diff options
Diffstat (limited to 'indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml')
-rw-r--r-- | indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml | 112 |
1 files changed, 16 insertions, 96 deletions
diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml index 2311eb99a7..8c4d2f9c18 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml @@ -1,14 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="顯像" name="Display panel"> + <text name="preset_text"> + (無) + </text> <text name="QualitySpeed"> 品質與速度: </text> - <text name="FasterText"> - 最快 - </text> - <text name="BetterText"> - 最佳 - </text> <text name="ShadersPrefText"> 低 </text> @@ -21,94 +18,17 @@ <text name="ShadersPrefText4"> 超高 </text> - <panel label="自訂圖形" name="CustomGraphics Panel"> - <text name="ShadersText"> - 著色器: - </text> - <check_box initial_value="true" label="清澈透明的水" name="TransparentWater"/> - <check_box initial_value="true" label="凹凸映射與光澤效果" name="BumpShiny"/> - <check_box initial_value="true" label="本地光線" name="LocalLights"/> - <check_box initial_value="true" label="基本著色" name="BasicShaders" tool_tip="關閉此一選項可能避免部分顯示卡驅動程式損毀當機"/> - <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/> - <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/> - <check_box initial_value="true" label="環境光遮蔽" name="UseSSAO"/> - <check_box initial_value="true" label="景深" name="UseDoF"/> - <text name="shadows_label"> - 陰影: - </text> - <combo_box name="ShadowDetail"> - <combo_box.item label="無" name="0"/> - <combo_box.item label="日 / 月" name="1"/> - <combo_box.item label="日 / 月 + 投影物" name="2"/> - </combo_box> - <text name="reflection_label"> - 水文反射: - </text> - <combo_box name="Reflections"> - <combo_box.item label="最小" name="0"/> - <combo_box.item label="地形與樹木" name="1"/> - <combo_box.item label="全部靜態物件" name="2"/> - <combo_box.item label="全部化身與物件" name="3"/> - <combo_box.item label="一切" name="4"/> - </combo_box> - <slider label="化身物理:" name="AvatarPhysicsDetail"/> - <text name="AvatarPhysicsDetailText"> - 低 - </text> - <slider label="描繪距離:" name="DrawDistance"/> - <text name="DrawDistanceMeterText2"> - 公尺 - </text> - <slider label="最大粒子效果數量:" name="MaxParticleCount"/> - <slider label="非假冒化身上限:" name="MaxNumberAvatarDrawn"/> - <slider label="後處理品質:" name="RenderPostProcess"/> - <text name="MeshDetailText"> - 網面細節: - </text> - <slider label="物件:" name="ObjectMeshDetail"/> - <slider label="彈性幾何元件:" name="FlexibleMeshDetail"/> - <slider label="樹木:" name="TreeMeshDetail"/> - <slider label="化身:" name="AvatarMeshDetail"/> - <slider label="地形:" name="TerrainMeshDetail"/> - <slider label="天空:" name="SkyMeshDetail"/> - <text name="PostProcessText"> - 低 - </text> - <text name="ObjectMeshDetailText"> - 低 - </text> - <text name="FlexibleMeshDetailText"> - 低 - </text> - <text name="TreeMeshDetailText"> - 低 - </text> - <text name="AvatarMeshDetailText"> - 低 - </text> - <text name="TerrainMeshDetailText"> - 低 - </text> - <text name="SkyMeshDetailText"> - 低 - </text> - <text name="AvatarRenderingText"> - 化身呈像: - </text> - <check_box initial_value="true" label="化身假冒者" name="AvatarImpostors"/> - <check_box initial_value="true" label="硬體換膚" name="AvatarVertexProgram"/> - <check_box initial_value="true" label="化身衣服" name="AvatarCloth"/> - <text name="TerrainDetailText"> - 地形細節: - </text> - <radio_group name="TerrainDetailRadio"> - <radio_item label="低" name="0"/> - <radio_item label="高" name="2"/> - </radio_group> - --> - </panel> - <button label="套用" label_selected="套用" name="Apply"/> - <button label="重設" name="Defaults"/> - <button label="進階" name="Advanced"/> - <button label="硬體" label_selected="硬體" name="GraphicsHardwareButton"/> + <text name="FasterText"> + 最快 + </text> + <text name="BetterText"> + 最佳 + </text> + <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/> + <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/> + <button label="將設定存為預設值 …" name="PrefSaveButton"/> + <button label="載入預設..." name="PrefLoadButton"/> + <button label="刪除自訂配置…" name="PrefDeleteButton"/> + <button label="重設為我們建議的設定" name="Defaults"/> + <button label="進階設定…" name="AdvancedSettings"/> </panel> |