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-rw-r--r--indra/newview/lltexturefetch.h153
1 files changed, 135 insertions, 18 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index cfea3aad9d..53b0f7885f 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -45,6 +45,7 @@ class LLHost;
class LLViewerAssetStats;
// Interface class
+
class LLTextureFetch : public LLWorkerThread
{
friend class LLTextureFetchWorker;
@@ -55,67 +56,174 @@ public:
class TFRequest;
- /*virtual*/ S32 update(F32 max_time_ms);
- void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
- void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
+ // Threads: Tmain
+ /*virtual*/ S32 update(F32 max_time_ms);
+
+ // called in the main thread after the TextureCacheThread shuts down.
+ // Threads: Tmain
+ void shutDownTextureCacheThread();
+
+ //called in the main thread after the ImageDecodeThread shuts down.
+ // Threads: Tmain
+ void shutDownImageDecodeThread();
+ // Threads: T* (but Tmain mostly)
bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
+
+ // Requests that a fetch operation be deleted from the queue.
+ // If @cancel is true, also stops any I/O operations pending.
+ // Actual delete will be scheduled and performed later.
+ //
+ // Note: This *looks* like an override/variant of the
+ // base class's deleteRequest() but is functionally quite
+ // different.
+ //
+ // Threads: T*
void deleteRequest(const LLUUID& id, bool cancel);
+
+ // Threads: T*
bool getRequestFinished(const LLUUID& id, S32& discard_level,
LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux);
+
+ // Threads: T*
bool updateRequestPriority(const LLUUID& id, F32 priority);
+ // Threads: T*
bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
+
+ // Threads: T*
bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
+ // Threads: T* (but not safe)
void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
+
+ // Threads: T* (but not safe)
F32 getTextureBandwidth() { return mTextureBandwidth; }
- // Debug
+ // Threads: T*
BOOL isFromLocalCache(const LLUUID& id);
+
+ // @return Magic number giving the internal state of the
+ // request. We should make these codes public if we're
+ // going to return them as a status value.
+ //
+ // Threads: T*
S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
+
+ // Debug utility - generally not safe
void dump();
- S32 getNumRequests() ;
- S32 getNumHTTPRequests() ;
- U32 getTotalNumHTTPRequests() ;
+
+ // Threads: T*
+ S32 getNumRequests();
+
+ // Threads: T*
+ S32 getNumHTTPRequests();
+
+ // Threads: T*
+ U32 getTotalNumHTTPRequests();
- // Public for access by callbacks
+ // Threads: T*
S32 getPending();
+
+ // Threads: T*
void lockQueue() { mQueueMutex.lock(); }
+
+ // Threads: T*
void unlockQueue() { mQueueMutex.unlock(); }
+
+ // Threads: T*
LLTextureFetchWorker* getWorker(const LLUUID& id);
+
+ // Threads: T*
+ // Locks: Mfq
LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
// Commands available to other threads to control metrics gathering operations.
+
+ // Threads: T*
void commandSetRegion(U64 region_handle);
+
+ // Threads: T*
void commandSendMetrics(const std::string & caps_url,
const LLUUID & session_id,
const LLUUID & agent_id,
LLViewerAssetStats * main_stats);
+
+ // Threads: T*
void commandDataBreak();
+ // Threads: T*
LLCore::HttpRequest & getHttpRequest() { return *mHttpRequest; }
bool isQAMode() const { return mQAMode; }
+ // ----------------------------------
+ // HTTP resource waiting methods
+
+ // Threads: T*
+ void addHttpWaiter(const LLUUID & tid);
+
+ // Threads: T*
+ void removeHttpWaiter(const LLUUID & tid);
+
+ // If there are slots, release one or more LLTextureFetchWorker
+ // requests from resource wait state (WAIT_HTTP_RESOURCE) to
+ // active (SEND_HTTP_REQ).
+ //
+ // Because this will modify state of many workers, you may not
+ // hold any Mw lock while calling. This makes it a little
+ // inconvenient to use but that's the rule.
+ //
+ // Threads: T*
+ // Locks: -Mw (must not hold any worker when called)
+ void releaseHttpWaiters();
+
+ // Threads: T*
+ void cancelHttpWaiters();
+
+ // Threads: T*
+ int getHttpWaitersCount();
+ // ----------------------------------
+
protected:
+ // Threads: T* (but Ttf in practice)
void addToNetworkQueue(LLTextureFetchWorker* worker);
+
+ // Threads: T*
void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
+
+ // Threads: T*
void addToHTTPQueue(const LLUUID& id);
+
+ // Threads: T*
void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0);
+
+ // Identical to @deleteRequest but with different arguments
+ // (caller already has the worker pointer).
+ //
+ // Threads: T*
void removeRequest(LLTextureFetchWorker* worker, bool cancel);
- void cancelHttpRequests();
// Overrides from the LLThread tree
+ // Locks: Ct
bool runCondition();
private:
+ // Threads: Tmain
void sendRequestListToSimulators();
+
+ // Threads: Ttf
/*virtual*/ void startThread(void);
+
+ // Threads: Ttf
/*virtual*/ void endThread(void);
+
+ // Threads: Ttf
/*virtual*/ void threadedUpdate(void);
+
+ // Threads: Ttf
void commonUpdate();
// Metrics command helpers
@@ -126,6 +234,8 @@ private:
* Takes ownership of the TFRequest object.
*
* Method locks the command queue.
+ *
+ * Threads: T*
*/
void cmdEnqueue(TFRequest *);
@@ -136,6 +246,8 @@ private:
* Caller acquires ownership of the object and must dispose of it.
*
* Method locks the command queue.
+ *
+ * Threads: T*
*/
TFRequest * cmdDequeue();
@@ -145,6 +257,8 @@ private:
* additional commands.
*
* Method locks the command queue.
+ *
+ * Threads: Ttf
*/
void cmdDoWork();
@@ -164,29 +278,29 @@ private:
// Map of all requests by UUID
typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
- map_t mRequestMap;
+ map_t mRequestMap; // Mfq
// Set of requests that require network data
typedef std::set<LLUUID> queue_t;
- queue_t mNetworkQueue;
- queue_t mHTTPTextureQueue;
+ queue_t mNetworkQueue; // Mfnq
+ queue_t mHTTPTextureQueue; // Mfnq
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
- cancel_queue_t mCancelQueue;
- F32 mTextureBandwidth;
- F32 mMaxBandwidth;
+ cancel_queue_t mCancelQueue; // Mfnq
+ F32 mTextureBandwidth; // <none>
+ F32 mMaxBandwidth; // Mfnq
LLTextureInfo mTextureInfo;
- U32 mHTTPTextureBits;
+ U32 mHTTPTextureBits; // Mfnq
//debug use
- U32 mTotalHTTPRequests ;
+ U32 mTotalHTTPRequests;
// Out-of-band cross-thread command queue. This command queue
// is logically tied to LLQueuedThread's list of
// QueuedRequest instances and so must be covered by the
// same locks.
typedef std::vector<TFRequest *> command_queue_t;
- command_queue_t mCommands;
+ command_queue_t mCommands; // Mfq
// If true, modifies some behaviors that help with QA tasks.
const bool mQAMode;
@@ -197,6 +311,9 @@ private:
LLCore::HttpRequest * mHttpRequest;
LLCore::HttpOptions * mHttpOptions;
LLCore::HttpHeaders * mHttpHeaders;
+
+ typedef std::set<LLUUID> wait_http_res_queue_t;
+ wait_http_res_queue_t mHttpWaitResource; // Mfnq
public:
// A probabilistically-correct indicator that the current