diff options
-rw-r--r-- | indra/llrender/llcubemap.cpp | 218 | ||||
-rw-r--r-- | indra/llrender/llcubemap.h | 16 | ||||
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llenvironmentmap.cpp | 116 | ||||
-rw-r--r-- | indra/newview/llenvironmentmap.h | 48 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 8 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 7 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 4 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 7 |
9 files changed, 231 insertions, 195 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 834084674e..40d15280d3 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -166,6 +166,39 @@ void LLCubeMap::init(const std::vector<LLPointer<LLImageRaw> >& rawimages) } } +void LLCubeMap::initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& rawimages) +{ + llassert(rawimages.size() == 6); + + U32 texname = 0; + + LLImageGL::generateTextures(1, &texname); + + U32 resolution = rawimages[0]->getWidth(); + U32 components = rawimages[0]->getComponents(); + + for (int i = 0; i < 6; i++) + { + llassert(rawimages[i]->getWidth() == resolution); + llassert(rawimages[i]->getHeight() == resolution); + llassert(rawimages[i]->getComponents() == components); + + + mImages[i] = new LLImageGL(resolution, resolution, components, FALSE); + mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP); + mRawImages[i] = rawimages[i]; + mImages[i]->createGLTexture(0, mRawImages[i], texname); + + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname); + mImages[i]->setAddressMode(LLTexUnit::TAM_CLAMP); + stop_glerror(); + + mImages[i]->setSubImage(mRawImages[i], 0, 0, resolution, resolution); + } + gGL.getTexUnit(0)->disable(); + disable(); +} + GLuint LLCubeMap::getGLName() { return mImages[0]->getTexName(); @@ -256,191 +289,6 @@ void LLCubeMap::restoreMatrix() }*/ } -void LLCubeMap::setReflection (void) -{ - gGL.getTexUnit(mTextureStage)->bindManual(LLTexUnit::TT_CUBE_MAP, getGLName()); - mImages[0]->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); - mImages[0]->setAddressMode(LLTexUnit::TAM_CLAMP); -} - -LLVector3 LLCubeMap::map(U8 side, U16 v_val, U16 h_val) const -{ - LLVector3 dir; - - const U8 curr_coef = side >> 1; // 0/1 = X axis, 2/3 = Y, 4/5 = Z - const S8 side_dir = (((side & 1) << 1) - 1); // even = -1, odd = 1 - const U8 i_coef = (curr_coef + 1) % 3; - const U8 j_coef = (i_coef + 1) % 3; - - dir.mV[curr_coef] = side_dir; - - switch (side) - { - case 0: // negative X - dir.mV[i_coef] = -F32((v_val<<1) + 1) / RESOLUTION + 1; - dir.mV[j_coef] = F32((h_val<<1) + 1) / RESOLUTION - 1; - break; - case 1: // positive X - dir.mV[i_coef] = -F32((v_val<<1) + 1) / RESOLUTION + 1; - dir.mV[j_coef] = -F32((h_val<<1) + 1) / RESOLUTION + 1; - break; - case 2: // negative Y - dir.mV[i_coef] = -F32((v_val<<1) + 1) / RESOLUTION + 1; - dir.mV[j_coef] = F32((h_val<<1) + 1) / RESOLUTION - 1; - break; - case 3: // positive Y - dir.mV[i_coef] = F32((v_val<<1) + 1) / RESOLUTION - 1; - dir.mV[j_coef] = F32((h_val<<1) + 1) / RESOLUTION - 1; - break; - case 4: // negative Z - dir.mV[i_coef] = -F32((h_val<<1) + 1) / RESOLUTION + 1; - dir.mV[j_coef] = -F32((v_val<<1) + 1) / RESOLUTION + 1; - break; - case 5: // positive Z - dir.mV[i_coef] = -F32((h_val<<1) + 1) / RESOLUTION + 1; - dir.mV[j_coef] = F32((v_val<<1) + 1) / RESOLUTION - 1; - break; - default: - dir.mV[i_coef] = F32((v_val<<1) + 1) / RESOLUTION - 1; - dir.mV[j_coef] = F32((h_val<<1) + 1) / RESOLUTION - 1; - } - - dir.normVec(); - return dir; -} - - -BOOL LLCubeMap::project(F32& v_val, F32& h_val, BOOL& outside, - U8 side, const LLVector3& dir) const -{ - const U8 curr_coef = side >> 1; // 0/1 = X axis, 2/3 = Y, 4/5 = Z - const S8 side_dir = (((side & 1) << 1) - 1); // even = -1, odd = 1 - const U8 i_coef = (curr_coef + 1) % 3; - const U8 j_coef = (i_coef + 1) % 3; - - outside = TRUE; - if (side_dir * dir.mV[curr_coef] < 0) - return FALSE; - - LLVector3 ray; - - F32 norm_val = fabs(dir.mV[curr_coef]); - - if (norm_val < epsilon) - norm_val = 1e-5f; - - ray.mV[curr_coef] = side_dir; - ray.mV[i_coef] = dir.mV[i_coef] / norm_val; - ray.mV[j_coef] = dir.mV[j_coef] / norm_val; - - - const F32 i_val = (ray.mV[i_coef] + 1) * 0.5f * RESOLUTION; - const F32 j_val = (ray.mV[j_coef] + 1) * 0.5f * RESOLUTION; - - switch (side) - { - case 0: // negative X - v_val = RESOLUTION - i_val; - h_val = j_val; - break; - case 1: // positive X - v_val = RESOLUTION - i_val; - h_val = RESOLUTION - j_val; - break; - case 2: // negative Y - v_val = RESOLUTION - i_val; - h_val = j_val; - break; - case 3: // positive Y - v_val = i_val; - h_val = j_val; - break; - case 4: // negative Z - v_val = RESOLUTION - j_val; - h_val = RESOLUTION - i_val; - break; - case 5: // positive Z - v_val = RESOLUTION - j_val; - h_val = i_val; - break; - default: - v_val = i_val; - h_val = j_val; - } - - outside = ((v_val < 0) || (v_val > RESOLUTION) || - (h_val < 0) || (h_val > RESOLUTION)); - - return TRUE; -} - -BOOL LLCubeMap::project(F32& v_min, F32& v_max, F32& h_min, F32& h_max, - U8 side, LLVector3 dir[4]) const -{ - v_min = h_min = RESOLUTION; - v_max = h_max = 0; - - BOOL fully_outside = TRUE; - for (U8 vtx = 0; vtx < 4; ++vtx) - { - F32 v_val, h_val; - BOOL outside; - BOOL consider = project(v_val, h_val, outside, side, dir[vtx]); - if (!outside) - fully_outside = FALSE; - if (consider) - { - if (v_val < v_min) v_min = v_val; - if (v_val > v_max) v_max = v_val; - if (h_val < h_min) h_min = h_val; - if (h_val > h_max) h_max = h_val; - } - } - - v_min = llmax(0.0f, v_min); - v_max = llmin(RESOLUTION - epsilon, v_max); - h_min = llmax(0.0f, h_min); - h_max = llmin(RESOLUTION - epsilon, h_max); - - return !fully_outside; -} - - -void LLCubeMap::paintIn(LLVector3 dir[4], const LLColor4U& col) -{ - LL_PROFILE_ZONE_SCOPED; - F32 v_min, v_max, h_min, h_max; - LLVector3 center = dir[0] + dir[1] + dir[2] + dir[3]; - center.normVec(); - - for (U8 side = 0; side < 6; ++side) - { - if (!project(v_min, v_max, h_min, h_max, side, dir)) - continue; - - U8 *td = mRawImages[side]->getData(); - - U16 v_minu = (U16) v_min; - U16 v_maxu = (U16) (ceil(v_max) + 0.5); - U16 h_minu = (U16) h_min; - U16 h_maxu = (U16) (ceil(h_max) + 0.5); - - for (U16 v = v_minu; v < v_maxu; ++v) - for (U16 h = h_minu; h < h_maxu; ++h) - //for (U16 v = 0; v < RESOLUTION; ++v) - // for (U16 h = 0; h < RESOLUTION; ++h) - { - const LLVector3 ray = map(side, v, h); - if (ray * center > 0.999) - { - const U32 offset = (RESOLUTION * v + h) * 4; - for (U8 cc = 0; cc < 3; ++cc) - td[offset + cc] = U8((td[offset + cc] + col.mV[cc]) * 0.5); - } - } - mImages[side]->setSubImage(mRawImages[side], 0, 0, RESOLUTION, RESOLUTION); - } -} void LLCubeMap::destroyGL() { diff --git a/indra/llrender/llcubemap.h b/indra/llrender/llcubemap.h index a01636d8d4..9ce4a94bca 100644 --- a/indra/llrender/llcubemap.h +++ b/indra/llrender/llcubemap.h @@ -40,6 +40,13 @@ class LLCubeMap : public LLRefCount public: LLCubeMap(bool init_as_srgb); void init(const std::vector<LLPointer<LLImageRaw> >& rawimages); + + // init from environment map images + // Similar to init, but takes ownership of rawimages and makes this cubemap + // respect the resolution of rawimages + // Raw images must point to array of six square images that are all the same resolution + // For example usage, see LLEnvironmentMap + void initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& rawimages); void initGL(); void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages); void initGLData(); @@ -54,18 +61,9 @@ public: void disableTexture(void); void setMatrix(S32 stage); void restoreMatrix(); - void setReflection (void); - - void finishPaint(); GLuint getGLName(); - LLVector3 map(U8 side, U16 v_val, U16 h_val) const; - BOOL project(F32& v_val, F32& h_val, BOOL& outside, - U8 side, const LLVector3& dir) const; - BOOL project(F32& v_min, F32& v_max, F32& h_min, F32& h_max, - U8 side, LLVector3 dir[4]) const; - void paintIn(LLVector3 dir[4], const LLColor4U& col); void destroyGL(); public: diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 964615320d..5e50f58595 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -196,6 +196,7 @@ set(viewer_SOURCE_FILES lldynamictexture.cpp llemote.cpp llenvironment.cpp + llenvironmentmap.cpp llestateinfomodel.cpp lleventnotifier.cpp lleventpoll.cpp @@ -832,6 +833,7 @@ set(viewer_HEADER_FILES lldynamictexture.h llemote.h llenvironment.h + llenvironmentmap.h llestateinfomodel.h lleventnotifier.h lleventpoll.h diff --git a/indra/newview/llenvironmentmap.cpp b/indra/newview/llenvironmentmap.cpp new file mode 100644 index 0000000000..7f23c630f1 --- /dev/null +++ b/indra/newview/llenvironmentmap.cpp @@ -0,0 +1,116 @@ +/** + * @file llenvironmentmap.cpp + * @brief LLEnvironmentMap class implementation + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llenvironmentmap.h" +#include "pipeline.h" +#include "llviewerwindow.h" + +LLEnvironmentMap::LLEnvironmentMap() +{ + mOrigin.setVec(0, 0, 0); +} + +void LLEnvironmentMap::update(const LLVector3& origin, U32 resolution) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; + + mOrigin = origin; + + // allocate images + std::vector<LLPointer<LLImageRaw> > rawimages; + rawimages.reserve(6); + + for (int i = 0; i < 6; ++i) + { + rawimages.push_back(new LLImageRaw(resolution, resolution, 3)); + } + + // ============== modified copy/paste of LLFloater360Capture::capture360Images() follows ============== + + // these are the 6 directions we will point the camera, see LLCubeMap::mTargets + LLVector3 look_dirs[6] = { + LLVector3(-1, 0, 0), + LLVector3(1, 0, 0), + LLVector3(0, -1, 0), + LLVector3(0, 1, 0), + LLVector3(0, 0, -1), + LLVector3(0, 0, 1) + }; + + LLVector3 look_upvecs[6] = { + LLVector3(0, -1, 0), + LLVector3(0, -1, 0), + LLVector3(0, 0, -1), + LLVector3(0, 0, 1), + LLVector3(0, 1, 0), + LLVector3(0, -1, 0) + }; + + // save current view/camera settings so we can restore them afterwards + S32 old_occlusion = LLPipeline::sUseOcclusion; + + // set new parameters specific to the 360 requirements + LLPipeline::sUseOcclusion = 0; + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 old_origin = camera->getOrigin(); + F32 old_fov = camera->getView(); + F32 old_aspect = camera->getAspect(); + F32 old_yaw = camera->getYaw(); + + // camera constants for the square, cube map capture image + camera->setAspect(1.0); // must set aspect ratio first to avoid undesirable clamping of vertical FoV + camera->setView(F_PI_BY_TWO); + camera->yaw(0.0); + camera->setOrigin(mOrigin); + + // for each of the 6 directions we shoot... + for (int i = 0; i < 6; i++) + { + // set up camera to look in each direction + camera->lookDir(look_dirs[i], look_upvecs[i]); + + // call the (very) simplified snapshot code that simply deals + // with a single image, no sub-images etc. but is very fast + gViewerWindow->simpleSnapshot(rawimages[i], + resolution, resolution, 1); + } + + // restore original view/camera/avatar settings settings + camera->setAspect(old_aspect); + camera->setView(old_fov); + camera->yaw(old_yaw); + camera->setOrigin(old_origin); + + LLPipeline::sUseOcclusion = old_occlusion; + + // ==================================================== + + mCubeMap = new LLCubeMap(false); + mCubeMap->initEnvironmentMap(rawimages); +} + diff --git a/indra/newview/llenvironmentmap.h b/indra/newview/llenvironmentmap.h new file mode 100644 index 0000000000..7d951eb678 --- /dev/null +++ b/indra/newview/llenvironmentmap.h @@ -0,0 +1,48 @@ +/** + * @file llenvironmentmap.h + * @brief LLEnvironmentMap class declaration + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llcubemap.h" + +class LLEnvironmentMap +{ +public: + // allocate an environment map of the given resolution + LLEnvironmentMap(); + + // update this environment map + // origin - position in agent space to generate environment map from in agent space + // resolution - size of cube map to generate + void update(const LLVector3& origin, U32 resolution); + + // cube map used to sample this environment map + LLPointer<LLCubeMap> mCubeMap; + + // point at which environment map was generated from (in agent space) + LLVector3 mOrigin; +}; + diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index e3de4267dc..f5ea060e82 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -8304,6 +8304,12 @@ void handle_cache_clear_immediately() LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache_immediately); } +void handle_override_environment_map() +{ + gPipeline.overrideEnvironmentMap(); +} + + void handle_web_content_test(const LLSD& param) { std::string url = param.asString(); @@ -9402,6 +9408,8 @@ void initialize_menus() view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger"); //Develop (clear cache immediately) commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) ); + //Develop (override environment map) + commit.add("Develop.OverrideEnvironmentMap", boost::bind(&handle_override_environment_map)); // Admin >Object view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy"); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 20d6fe39e3..09437473d9 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8191,7 +8191,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_ channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); if (channel > -1) { - LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; + LLCubeMap* cube_map = mEnvironmentMap.mCubeMap.notNull() ? mEnvironmentMap.mCubeMap : gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; if (cube_map) { cube_map->enable(channel); @@ -11467,3 +11467,8 @@ void LLPipeline::restoreHiddenObject( const LLUUID& id ) } } +void LLPipeline::overrideEnvironmentMap() +{ + mEnvironmentMap.update(LLViewerCamera::instance().getOrigin(), 1024); +} + diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 62d3ae7a39..150d3c7d58 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -38,6 +38,7 @@ #include "llgl.h" #include "lldrawable.h" #include "llrendertarget.h" +#include "llenvironmentmap.h" #include <stack> @@ -426,6 +427,9 @@ public: void hideObject( const LLUUID& id ); void restoreHiddenObject( const LLUUID& id ); + LLEnvironmentMap mEnvironmentMap; + void overrideEnvironmentMap(); + private: void unloadShaders(); void addToQuickLookup( LLDrawPool* new_poolp ); diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 8d7cfe1116..db4e794ed4 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -3250,6 +3250,13 @@ function="World.EnvPreset" function="ToggleControl" parameter="RenderHoverGlowEnable" /> </menu_item_check> + <menu_item_call + enabled="true" + label="Override Environment Map" + name="Override Environment Map"> + <menu_item_call.on_click + function="Develop.OverrideEnvironmentMap" /> + </menu_item_call> <menu_item_separator /> <menu_item_call |