuint*>(&mTexName))) ;
}
- LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName);
+ LLImageGL::generateTextures(1, &mTexName);
stop_glerror();
if (!mTexName)
{
@@ -1427,7 +1354,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
}
else
{
- LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName);
+ LLImageGL::generateTextures(1, &mTexName);
stop_glerror();
{
llverify(gGL.getTexUnit(0)->bind(this));
@@ -1472,7 +1399,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
{
sGlobalTextureMemory -= mTextureMemory;
- LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name);
+ LLImageGL::deleteTextures(1, &old_name);
stop_glerror();
}
@@ -1603,30 +1530,6 @@ void LLImageGL::deleteDeadTextures()
{
bool reset = false;
- /*while (!sDeadTextureList.empty())
- {
- GLuint tex = sDeadTextureList.front();
- sDeadTextureList.pop_front();
- for (int i = 0; i < gGLManager.mNumTextureImageUnits; i++)
- {
- LLTexUnit* tex_unit = gGL.getTexUnit(i);
-
- if (tex_unit && tex_unit->getCurrTexture() == tex)
- {
- tex_unit->unbind(tex_unit->getCurrType());
- stop_glerror();
-
- if (i > 0)
- {
- reset = true;
- }
- }
- }
-
- glDeleteTextures(1, &tex);
- stop_glerror();
- }*/
-
if (reset)
{
gGL.getTexUnit(0)->activate();
@@ -1644,7 +1547,7 @@ void LLImageGL::destroyGLTexture()
mTextureMemory = (S32Bytes)0;
}
- LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &mTexName);
+ LLImageGL::deleteTextures(1, &mTexName);
mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
mTexName = 0;
mGLTextureCreated = FALSE ;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 816169a30c..6ca814af6f 100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -46,16 +46,9 @@ class LLImageGL : public LLRefCount, public LLTrace::MemTrackable<LLImageGL>
{
friend class LLTexUnit;
public:
- static U32 sCurTexName;
-
- //previously used but now available texture names
- // sDeadTextureList[<usage>][<internal format>]
- typedef std::map<U32, std::list<U32> > dead_texturelist_t;
- static dead_texturelist_t sDeadTextureList[LLTexUnit::TT_NONE];
-
// These 2 functions replace glGenTextures() and glDeleteTextures()
- static void generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures);
- static void deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate = false);
+ static void generateTextures(S32 numTextures, U32 *textures);
+ static void deleteTextures(S32 numTextures, U32 *textures);
static void deleteDeadTextures();
// Size calculation
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 58b53beabc..a953b1dfc1 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -194,7 +194,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
}
U32 tex;
- LLImageGL::generateTextures(mUsage, color_fmt, 1, &tex);
+ LLImageGL::generateTextures(1, &tex);
gGL.getTexUnit(0)->bindManual(mUsage, tex);
stop_glerror();
@@ -280,7 +280,7 @@ bool LLRenderTarget::allocateDepth()
}
else
{
- LLImageGL::generateTextures(mUsage, GL_DEPTH_COMPONENT24, 1, &mDepth);
+ LLImageGL::generateTextures(1, &mDepth);
gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
U32 internal_type = LLTexUnit::getInternalType(mUsage);
@@ -357,7 +357,7 @@ void LLRenderTarget::release()
}
else
{
- LLImageGL::deleteTextures(mUsage, 0, 0, 1, &mDepth, true);
+ LLImageGL::deleteTextures(1, &mDepth);
stop_glerror();
}
mDepth = 0;
@@ -389,7 +389,7 @@ void LLRenderTarget::release()
if (mTex.size() > 0)
{
sBytesAllocated -= mResX*mResY*4*mTex.size();
- LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true);
+ LLImageGL::deleteTextures(mTex.size(), &mTex[0]);
mTex.clear();
mInternalFormat.clear();
}
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index cb12f1fba2..d06564df36 100755
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -91,7 +91,6 @@ LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_
U32 LLVBOPool::sBytesPooled = 0;
U32 LLVBOPool::sIndexBytesPooled = 0;
-U32 LLVBOPool::sCurGLName = 1;
std::list<U32> LLVertexBuffer::sAvailableVAOName;
U32 LLVertexBuffer::sCurVAOName = 1;
@@ -125,16 +124,8 @@ U32 LLVBOPool::genBuffer()
{
U32 ret = 0;
- if (mGLNamePool.empty())
- {
- ret = sCurGLName++;
- }
- else
- {
- ret = mGLNamePool.front();
- mGLNamePool.pop_front();
- }
-
+ glGenBuffersARB(1, &ret);
+
return ret;
}
@@ -146,12 +137,9 @@ void LLVBOPool::deleteBuffer(U32 name)
glBindBufferARB(mType, name);
glBufferDataARB(mType, 0, NULL, mUsage);
-
- llassert(std::find(mGLNamePool.begin(), mGLNamePool.end(), name) == mGLNamePool.end());
-
- mGLNamePool.push_back(name);
-
glBindBufferARB(mType, 0);
+
+ glDeleteBuffersARB(1, &name);
}
}
@@ -1338,7 +1326,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
//actually allocate space for the vertex buffer if using VBO mapping
flush();
- if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO))
+ if (gGLManager.mHasVertexArrayObject && useVBOs() && sUseVAO)
{
#if GL_ARB_vertex_array_object
mGLArray = getVAOName();
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 2ef598bb80..c05fd01595 100755
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -58,8 +58,6 @@ public:
static U32 sBytesPooled;
static U32 sIndexBytesPooled;
- static U32 sCurGLName;
-
LLVBOPool(U32 vboUsage, U32 vboType);
const U32 mUsage;
@@ -87,8 +85,6 @@ public:
volatile U8* mClientData;
};
- std::list<U32> mGLNamePool;
-
typedef std::list<Record> record_list_t;
std::vector<record_list_t> mFreeList;
std::vector<U32> mMissCount;
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 424e1794de..cff2619cfb 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-3.6.8
+3.6.9
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 966298b5d8..2442296689 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -697,7 +697,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor()
specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP);
normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- gPipeline.bindDeferredShader(*sVertexProgram);
+ sVertexProgram->bind();
sVertexProgram->setMinimumAlpha(0.01f);
}
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 425e7fbd1f..af6f8bdede 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -758,39 +758,25 @@ class LLOcclusionQueryPool : public LLGLNamePool
public:
LLOcclusionQueryPool()
{
- mCurQuery = 1;
}
protected:
-
- std::list<GLuint> mAvailableName;
- GLuint mCurQuery;
-
- virtual GLuint allocateName()
- {
- GLuint ret = 0;
-
- if (!mAvailableName.empty())
- {
- ret = mAvailableName.front();
- mAvailableName.pop_front();
- }
- else
- {
- ret = mCurQuery++;
- }
-
- return ret;
- }
-
- virtual void releaseName(GLuint name)
- {
-#if LL_TRACK_PENDING_OCCLUSION_QUERIES
- LLSpatialGroup::sPendingQueries.erase(name);
-
-#endif
- llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end());
- mAvailableName.push_back(name);
+
+ virtual GLuint allocateName()
+ {
+ GLuint ret = 0;
+
+ glGenQueriesARB(1, &ret);
+
+ return ret;
+ }
+
+ virtual void releaseName(GLuint name)
+ {
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ LLOcclusionCullingGroup::sPendingQueries.erase(name);
+#endif
+ glDeleteQueriesARB(1, &name);
}
};
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index f6029f3bcd..8bd220c752 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -941,7 +941,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
}
if (mBakedTextureDatas[i].mMaskTexName)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
+ LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
mBakedTextureDatas[i].mMaskTexName = 0 ;
}
}
@@ -7268,7 +7268,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
}
U32 gl_name;
- LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name );
+ LLImageGL::generateTextures(1, &gl_name );
stop_glerror();
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name);
@@ -7305,7 +7305,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
maskData->mLastDiscardLevel = discard_level;
if (self->mBakedTextureDatas[baked_index].mMaskTexName)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
+ LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
}
self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name;
found_texture_id = true;
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e36bed3e5b..22b6cd9e8d 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -3063,7 +3063,7 @@ void LLVOAvatarSelf::deleteScratchTextures()
it != end_it;
++it)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)it->second );
+ LLImageGL::deleteTextures(1, (U32 *)it->second );
stop_glerror();
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5983fee222..efc3663ff3 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1191,13 +1191,13 @@ void LLPipeline::releaseGLBuffers()
if (mNoiseMap)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap);
+ LLImageGL::deleteTextures(1, &mNoiseMap);
mNoiseMap = 0;
}
if (mTrueNoiseMap)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap);
+ LLImageGL::deleteTextures(1, &mTrueNoiseMap);
mTrueNoiseMap = 0;
}
@@ -1222,7 +1222,7 @@ void LLPipeline::releaseLUTBuffers()
{
if (mLightFunc)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 0, 1, &mLightFunc);
+ LLImageGL::deleteTextures(1, &mLightFunc);
mLightFunc = 0;
}
}
@@ -1316,7 +1316,7 @@ void LLPipeline::createGLBuffers()
noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f;
}
- LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap);
+ LLImageGL::generateTextures(1, &mNoiseMap);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap);
LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false);
@@ -1332,7 +1332,7 @@ void LLPipeline::createGLBuffers()
noise[i] = ll_frand()*2.0-1.0;
}
- LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap);
+ LLImageGL::generateTextures(1, &mTrueNoiseMap);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap);
LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
@@ -1445,7 +1445,7 @@ void LLPipeline::createLUTBuffers()
//
pix_format = GL_R32F;
#endif
- LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, pix_format, 1, &mLightFunc);
+ LLImageGL::generateTextures(1, &mLightFunc);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, pix_format, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false);
//LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);