diff options
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r-- | indra/newview/lltexturefetch.h | 153 |
1 files changed, 135 insertions, 18 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index cfea3aad9d..53b0f7885f 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -45,6 +45,7 @@ class LLHost; class LLViewerAssetStats; // Interface class + class LLTextureFetch : public LLWorkerThread { friend class LLTextureFetchWorker; @@ -55,67 +56,174 @@ public: class TFRequest; - /*virtual*/ S32 update(F32 max_time_ms); - void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down. - void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down. + // Threads: Tmain + /*virtual*/ S32 update(F32 max_time_ms); + + // called in the main thread after the TextureCacheThread shuts down. + // Threads: Tmain + void shutDownTextureCacheThread(); + + //called in the main thread after the ImageDecodeThread shuts down. + // Threads: Tmain + void shutDownImageDecodeThread(); + // Threads: T* (but Tmain mostly) bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http); + + // Requests that a fetch operation be deleted from the queue. + // If @cancel is true, also stops any I/O operations pending. + // Actual delete will be scheduled and performed later. + // + // Note: This *looks* like an override/variant of the + // base class's deleteRequest() but is functionally quite + // different. + // + // Threads: T* void deleteRequest(const LLUUID& id, bool cancel); + + // Threads: T* bool getRequestFinished(const LLUUID& id, S32& discard_level, LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux); + + // Threads: T* bool updateRequestPriority(const LLUUID& id, F32 priority); + // Threads: T* bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data); + + // Threads: T* bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data); + // Threads: T* (but not safe) void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; } + + // Threads: T* (but not safe) F32 getTextureBandwidth() { return mTextureBandwidth; } - // Debug + // Threads: T* BOOL isFromLocalCache(const LLUUID& id); + + // @return Magic number giving the internal state of the + // request. We should make these codes public if we're + // going to return them as a status value. + // + // Threads: T* S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p, U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http); + + // Debug utility - generally not safe void dump(); - S32 getNumRequests() ; - S32 getNumHTTPRequests() ; - U32 getTotalNumHTTPRequests() ; + + // Threads: T* + S32 getNumRequests(); + + // Threads: T* + S32 getNumHTTPRequests(); + + // Threads: T* + U32 getTotalNumHTTPRequests(); - // Public for access by callbacks + // Threads: T* S32 getPending(); + + // Threads: T* void lockQueue() { mQueueMutex.lock(); } + + // Threads: T* void unlockQueue() { mQueueMutex.unlock(); } + + // Threads: T* LLTextureFetchWorker* getWorker(const LLUUID& id); + + // Threads: T* + // Locks: Mfq LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id); // Commands available to other threads to control metrics gathering operations. + + // Threads: T* void commandSetRegion(U64 region_handle); + + // Threads: T* void commandSendMetrics(const std::string & caps_url, const LLUUID & session_id, const LLUUID & agent_id, LLViewerAssetStats * main_stats); + + // Threads: T* void commandDataBreak(); + // Threads: T* LLCore::HttpRequest & getHttpRequest() { return *mHttpRequest; } bool isQAMode() const { return mQAMode; } + // ---------------------------------- + // HTTP resource waiting methods + + // Threads: T* + void addHttpWaiter(const LLUUID & tid); + + // Threads: T* + void removeHttpWaiter(const LLUUID & tid); + + // If there are slots, release one or more LLTextureFetchWorker + // requests from resource wait state (WAIT_HTTP_RESOURCE) to + // active (SEND_HTTP_REQ). + // + // Because this will modify state of many workers, you may not + // hold any Mw lock while calling. This makes it a little + // inconvenient to use but that's the rule. + // + // Threads: T* + // Locks: -Mw (must not hold any worker when called) + void releaseHttpWaiters(); + + // Threads: T* + void cancelHttpWaiters(); + + // Threads: T* + int getHttpWaitersCount(); + // ---------------------------------- + protected: + // Threads: T* (but Ttf in practice) void addToNetworkQueue(LLTextureFetchWorker* worker); + + // Threads: T* void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel); + + // Threads: T* void addToHTTPQueue(const LLUUID& id); + + // Threads: T* void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0); + + // Identical to @deleteRequest but with different arguments + // (caller already has the worker pointer). + // + // Threads: T* void removeRequest(LLTextureFetchWorker* worker, bool cancel); - void cancelHttpRequests(); // Overrides from the LLThread tree + // Locks: Ct bool runCondition(); private: + // Threads: Tmain void sendRequestListToSimulators(); + + // Threads: Ttf /*virtual*/ void startThread(void); + + // Threads: Ttf /*virtual*/ void endThread(void); + + // Threads: Ttf /*virtual*/ void threadedUpdate(void); + + // Threads: Ttf void commonUpdate(); // Metrics command helpers @@ -126,6 +234,8 @@ private: * Takes ownership of the TFRequest object. * * Method locks the command queue. + * + * Threads: T* */ void cmdEnqueue(TFRequest *); @@ -136,6 +246,8 @@ private: * Caller acquires ownership of the object and must dispose of it. * * Method locks the command queue. + * + * Threads: T* */ TFRequest * cmdDequeue(); @@ -145,6 +257,8 @@ private: * additional commands. * * Method locks the command queue. + * + * Threads: Ttf */ void cmdDoWork(); @@ -164,29 +278,29 @@ private: // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; - map_t mRequestMap; + map_t mRequestMap; // Mfq // Set of requests that require network data typedef std::set<LLUUID> queue_t; - queue_t mNetworkQueue; - queue_t mHTTPTextureQueue; + queue_t mNetworkQueue; // Mfnq + queue_t mHTTPTextureQueue; // Mfnq typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t; - cancel_queue_t mCancelQueue; - F32 mTextureBandwidth; - F32 mMaxBandwidth; + cancel_queue_t mCancelQueue; // Mfnq + F32 mTextureBandwidth; // <none> + F32 mMaxBandwidth; // Mfnq LLTextureInfo mTextureInfo; - U32 mHTTPTextureBits; + U32 mHTTPTextureBits; // Mfnq //debug use - U32 mTotalHTTPRequests ; + U32 mTotalHTTPRequests; // Out-of-band cross-thread command queue. This command queue // is logically tied to LLQueuedThread's list of // QueuedRequest instances and so must be covered by the // same locks. typedef std::vector<TFRequest *> command_queue_t; - command_queue_t mCommands; + command_queue_t mCommands; // Mfq // If true, modifies some behaviors that help with QA tasks. const bool mQAMode; @@ -197,6 +311,9 @@ private: LLCore::HttpRequest * mHttpRequest; LLCore::HttpOptions * mHttpOptions; LLCore::HttpHeaders * mHttpHeaders; + + typedef std::set<LLUUID> wait_http_res_queue_t; + wait_http_res_queue_t mHttpWaitResource; // Mfnq public: // A probabilistically-correct indicator that the current |