diff options
| author | Richard Linden <none@none> | 2010-09-28 14:23:32 -0700 | 
|---|---|---|
| committer | Richard Linden <none@none> | 2010-09-28 14:23:32 -0700 | 
| commit | abc18951c6b639bcbacae2dd83a13ef8e02de85d (patch) | |
| tree | 046a2f96cd596d33d0e91853917b033b624cef89 | |
| parent | c4cfd1df44c1a6784f7780b03267203400804c48 (diff) | |
fix for crash when background image not specified for line editor
| -rw-r--r-- | indra/llui/lllineeditor.cpp | 2 | ||||
| -rw-r--r-- | indra/llui/llui.cpp | 18 | 
2 files changed, 12 insertions, 8 deletions
| diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index a1fc977ce1..16e86a8eac 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -1491,6 +1491,8 @@ void LLLineEditor::drawBackground()  	{  		image = mBgImage;  	} + +	if (!image) return;  	F32 alpha = getDrawContext().mAlpha;  	// optionally draw programmatic border diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index ff9af21e54..1f86855a1e 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1596,23 +1596,25 @@ void LLUI::initClass(const settings_map_t& settings,  	sWindow = NULL; // set later in startup  	LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); +	LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar(); +  	// Callbacks for associating controls with floater visibilty: -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2)); -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2)); -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2)); -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2)); +	reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2)); +	reg.add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2)); +	reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2)); +	reg.add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2));  	// Button initialization callback for toggle buttons -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); +	reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));  	// Button initialization callback for toggle buttons on dockale floaters -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2)); +	reg.add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2));  	// Display the help topic for the current context -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2)); +	reg.add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2));  	// Currently unused, but kept for reference: -	LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); +	reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));  	// Used by menus along with Floater.Toggle to display visibility as a checkmark  	LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::floaterInstanceVisible, _2)); | 
