summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
diff options
context:
space:
mode:
authoreli <none@none>2016-03-24 15:37:48 -0700
committereli <none@none>2016-03-24 15:37:48 -0700
commit0ac02ca921d4246c1e241ab366b5f435b59d8115 (patch)
tree907259a88f27ae72c36ba95ad4fb2dfc9fcfce4c /indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
parent812d454ecfaed19ae4ddff87417a4866c0e3dae3 (diff)
FIX INTL-205 translation of Viewer Set44 for 9 languages (no Polish contribution this time), from 391-blizzard branch
Diffstat (limited to 'indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml112
1 files changed, 16 insertions, 96 deletions
diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
index 2311eb99a7..8c4d2f9c18 100644
--- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml
@@ -1,14 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="顯像" name="Display panel">
+ <text name="preset_text">
+ (無)
+ </text>
<text name="QualitySpeed">
品質與速度:
</text>
- <text name="FasterText">
- 最快
- </text>
- <text name="BetterText">
- 最佳
- </text>
<text name="ShadersPrefText">
</text>
@@ -21,94 +18,17 @@
<text name="ShadersPrefText4">
超高
</text>
- <panel label="自訂圖形" name="CustomGraphics Panel">
- <text name="ShadersText">
- 著色器:
- </text>
- <check_box initial_value="true" label="清澈透明的水" name="TransparentWater"/>
- <check_box initial_value="true" label="凹凸映射與光澤效果" name="BumpShiny"/>
- <check_box initial_value="true" label="本地光線" name="LocalLights"/>
- <check_box initial_value="true" label="基本著色" name="BasicShaders" tool_tip="關閉此一選項可能避免部分顯示卡驅動程式損毀當機"/>
- <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/>
- <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/>
- <check_box initial_value="true" label="環境光遮蔽" name="UseSSAO"/>
- <check_box initial_value="true" label="景深" name="UseDoF"/>
- <text name="shadows_label">
- 陰影:
- </text>
- <combo_box name="ShadowDetail">
- <combo_box.item label="無" name="0"/>
- <combo_box.item label="日 / 月" name="1"/>
- <combo_box.item label="日 / 月 + 投影物" name="2"/>
- </combo_box>
- <text name="reflection_label">
- 水文反射:
- </text>
- <combo_box name="Reflections">
- <combo_box.item label="最小" name="0"/>
- <combo_box.item label="地形與樹木" name="1"/>
- <combo_box.item label="全部靜態物件" name="2"/>
- <combo_box.item label="全部化身與物件" name="3"/>
- <combo_box.item label="一切" name="4"/>
- </combo_box>
- <slider label="化身物理:" name="AvatarPhysicsDetail"/>
- <text name="AvatarPhysicsDetailText">
- 低
- </text>
- <slider label="描繪距離:" name="DrawDistance"/>
- <text name="DrawDistanceMeterText2">
- 公尺
- </text>
- <slider label="最大粒子效果數量:" name="MaxParticleCount"/>
- <slider label="非假冒化身上限:" name="MaxNumberAvatarDrawn"/>
- <slider label="後處理品質:" name="RenderPostProcess"/>
- <text name="MeshDetailText">
- 網面細節:
- </text>
- <slider label="物件:" name="ObjectMeshDetail"/>
- <slider label="彈性幾何元件:" name="FlexibleMeshDetail"/>
- <slider label="樹木:" name="TreeMeshDetail"/>
- <slider label="化身:" name="AvatarMeshDetail"/>
- <slider label="地形:" name="TerrainMeshDetail"/>
- <slider label="天空:" name="SkyMeshDetail"/>
- <text name="PostProcessText">
- 低
- </text>
- <text name="ObjectMeshDetailText">
- 低
- </text>
- <text name="FlexibleMeshDetailText">
- 低
- </text>
- <text name="TreeMeshDetailText">
- 低
- </text>
- <text name="AvatarMeshDetailText">
- 低
- </text>
- <text name="TerrainMeshDetailText">
- 低
- </text>
- <text name="SkyMeshDetailText">
- 低
- </text>
- <text name="AvatarRenderingText">
- 化身呈像:
- </text>
- <check_box initial_value="true" label="化身假冒者" name="AvatarImpostors"/>
- <check_box initial_value="true" label="硬體換膚" name="AvatarVertexProgram"/>
- <check_box initial_value="true" label="化身衣服" name="AvatarCloth"/>
- <text name="TerrainDetailText">
- 地形細節:
- </text>
- <radio_group name="TerrainDetailRadio">
- <radio_item label="低" name="0"/>
- <radio_item label="高" name="2"/>
- </radio_group>
- --&gt;
- </panel>
- <button label="套用" label_selected="套用" name="Apply"/>
- <button label="重設" name="Defaults"/>
- <button label="進階" name="Advanced"/>
- <button label="硬體" label_selected="硬體" name="GraphicsHardwareButton"/>
+ <text name="FasterText">
+ 最快
+ </text>
+ <text name="BetterText">
+ 最佳
+ </text>
+ <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/>
+ <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/>
+ <button label="將設定存為預設值 …" name="PrefSaveButton"/>
+ <button label="載入預設..." name="PrefLoadButton"/>
+ <button label="刪除自訂配置…" name="PrefDeleteButton"/>
+ <button label="重設為我們建議的設定" name="Defaults"/>
+ <button label="進階設定…" name="AdvancedSettings"/>
</panel>