diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
4 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 2eef99dea7..c8c23c6ce4 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -79,7 +79,7 @@ uniform vec2 screen_res;  vec3 calcDirectionalLight(vec3 n, vec3 l)  {  	float a = max(dot(n,l),0.0); -	a = pow(a, 1.0/1.3); +	//a = pow(a, 1.0/1.3);  	return vec3(a,a,a);  } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl index 997c8d61d3..10b899c91d 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl @@ -61,12 +61,12 @@ vec3 linear_to_srgb(vec3 cl)  void main()   { -	vec3 col = vertex_color.rgb * srgb_to_linear(diffuseLookup(vary_texcoord0.xy).rgb); +	vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;  	vec3 spec;  	spec.rgb = vec3(vertex_color.a); -	frag_data[0] = vec4(linear_to_srgb(col), 0.0); +	frag_data[0] = vec4(col, 0.0);  	frag_data[1] = vec4(spec, vertex_color.a); // spec  	vec3 nvn = normalize(vary_normal);  	frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 954a27b698..52842c27cc 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -672,7 +672,7 @@ void main()  	col.rgb *= ambient; -	col.rgb = col.rgb + atmosAffectDirectionalLight(pow(final_da, 1.0/1.3)); +	col.rgb = col.rgb + atmosAffectDirectionalLight(final_da); //pow(final_da, 1.0/1.3));  	col.rgb *= old_diffcol.rgb; diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 950512a79d..1f5cab6cd5 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -378,7 +378,7 @@ void main()  	norm.xyz = decode_normal(norm.xy); // unpack norm  	float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); -	da = pow(da, 1.0/1.3); +	//da = pow(da, 1.0/1.3);  	vec4 diffuse = texture2DRect(diffuseRect, tc);  | 
