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+/**
+ * @file llenvironmentmap.h
+ * @brief LLEnvironmentMap class declaration
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llcubemap.h"
+
+class LLEnvironmentMap
+{
+public:
+ // allocate an environment map of the given resolution
+ LLEnvironmentMap();
+
+ // update this environment map
+ // origin - position in agent space to generate environment map from in agent space
+ // resolution - size of cube map to generate
+ void update(const LLVector3& origin, U32 resolution);
+
+ // cube map used to sample this environment map
+ LLPointer<LLCubeMap> mCubeMap;
+
+ // point at which environment map was generated from (in agent space)
+ LLVector3 mOrigin;
+};
+