diff options
Diffstat (limited to 'indra/llrender/llatmosphere.cpp')
-rw-r--r-- | indra/llrender/llatmosphere.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/indra/llrender/llatmosphere.cpp b/indra/llrender/llatmosphere.cpp index 941ffe2711..8e37ca9b90 100644 --- a/indra/llrender/llatmosphere.cpp +++ b/indra/llrender/llatmosphere.cpp @@ -241,11 +241,7 @@ LLGLTexture* LLAtmosphere::getTransmittance() m_transmittance->generateGLTexture(); m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP); m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR); -#if GL_ARB_texture_float - m_transmittance->setExplicitFormat(GL_RGB32F_ARB, GL_RGB, GL_FLOAT); -#else m_transmittance->setExplicitFormat(GL_RGB32F, GL_RGB, GL_FLOAT); -#endif m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE); } return m_transmittance; @@ -259,11 +255,7 @@ LLGLTexture* LLAtmosphere::getScattering() m_scattering->generateGLTexture(); m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP); m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR); -#if GL_ARB_texture_float - m_scattering->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT); -#else m_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT); -#endif m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D); } return m_scattering; @@ -277,11 +269,7 @@ LLGLTexture* LLAtmosphere::getMieScattering() m_mie_scatter_texture->generateGLTexture(); m_mie_scatter_texture->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP); m_mie_scatter_texture->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR); -#if GL_ARB_texture_float - m_mie_scatter_texture->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT); -#else m_mie_scatter_texture->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT); -#endif m_mie_scatter_texture->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D); } return m_mie_scatter_texture; @@ -295,11 +283,7 @@ LLGLTexture* LLAtmosphere::getIlluminance() m_illuminance->generateGLTexture(); m_illuminance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP); m_illuminance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR); -#if GL_ARB_texture_float - m_illuminance->setExplicitFormat(GL_RGB32F_ARB, GL_RGB, GL_FLOAT); -#else m_illuminance->setExplicitFormat(GL_RGB32F, GL_RGB, GL_FLOAT); -#endif m_illuminance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE); } return m_illuminance; |