diff options
-rw-r--r-- | indra/llui/lllineeditor.cpp | 2 | ||||
-rw-r--r-- | indra/llui/llui.cpp | 18 |
2 files changed, 12 insertions, 8 deletions
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index a1fc977ce1..16e86a8eac 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -1491,6 +1491,8 @@ void LLLineEditor::drawBackground() { image = mBgImage; } + + if (!image) return; F32 alpha = getDrawContext().mAlpha; // optionally draw programmatic border diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index ff9af21e54..1f86855a1e 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1596,23 +1596,25 @@ void LLUI::initClass(const settings_map_t& settings, sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); + LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar(); + // Callbacks for associating controls with floater visibilty: - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2)); + reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2)); + reg.add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2)); + reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2)); + reg.add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2)); // Button initialization callback for toggle buttons - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); + reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); // Button initialization callback for toggle buttons on dockale floaters - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2)); + reg.add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2)); // Display the help topic for the current context - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2)); + reg.add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2)); // Currently unused, but kept for reference: - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); + reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); // Used by menus along with Floater.Toggle to display visibility as a checkmark LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::floaterInstanceVisible, _2)); |