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-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/skyF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl
index 3232f81cd9..520bfbeadc 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl
@@ -70,6 +70,7 @@ uniform float ice_level;
vec3 rainbow(float d)
{
+ d = clamp(d, -1, 0);
float rad = (droplet_radius - 5.0f) / 1024.0f;
return pow(texture2D(rainbow_map, vec2(rad, d)).rgb, vec3(1.8)) * moisture_level;
}
@@ -182,8 +183,7 @@ void main()
vec3 halo_22 = halo22(optic_d);
- if (optic_d <= 0)
- color.rgb += rainbow(optic_d);
+ color.rgb += rainbow(optic_d);
color.rgb += halo_22;